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Super Mario RPG Level Design Analysis - Mushroom Way to Star Hill

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Published on Feb 19, 2016

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In this level design analysis, we'll take a look at the first half of the game, up to and including Star Hill. We'll show how classic Mario mechanics are incorporated into not only an RPG but also into a 3D environment. The second part of this analysis will cover from Seaside Town to the end of the game. Thanks for watching!

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