 Hi everyone and welcome back to another episode of our Pokemon VGC 2019 Battle Series It is Friday We're ending up the week with this team that we've played all week this week You can see on your screen right in front of you now. It is Tappafini met across Yveltal, Incineroar, Groudon and Thunderous Incarnate. I will get it right. The team is down in the description as always There is a poker face a roll paste if you'd like to take it away try it out. Do so Let me know how you get on with it I hope you have a lot of fun with this team. So we're gonna kick straight into it today One of the big things I would like to ask you guys going into next week would be is would you like to see me? Continue this team with a few changes or a brand new coat all together So do leave your comments down below as always if you do enjoy this content do drop a like on the video It does massively help the channel and also do subscribe Yeah, do subscribe for more Pokemon content. That's the thing Well hop over because we've got a rating of 1732 at the minute, which is pretty nice So we'll see how far we can push this team and it would be nice to continue with it next week to see how far we can Actually push this team see if we can get any upper echelons of 1800 We haven't had necrosis vision 2 for a little while so we'll kick off with that one today Hopefully it doesn't take too long to find our first opponent and if it does ladies and gentlemen boys and girls We will cut right to the chase when we bump into someone on the ladder So we'll be right back and we got a next opponent the episode. We've already played Xavier I think this week so it's gonna be a little bit of a rematch Which would be a nice one to go into kicking us off today, so let's jump straight into team preview Okay, so Xavier is running your team of tapu lele selgo requires a dustman across my cartona and that the cephalon So we did play Xavier earlier in the week The selgo was a bit of a problem for us to deal with maybe we look at dealing with that a little bit differently today We did sack it for our tapu finni and I don't know if we're gonna get away with doing the same sort of thing again today And maybe we'll be better going for in-signal And tapu finni is a lead here Do we do that do we do that do we do that I could lead Hmm, I do like the idea of bringing med across to this game I really do now the cephalon does cause us a few issues, but we do have eval to we could rely on for that Maybe a go in-signal and med across It's just if we go med across it's just hard to get this switch out Although they have to lead scarf and so we're gonna be slower anyway. I bring eval to and tapu finni maybe to this one Let's do it. I think I'm quite happy with doing this These four Pokemon. Yeah, I think they can do the job for us here. So let's get into it Good luck to Xavier and you'll pick a two outfit and And yeah, this cell goal like I say is a bit is a bit difficult to deal with It's just about kind of getting the sacrifice for it. So it is gonna probably final down but something and All the acid spray that we saw previously. So there's like game two, isn't it? We are gonna see the tapu lele cell go come out for us here again We do lead the med across this time now This is a lot better for us. The thing is I think one of the things that the cell go can't do is just freely go for that But the lele is not really putting too much pressure on us at all. We're kind of forcing the excel goal to go for The final gambit Which we could do into hmm, I Think when you look at my opponents team the things that we would kind of prefer like if it is gonna Final gambit like we could final gambit into like the type of finish is the one thing that I would kind of prefer to get rid of So go for the lele with the fake out switch the med across out into the finny The met across is going to be really important to us here. The incineroar as well were not in too much trouble With the finny going the incineroar going down here from final gamut because we've got more HP than the the cell Goal so if it does decide to find a gamut that's what I would imagine it goes for the met across To get rid of it. You don't see an acid spray. It's gonna be into incineroar here And I mean the one thing we've got going for us now is like I Think yeah, I think like finny will take an acid spray moon blast Right now from the lele and we can switch into met across again now and go for a Cover a light screen, but we're probably better off going for a nice wind here Into both targets, so let's see what what what happens right now Final gambit. It's gonna be into Ooh into the met across That's the one thing we didn't want to get rid of Dang, okay moon blasts coming out from the lele Into a finny We do get the icy wind off. It's just decent because it does make It's a little bit easier for us to deal with that. I guess going into these next few turns, so I will bring any beltel This is my speed lele probably does still at speed our beltel But we will get a misty seed boost, which is the big thing here for us And have an incineroar around as well does help against the requires and especially now where we can protect the beltel bring in incineroar for tap of finny and and Get the intimidate onto the requiser, which is pretty huge and kind of preserving that double dark core for potentially what would be the Dismantling the cosmic in the back is way more beneficial for us than maybe Having met across in hindsight anyway And I'm just gonna protect the beltel here because I can expect maybe a double up into that slot And I'm just gonna bring in incineroar get that all important intimidate onto the requiser So there's the intimidate there we go Access to fake out going into the next turn, which is really nice We are gonna see the requiser mega evolve and the big thing is here I think what we could potentially do as well fake other requires a go for a tailwind And then try and maybe get a tap of finny back onto the field with that he'll pull support It could be so so big for our beltel support here dragon ascent Going into the beltel moonlasts into the beltel. Yeah, there's a double up, so I Mean one thing I'm probably more tempted to do is actually fake out the tapu lele Because I feel like the requiser might be sashed and it might want to Are as a bandit like if it's banded we do get punished for that And And then we have extreme speed to deal with so we're probably better off taking a moonblast rather than Yeah, and there's a moonblast. Okay, so the next turn If it is banded requiser we can deal with it And get a u-turn out onto the lele Is it gonna be enough though? I don't I really don't know if it is gonna be enough I think what I might do is just u-turn out onto the requiser Just to play it safe Get finny onto the field. So we've got that heel pull support and then we can then we can Okay, we're gonna see extreme speed So it's not banded requiser. It's probably life warp doll and we definitely see a moonblast into that slot as well I think but the next turn at least we can get The heel pulls from finny into that slot Yeah, doubling up into the eval tool Missy turn does disappear No, I think I go for the only problem is doing this is like I am leaving The lele a little bit unchecked, which I'm not massively comfortable with So I could foul play I could snarl and then switch in now. I need to heal pulse. I need to heal pulse Good light screen. The heel pulsing is better. Can light screen the next turn? Yeah, so I'll heal pulse this turn Okay, we're quite as gonna protect and that's fine They're far play into that slot Because the moonblast still gonna do good chunk of damage to us Maybe this is where we protect and go icy wind Again, I'm trying just reduce the speed that requires a Hmm There's a protect. Hopefully we see it double up. Oh, it's gone for the double protect. It does fail though We don't miss any target, which is a big thing here I think for us because our tailwind will be ending soon and we need to make sure that we are at speeding like Tapu finny will out speed the lele. I don't think we're gonna out speed the request But that requires is definitely in foul play range now till when does put her out The request that probably goes for a protect again But I mean if it does then we're just in the same exact Situation as we were before and I'm gonna go for a heel pulse into you battle All goes for extreme speed. That's fine because you take that Are you kidding? mean that's a game there like Crit extreme speed. Are you joke? I like are you actually kidding? Well, yeah, there's no point of playing on now. I don't really well I mean we'll play on just it's just it's so frustrating when stuff like that happens It's just we haven't got a dog type attack on Incinero So if it is the the alternate cosmic makes things so much difficult and like Finney's just gonna go down now Like a berry is not gonna get propped. I mean we can You can try and light screen, I guess Yeah, and there's a dragon descent. It's gonna be into finny. Yeah Hmm nothing like RNG to spoil a good plan. I feel like we had that pretty much wrapped up there Like we take the extreme speed to minus one it's not gonna be doing that much damage We get the heel pulse we take the the moon blast pick up the knockout onto the requiser We'll see what the last Pokemon is now I guess and if it is that doesn't mean the cross ma to the old friend across ma I Mean they don't have a way. It's caught on or even okay But at that point we have Incinero on the back to bring in to intimidate to actually deal with the cart on us So I mean, yeah What can you do we got really unlucky against Xavier like earlier in the week and again, it's happening RNG It's screwing us must have a magical RNG card. Good game to Xavier and Just gotta suck it up try and Move on not tilt. That's the big thing. It's so frustrating now this game It times isn't it? It really is it really is but I mean it's a game we play we got to just suck it up deal with it And then move on and try and them Not get ourselves too worried about it. It's easy saying Still would like to flip a table throw my DS at the window But we won't do that this time And we'll pick some music we'll hop over to our normal screen and we can have a look at our score 17 16 Still not the end of the world. We've got elite four. We've got Ziggle, I don't know if that's even how you pronounce it, but let's get into team preview They are playing a team of don't wings to cross my salamence ground on Venus. Oh Incinero and tapiole. I wonder if there's a jewel mega with the mega venus. Oh, maybe and mega salamence We've got to tailwind support here We've got the psychic mod between the dawn wings, which is gonna be altering across my and the tapiole Timid it fake add support from the incineroar. We've got the ground on which is gonna bring the sun ground attacks Potentially eruption the the venus is gonna be tricky because it probably will have chlorophyll sleep powder That's something that we need to watch out for Salamence as well. It's got tailwind. So there's a speed control support I didn't feel like eval tools good here and in general I think it will lead eval tool type of finny I'm gonna bring incineroar for sure because we need the intimidate support This is one where we bring ground on maybe ground on could be good Well thunderous could be decent as well It's just a psychic terrains a little bit awkward and thunderous doesn't really do that well against ground on or venus all Metagross could be decent actually. Yeah Metagross could be quite good. Just seeing the opposing incineroar Which I do worry about a little bit and makes me probably want to bring ground on more than the metagross here. I think so Yeah, we'll go we'll go with it The only thing where I would want to bring metagross is because it's it's decent against the lele It's a good switch in there It's a good switch in for the Z move from the alternate cross mode But it is dawn wings variant so you gotta worry about that a little bit because it has got the the moon guys beam And so it does put me off slightly, but there's the lele there's the salamence I mean the first thing that we can we are going to be able to do is is get a variety of psychic training Which is nice and I think straight away. I want to withdraw Finney into incineroar probably protect you felt also at least we've got some sort of option to fake out potentially the next turn and Try and match tail and which I would imagine the salamence going for now there's always the threat that my opponent could double up into the Veltel with double edge and Moonblast which would not be ideal for us So I think it will just do that and keeping our terrain in the back kind of Keeps us on the front foot I feel because I think the lele probably does if it might want to stay in and try moonblast this turn But it definitely switches out the following turn to try and Maneuver and construct that bold position late game where the ultra across my comes in so you can switch in and get your psychic Turn up for that Z move. That's a big thing and If they have brought that of course, so we are just gonna See the mega salamence mega of all we'll get the incineroar onto the field get that intimidate onto the salamence Which is quite important for us. I think going forward And we will see the protect from the Veltel Just in case the double up comes out this turn There's the moonblast from the lele into that slot and the salamence going for the double edge Into that slot so doubling up so as we kind of Thought that would be the case Okay, so we will go for the tailwind here. I think Does the lele switch out? Do we do we predict the lele to switch out? I think what we could potentially Do we fake out the lele? Could fake out the lele. I just don't want to take double edge moonblast damage into the Veltel. Yeah There's a part of me that's like do we just you turn there, but no, I don't think we do Okay, so we're going to see the salamence match our tailwind just fine Completely fine and we'll match the tailwind back. So that's good. We're keeping up keeping up with them, aren't we? Um, no, right so the salamence is still a bit of a problem. I think you know, we have got the intimidate onto it I think we can go for you turn Into the lele this turn pretty safely protect our Veltel. So again, we don't want that double up, you know from my opponent That's the one thing there's moonblast into that slot once again. I'm gonna see the double edge yep into that slot so we're gonna get this free you turn out and The more that we can do this the better really and we can also we can switch in our and zero back in for To have a finny this next time. We don't want to reveal. We've got the ground on in the back just yet We want to just sit tight on that This next turn obviously what we could potentially do is I see wind and foul play and the lele Or we could snarl Yeah No, I think we foul play now the lily that we snarl we snarl we snarl snarl and we I mean Could I see wind and then we can heal post the next turn as well. That's the big thing and I think We may I think we take a moonblast double edge with the Veltel Okay, we're not gonna see this salamence staying. So this is fine ground. I'm gonna come out Do you don't mind at all because now we can we can we can totally do there the heel pulse The heel pulse turn next turn So Lily will get to moonblast finally into the sea belt. I'll have to have avoided it for so long. There's moonblast Okay, take that a little bit better than what I thought it's maybe not max Come on really Huh this taboo lele got like bright powder or something ridiculous like that lately has Frustrating super frustrating Okay, let's let's protect you Veltel this turn. Let's go for another. I mean we could go It could go light screen Light screen is not a bad idea because it dampens the effectiveness of the taboo lele Salamence gonna come in. Okay. I see wind would have been better Hindsight it's a great thing, but we're gonna see fire punch. Maybe from the ground on. Yeah into the Veltel Yeah, that makes a lot of sense Tailwinds pitter out on both ends of the field And I think Do we go for do we go for it? Or do we go for icy wind tailwind? double-edge probably gets us From the salamence, but I mean the tailwind if they do that then that's fine I think I'm Trying get I'm gonna get incineroid If you lose the Veltel here, that's fine. We'll get a tailwind up. That's a big thing. I think for us right now Getting the intimidate on to both these physical attackers or predominantly physical attackers is more important There's a double edge. So you're not going for that Yeah, so that intimidate coming in super handy first So we're now gonna get a tailwind up and put ourselves in a position where we can kind of try and capitalize even if we lose You Veltel here gonna see sword stance from the ground on now Just really interesting because now we're kind of we're gonna be able to kind of pin the ground on in By faking out the salamence denying their tailwind and and file playing into the ground on because with that boost the file Played 100% takes it down ground on probably protects here I would say but we don't want to leave it alone because it could punish us Really badly we want it. Yeah. Okay. There's the salamence coming in Tabulae coming out. Okay. Does the ground on protect though? That's the thing Even if it protects this next turn, it's still gonna go down No protect. We are gonna speed it We'll get the file play and pick up the knockout onto the ground on making things a bit easier for our ground on when we bring It back in later And tabulae coming in tabulae in now gonna be in file play range You know before when it was out on the field and one of the reasons why it didn't go for it Was because it was minus two alongside that salamence, which is minus two We know the tabulae is scarfed. So that's something that we can definitely pick up a knockout on And I think the salamence definitely either goes tailwind or targets down our evelta here But evelta's done so much work for us And I think what I'll do as well. I'll just get some chip damage onto the salamence I'll just you turn out onto it with incinerole Like I say the file playing now will pick up the knockout onto the lele now the lele switching out Okay, that's fine. The cross were coming in I really don't mind that at all because this might be enough to pick up the knockout there Can we very close? Yep, one hit kill and now salamence finny versus the world. So Hipe the voice. There we go. Can we take it? Evelta withstands it. Oh, it's a beast. Okay. This is great Because now we get finny and we've got a tailwind still up. We can heal pulse We can take down the lele and then the salamence versus the world which is Just super fine, and it works out pretty well for us here We get a terrain up. I know it's gonna be overwritten obviously with the psychic terrain But it doesn't really matter at this point. We've got one turn a tailwind left And I think that's pretty much all we we're gonna need to close this one out Because the salamence can't afford to hyper voice here, I don't think I think it has to double edge the Evelta Will far play the lele for sure and we will heal pulse Evelta and my opponent just forfeits a very good game to my opponent and although we started Pretty rough with the RNG there at least we come back and finish on a high to go into the weekend Which is really nice for the team So we will make some changes maybe to the team and depending on comments What I hear from you guys going into next week or we might come back with something brand new going into next week So do leave your comments. Let me know guys have an amazing weekend Have a fantastic weekend and now I'll all catch up with you on on Monday next week So just them until then have a good one and take care of yourselves. So until then bye. Bye