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Adaptive mesh sculpting 2

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Published on Dec 3, 2009

Just a quick demo to show the neat surface brush cursor I added, and some slightly buggy detail reduction. The app will automatically reduce triangle count in flat areas, as you can see in the end of the video. I use a smoothing tool to flatten the bumps.
It looks like the surface is swimming around a lot, but actually the vertices only move along the surface, so it's not very noticable without the wireframe. It won't destroy any shapes that you sculpt.

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