The diversity of TERA: Castanics and slayer in the spotlight!





Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Uploaded on Oct 28, 2010

Dark mystery meets deadly speed!

The members of the castanics tribe are marked by a dark past. As such, the castanics are among the most mysterious people in the world of TERA. The slayer class, in contrast, is known for their deadly quickness. The members of this close combat class never take to the battlefields of TERA without their broadswords. We are now releasing information about the tribes and classes from: castanics and slayer.

Race feature: Castanics

Small in stature with reddish skin, sharp horns, and long ears, castanics possess an indomitable will that belies their devilish appearance. They have more hair color variety than any other race, although their most common hair color is white. Independent and self-sufficient, castanics tend to rely upon their innate individual strengths. They are cunning, strong, and agile, and make great scouts and spies. Since the fall of their god during the Divine War, castanics have suffered prejudice and oppression. Like the high elves, they have a dark history, and the castanic inclination toward fierce independence and dark humor makes many uneasy around them. Still, castanics are an integral part of the federation, valued, if uneasy, allies.

Class feature: Slayer

Slayers use mighty broadswords to sweep their enemies from the field. They prefer the mobility of light leather armor, but their weapons are implements of overwhelming brute force rather than speed or precision. The weight of the broadsword slows their attacks, but when they connect, they deal great amounts of damage. Slayers' ability to strike from behind make them useful for helping allies who are surrounded by enemies. The slayer's strong Whirlwind attack has several times the power of its basic attack and cuts down enemies on all sides. In order for Whirlwind to do its full damage, the slayer must spend 1.5 seconds "casting" the attack uninterrupted. The cast time might seem like a downside, but the high damage more than makes up for it! A useful attack to use on foes directly in front of the slayer, Trip Attack does high damage with an 8-second cooldown. This skill has a "cast" time of 1.6 seconds, similar to Whirlwind, but if executed it has a great chance of knocking down the slayer's target.


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...