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3ds Max - Creating Environments - Part 1

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Published on Nov 19, 2010

PixelActive CityScape is an interactive tool for creating large 3D environments that you can export to 3ds Max via FBX. A free promotional version of CityScape ships with 3ds Max 2011 and is found in the /support/partners folder. CityScape creation elements include terrain, roads, water, props and other features for use in video games and other simulations. In this Part 1 movie, you learn basic manipulation in CityScape to create a simple environment that you later export to 3ds Max for rendering.

Level: Advanced
Recorded in: 3ds Max 2011 - CityScape 1.8
Files used: http://areadownloads.autodesk.com/wdm...

This tutorial is intended for use with 3ds Max version 2011 or higher.

► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials

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