 Hey there, I'm Noah Derego. I'm from the city of Ottawa in Canada and I'm the developer of Planit. The game tells you that oppressors have taken over your town's government and your goal is to try to get to their base to intervene. But as you trek through the decrepit town, you realize that something's off. In my game I really tried to incorporate a deeper message about what our human nature will result in in the future. I have made other video games in the past, but nothing of this scale. Like this was the first time I took months to complete a game. So I made the game in Unity, coated it in C-Sharp, designed 3D assets with blender and made the scuffed, but hopefully catchy music and garage band. I do have some prior experience with all of what I just listed, but it was really just base-level knowledge. So I needed to watch a lot of tutorials to learn more. In my spare time I like to read, invent things, and play sports. I'm a big basketball fan, go Raptors, and I also like playing badminton and tennis.