It's been awhile since I've messed with the original Quake engine, but since it is the game engine I know the most intimately I figured I should make something new for it. I know many of you won't play this, so I've included a full playthrough for this video. This is a single-player level I made for Quake using Worldcraft 1.6. It has a pretty simple, mostly-linear structure that loops back into itself once. Ammo is abit scarce but not too much, so accuracy will be your friend.
Some Stats:
Solids: 1193
Faces: 7188
PointEntities: 312
SolidEntities: 58
Download:
http://x-hax.cultnet.net/castleod.rar