 It's looking a lot a lot better. It's really cool little moments here There's only one moment where I would change something in terms of one little acting bit and that there's some really cool stuff Nice changes. Yeah, it's overall really really neat. So Let's go a step-by-step pair. So it comes in here. This is definitely a lot better. It's not so Most of the words kind of like not choppy, but it was very very separated as He comes through so now what you want to do is as he just add Detail things when you see the knee moving like this like a lot of movement in the feet in the body as I Framed through this so you can see how the toe is not moving at all. There's nothing going on in the feet So during this section you started here that which is great But you would you know tilt that guy over a bit more at the beginning and it as he goes forward it would to kind of take the foot with it Stuff like that. You can see a little bit here too in this foot. See how much the knee leg moves here, but this guy's All stuck there as they As the arms go forward and he pulls himself forward you can have a compression Grasp thingy in his in his hands. So, you know, if that's the tree from the side the hand feels kind of Kind of flat with all the fingers here and but as it moves forward you want to you want to feel a moment of You know something like that where Where the fingers they everything goes up the curls up and he's kind of you know holding on that I treat it more That's kind of a big Slide there. I will make that a lot smaller and really pivot off the fingers like he's holding on to that thing right there So it wouldn't be If this slides as much here while this hand is in the air he would start falling down Be kind of a weird weird moment there if you need to get some more rotation like a sideways tilt on those feet As he moves the whole leg forward You know something something so you can feel that either you're taking the Leg off the tree or you're sliding it along the tree Where it's kind of bumpy or I'm not sure if you need that much foot roll I know if that's an air ball roll foot roll or toe up But it feels a bit much like throughout this whole section that foot should be flat You can relax in that foot again. You're just moving it forward Make sure that during those push-offs here where this guy is this is on the tree in Holding the weight that The shoulder goes up and takes the rotation of the chest with it. There's a bit more interaction in there This goes all the way down to here You know and he's fairly steeped down at this point So if you need to show that really attention in the In his hands if that's a tree from sideways and he's down you imagine his arm would be here The wrist would be up Where like the thumb will be out Some will be out like that and the and the fingers you know, that's Everything curls up kind of like that Imagine they're all that makes sense, you know, it's kind of like you want to put everything on the ball of that of that wrist Something so it's not completely flat on the tree and looks like he's gonna slide down Like you want to feel like okay. He's doing whatever we can Do not fall down This is a very linear key, you know You can track your spacing of all those sections here, right? And then from here to here. It's goes here. This goes down. This feels like your keys Just like that you got to ease out of that and Make sure that you know it pushes off with his butt So I would say on this ease that out of it, but then the head would still look up It would still be in the same position So I think this back You know with the eye ridge here looking you're looking this way and this still be looking this way and Two frames later, then you'd start to put that head in so you would start offsetting things and and show off more What happens that this comes first and everything else follows same thing with this this hand It's here. I can go back and forth and nothing happens and here to here It's only over there. I think you can ease out of that just a bit more. It's not gonna be a sudden pop The arc is nice It's a little exaggerated jump. It's kind of hang time And then kind of get sucked in this feels a bit soft It's not too bad actually. He's trying to be quiet as he lands with this foot The only thing about this guy is that that's a view from the back or the front These are his toes and that's the foot up. That's the leg up, right? Type of thing that's the camera looking straight at the foot here my awesome arrows What do you want to do is actually have? Have it land like that where The foot is tilted and then over two frames Gets to this. Otherwise. It's too Clean computer II flat on one of the channels probably at zero You want to make this same thing with this guy? You want to feel that? You know, this could be tilted this way following that leg for arm. I'm exaggerating the size But this would be like this, you know and then you go flat over frame or two I think this is a bit weird to do overlap with your hand like this I think given that you want to be quiet and have stability. I would actually go Finger first that this would be his thumb awesome drawing. I got it back to Practicing drawing so bad. All right instead of this right is the front view instead of what you're doing where where it comes down and then it's It's kind of like a foot, right? That's kind of those are his fingers Here right so this feels like this is what you're doing And fingers this is the ground as opposed to arm wrist thumb Fingers it's more like a spider-man type of pose. I feel like that hands coming down Stops around the same time as the head and chest and they both go up at the same time You would offset that I would do boom this comes Goes down at the very end chest goes up first while this guy is still going down to three frames and then comes up You know, it's adjusted there. I mean fine-tune it after that, but you want to have kind of a Overlapped and this was like down and up all at the same time Same thing here as with your foot. This was like it's a linear key your IK key on the grounds gone as opposed to Take a smooth right off where you know This is your first key where fingers and wrist and the thumb and then now you're You're already off where fingers are here, right something like that, but think about This is your your hand on the on the grounds and then it kind of peels off and fingers are still on the grounds And then you get to your pose where you got your Your wrist and then the fingers are off off the ground, right? Not so linear This is being picky, but I would take this guy and move it a bit over It's more like that so you have a Very clean separation between the knee and the wrist here forming kind of a tangent just cut touching that line right there Same thing here unless he's resting on the knee, but it feels like you just attack close just make it clean silhouette So the only acting change I would have here is that he lands looks around okay good And this feels like it's too fast either you do this and hold 10 frames and have a little little move up where Where the head he looks over holds a bit and goes up with the head just a tad and a bit with the Bit with the roots going up Right, so it feels kind of you want to see you want to feel in your body language And you pantomime that he looks around goes. Oh, and it's that oh moment that that's missing It's just looking looking and grabbing, but it's not a look look. Oh, what is that that? Oh, what is that is missing and you already go for this thing here? You want to be just a Way, I don't mean picky here, but you don't want to form any tangents or just feel like it's super super enclosed There's no reason for it. You got you have plenty of room for a nice silhouette Same thing here. You have your wrist aligned with his leg So if I squint the silhouettes kind of that's kind of how I see if I'm exaggerating So at this point you would have that arm here down like that and Some tricky here you I don't know if you can spear tip here or You would have it enough out Here away from the leg what the tip would be Like that Let's watch out for silhouettes. It's good that This foot stays on the ground, but the thing is it's this foot here, right? That's gonna push him this way Because that's his balance here Center and that guy's here. So it has to push over this right so as he does that you are a already moving the foot And you if you lift the foot now, right and he's like this he would start falling backwards To me the center would have to be over this foot He would have to be like that for This leg to get off the ground here So what I would do is take this and leave it leave it leave it leave it He would still be he would still have a foot roll and be on the ground until he's over that foot and now you can take it off And then go into that step so make sure that The weight distribution is good and then here same thing take your hand off Higher so you're not overlapping with this for cleaner silhouette. So you're doing this throughout and here forming tangents It's all a bit too Too close like same thing here. The staff forms a line with his thigh So it's kind of too aligned Could this all be just a bit clear Stops Same thing here. I think you bring this staff lower arm a bit higher separate that thing But acting wise he comes in and goes. Oh, well I think what's here what I would do here. He comes forward and then stops It feels like his route is going forward and stop as opposed to forward stop up and back back a bit Like he's taking a step It's this guy here and this guy kind of stops his four momentum So that at the end that would have it around here just a bit more forward Like he goes forward oh and goes back like it's that leg that stops the four momentum But then gets pushed back and then you end up being here again just a little bit forward and back then Looking at this I feel like this arms moving the head is moving all this moving at the same time So this could be stopped and then maybe he could adjust his neck first going up And then bring that chest up and then that arm moves not that has to be frozen in space while this moves But just a bit less pose to pose Same thing here This feels a bit harsh in your body here So you're here and then you go down to here and then he stays putting those up if I track this It feels like you're Here You're here There's a camera move in there, but it's a big move It's hard to say but to me without the camera. It was like you're doing this Instead of a dial arc like this or something like this where it's a bit more of an arc this was like a very quick So three frames move with the body and the head and then you stay put and then you go up again I'll just smooth it out a bit Watch out. This is picky, but you see this foot and this guy goes up It's pretty much this following the same distance. It feels like now your spear is attached to your foot So probably drag that guy a bit more bring up the foot first foot is leaning here foot is doing the action And at this point the spear is kind of just dragging coming along for the ride Open eat on that compression here to see his shoulder go up You know if that's the tree and then get the shoulder and the body It's not flat. I got the tree here Instead of being all on the tree you get the shoulder that goes up here the shoulder ball You know that ball that you have here? this guy So you don't want it to be tree and the body like this you want the body to be like that All right, you want to feel how the shoulder gets pushed up That arm is up on the thingy He's kind of leaning in so you want to feel that compression there as much as you can I like those moves with the feet as in detail on the feet the only thing that's a bit weird is that how the Toes move and rotate here at the same time He's moving forward so I would not rotate this guy But to me feels like this is the leg that pushes pushes him up here So you want to feel all the pressure on that toe And no sliding that kind of takes away from the weight as he pushes here out stabilize that hand And that move it out in fact flatten so you got your Thumb and your fingers here, but then as he goes in that thumb can be a bit more out and then your fingers could start Splaying such a great drawing, you know where they come apart they spread so you know you can feel the The pressure on it move here It was again a bit linear on how you move your route forward and by the way the spear could be like down here and Not tip on thigh again for silhouette You don't want things to overlap and from tensions like that I think this drop is a bit harsh looking at your spacing here. Your guide was here here here a Little bit up but then goes immediately down if exaggerate this feels like this is your art Because it was to this you want to go up hold it a bit and then go down. He's good That is a bit too horizontal. I Think I mentioned last time you want to bring that down or up or to me feels like you want to go down with it But it's a bit too perfectly horizontal there And I think for this part as you run If you look at his rude he comes in and it comes to a stop goes down and suddenly goes forward as It's doing this as opposed to that I go on a bit of a smoother thing where it doesn't just stop If you look at the body here this guy and this this is all moving at the same time in a very linear way Even this guy So think about offsetting this a bit more where he gets into this pose While the roots look was a bit more forward and then on the throw it would be this is leading first the chest turns the shoulder leads and Think can be a bit further back and then it's kind of a almost like a baseball throw almost and then he gets into Into the spear and I've at this point really extend that arm and here if you look at his roots His root goes goes forward and here it starts to slow down You have a moment of actually not moving that much But it still feels like it's slowing down and it can slow down your forward momentum is going to continue in free fall Until this foot hits the ground and stops the fall only here that will bring this This guy actually lower this was a bit too high ever bring this guy low into something like this Right, you know and potentially another step, so it's not so relaxed. He doesn't feel like he gave it his all It's just kind of a half-ass throw with his body language at the end there Okay, that's about it All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way like and subscribe would be awesome. All right. Thank you