 Hello! I hope that this time it's worked. So Pro to get live streaming 101 in case you're wondering is to press the big button that says go live. So there we go on the old YouTube's. So what I didn't realize was in the past when I used to stream these things it would actually start automatically but it doesn't seem there. So hopefully this has worked this time and you can all see me and you can all hear me. So let's, I'll wait until we get confirmation that you can actually hear me. Now people are saying there's no sound. Oh God, okay, hopefully there will be sound. It's always fun. You always get some fun with this one. So you've missed my initial welcome which was the chef's kiss of welcomes. Actually it was really fantastic. But it seems that we're all ready now. So what I'm going to do is I'm going to give you a little bit of a, I've already done this once, I'll do it again. I'll just talk about what we will be having this afternoon. So we've got the welcome. The welcome which is now seven minutes late so I'll rush through it pretty quick. Then we've got some sci-fi news which will be very exciting. The Andy Dr. Deadzone Sharp will be joining me for that. We've got Martin at 20 plus two is coming on to show us the brush with death winners and they are superb as usual. So I'm looking forward to seeing those. At 2.40 we've got Matt Gilbert, creator of Armada who is going to be hopefully ship shape. See what I did there. As we go through some Armada stuff and that will be flying high. I think that one for that. It's a double bill of Matt Gilbert actually because we then got at 3pm we've got the Kings of War sneak peeks and we finish with the main man himself. Where else could we finish but with Ronnie's Q&A. Here we're talking a little bit about the walking dead and more. So unfortunately because of my ineptitude of actually getting this started Andy's time is going to be quite short. So I'm sure he'll be fine with that though. So what I'm going to do is I'm going to get Andy up on the other screen and then hopefully I will disappear now and you will instead be replaced by Andy Sharp. Andy hello. This is actually the second time we've done this hello. So Andy you have come on to talk about some very very exciting sci-fi news. So just in case people don't know who you are I mean I don't know who that would be but Andy is kind of the chairman of the Dead Zone Rules Committee but we're not talking about Dead Zone today we're actually talking about drumroll please. Firefight second edition. How exciting. So people can't sadly people can't see my reactions they're going to see you Andy so he needs to look more excited. Yeah there we go. So there's no sound on you Andy or I don't I know why. Here we go. So Andy's here and this time you can actually hear him with the sound. All that witty banter. Yeah great banter so. Hello everyone. Hello what I was saying is is that Andy is here to talk about Firefight second edition. That was more on Q then. Yeah that's good. So Andy you've been working on this for quite a while and I just wonder if you want to give us a rundown of what people can expect from the second edition of Firefight. Yeah so yeah I've been working on it for quite a while over a year really from very first drafts and conversations and then trying to sort of work out what the new direction for Firefight second edition would be. I think Firefight first edition didn't really capture people's imagination and draw people across to different games was the first way I looked at it. So you didn't have people playing dead zone so much and then moved into Firefight and there was a bit of lack of synergy between different mantic games. So when I looked at redoing it the key things for me was to try and keep elements that felt familiar to people across multitude of different games but particularly the science fiction mantic games so dead zone of course. So some people may have seen it an open day before all this pandemic stuff that we played a game called Dead Zone XL and this is very much a maturation of that game so the idea is that we started off with the key mechanics and elements that make Dead Zone so popular and such a great game to play and then try and migrate them upscale rather than try and sort of create a new game which I think sort of Firefight was really a brand new game and has a very key and fun element to it but they didn't really just didn't really synergize with Dead Zone players I don't think so. Yeah I think part of I suppose one of the things elements before was that instead of it being you start at Dead Zone and go up it was kind of you started at Warpath and almost went down to Firefight I guess in terms of the rules so this time I think you were kind of starting from Dead Zone again okay well how can we work this up into a bit of a bigger game. Yeah exactly so you'll see that there's a lot of similarity in how you how armies work of course. One of the big key changes is that we are using D8s rather than D6s so that will feel very familiar to people playing Dead Zone before. Gives us actually a slightly wider range of results as well which is quite good when you're talking about armored vehicles and things like that. Obviously it's not quite the same as Dead Zone there's no way you can sort of quite mimic that sort of effect because it's a unit based game and we want to bring these big vehicles in but and one of the key things there is I'm afraid there's no exploding aides not to disappoint people but I know we tried very hard but it just got far far too swingy so we ended up having to drop them. Also another sort of change as well that people will like I hope is that we have kept the orders that were a key part of firefight and we've tried to keep them very much synergistic within factions and also from Dead Zone we've got each individual commander type has their own order as well so it's a bit similar to the splats that you have in Dead Zone but the command dice will be different they're actually being used we're using the vanguard style command dice at present all the same from the walking dead and the reason for that is the Dead Zone ones are great for Dead Zone but they don't allow quite as much flexibility in scaling of abilities so creating a point system effectively allows you to give stronger abilities and sort of point them appropriately so that they're not all effectively brought back to the same level so you can have stronger ones or weaker ones. That was something as well that came up in the vanguard early development because vanguard did start with the the command dice actually from Dead Zone but it was kind of one of the things you sort of realize oh wait a minute it means that everything sort of the splat is the same splat level so you can't have more powerful ones so yeah that's good to see them kind of coming over to firefight as well so people will be familiar with them as they play vanguard. Yeah absolutely and although it would be lovely to bring everything from Dead Zone up and to keep as much as possible from firefight I think keeping key bits across a multitude of mantic games allows people to be familiar with stuff as they migrate across the different games and you'll even see that there's a lot of word synergy through these games but also even into Kings of War for instance you'll recognize some terms that we use some keywords that we use which perform a similar function as they would in say Kings of War so that's been a very key sort of part of trying to make sure that it feels like a mantic game it feels familiar to people it doesn't feel like a grassroots up even though it is quite a major change for firefight itself and it won't obviously won't have cubes ability it will be obviously tape measures but I think you've tried to make it feel as quick as as kind of a Dead Zone game. Yeah absolutely so you're right there's no way you could do a cubed game like this and it limits you in terrain particularly when you're trying to play on a six by four table or a four by four table filling it with dead zone terrain gets quite troublesome but and obviously with your tanks and so on you want the space for that so yes it does use tape measures but one of the ways to try and simplify things and make things move quickly is that we've got a similar actions as there are in Dead Zone as we're in firefight as well but actually some key things like movement and shooting are determined from your leader model so the leader of each unit and there's some great models for leaders and you can paint them differently to make them clear who they are so that should cut down some of that measuring that goes on in some other science fiction games like this so you can take from your leader points and that will allow you to measure the range it might you might gain an inch or two on some weapons by doing that but it's pretty marginal to be honest and people aren't locked in combat and so on as well so that there's quick there should be quick results to things that allow the game to flow quite nicely also again with that another difference from Dead Zone is when you roll to hit for instance we're shooting the attacker rolls to wound as well so much more like Kings of War as opposed to Dead Zone where the defender rolls you get these opposed rolls so again we've made some we've tried to keep as much similar as possible from Dead Zone and firefight but also we've had to change some things to just make the game flow more efficiently at this much larger scale and what sort of scale are we talking how many models we're talking about this new firefight yeah so it was designed to be a good size game at the sort of mega army box set that you sell so I think that's about a hundred pounds isn't it at the moment that sort of level which usually brings I think one flyer or one tank depending on the faction and probably around about 60 models of different sizes and that will that will give you plenty of option I'll give you all the options of course but it will give you plenty of options to play a good size game on a four by four even slightly bigger table so that's the sort of level and I think a lot of Dead Zone players particularly if you've been playing for a while will actually have a lot more than they think in their cupboards that actually they probably won't need to get that much more and anyone who bought the bought into the Warpath Kickstarter originally will obviously have plenty of stuff to dust off out of the cupboard and get those great big tanks and flyers back on the table and so what sort of scenarios and things like that you're looking at kind of are there kind of more narrative ones or kind of yeah so yeah absolutely so there's a mixture there the final book will have a mixture of both competitive style games a bit similar in style to say Kings of War where you've got these abstract objectives and things like that and then there's more narrative ones so some of the narrative ones we have are to sort of upload data to a terminal to send it off world maybe to rescue some civilians or to escort say an MVP from your dreadball team that's been stranded on the planet and things like that so there's plenty of different things we've done to try and bring in a strong narrative element but also to keep it as a potential for competitive gaming which I think people will want to do with this game as well yeah and I guess and I suppose one thing it's worth saying that you know this doesn't affect Warpath at all Warpath is still its own thing this is more that we wanted to do that kind of squad based slightly say four by kind of four by four a thousand points roughly sort of game and this is that I guess yeah exactly this is firefight it's not Warpath and it you can still use your movement trays and stuff like that if you've got those that's fine obviously but there will be individual model removal so units will get smaller and most units that you're going to have are going to be in the sort of five to ten model size or two to four models if they're on the larger basis you know 40 millimeter basis um but I would I would hope that you can build an army of quite a wide range of different styles and options so you can go heavy troops lots and lots of veerman stalkers and stuff like that or you can go much heavier on things like striders and stuff like that I mean I've played games with several striders on a table and several tanks and you know it really does play differently then it feels very dead zone but it plays like a full war game rather than a skirmish game now yeah so I guess obviously because Andy I was I was late so we've kind of almost come to the end of our time um but I suppose now I have some bad news and some good news I guess for the for the people viewing at home um the bad news is is that firefight second edition oh Andy's already crying won't isn't coming out until next year so that is when you will get the full uh retail release of um firefight second edition however the good news is is that we are doing a public playtest from today so after we finish the live streaming uh if you go to the mantik blog you will be able to download the playtest rules for firefight second edition um straight away so you can try it you can actually play it this weekend if you want give it a go um and what we'll be doing is we'll be taking on people's feedback uh to kind of find out what they think what they like um so we will be starting with four factions to begin with and then we'll slowly start to roll um those out over the next few months I think there's one or two scenarios in there as well so Andy's done a great job in getting this rules up to this point but now we basically need you all to break them pretty much I'm sorry they'll be unbreakable but yeah so that so the bad news is yes it won't be out until next year but the good news is is that the play test rules are out will be live out there in the wild uh from from basically as soon as I can switch them on after we finish today but I think that's going to be really exciting I think Andy obviously you do the weight of fire uh youtube channel and podcast as well and I think you're doing quite a lot on there if I am correct so that's right so um every from four o'clock today and then every day for a week will be a small video on some of the elements of the firefight beta um and as Rob says the feedback and people playing this is really really key uh to make it as great as possible there are plenty other things potentially in the works and so therefore if there's enough support and love for this game I'm sure they might get sort of uh supported more and more likely to come to fruition um the game the missions that you have in the uh download initially will just be four um as well to go with the factions but there are plenty more already written so I guess if people are partly through then we can always release more but the feedback would be fantastic um I'm really really looking forward to having a wider community play the game yeah and I think we'll obviously once Mantic HQ is back up and open we can have playtest days here as well which are really good so you can come and use all our stuff so yeah really really excited about this Andy I've been excited about this for quite a while like if anyone's been following my progress on uh some of the firefight fanatics I've been busy painting up a enforcer army uh and um yeah beam in as well so I'm looking to giving it a go forward to giving it a go so thank you very much Andy for joining us sorry again that we we had basically I think we started this interview three times so um third time this one is the best though yeah yeah it's good um uh yeah so uh we will I'll be making that live later today and then Andy will be having his videos as well and hopefully appearing on the Wait a Fire podcast as well so thank you very much Andy right I'm now gonna try and do this smoothly and switch you over and what I will do is I'll be back in a moment with the delightful Martin Farewell for Brush With Deck bye Andy thank you guys thank you okay so now we are joined by the wonderful the delightful Martin Farewell hi everyone I was just trying to tell everybody out there so I feel like I've already been here I've noticed you've been in the comments helping people and explaining to why I was an idiot and couldn't get the stream to start so I feel like I feel like the warm-up guy but just not a very funny one um so a few people are asking hang on going back to the previous chat where can they get the rules for the firefight beta they will be on the mantik blog after I finished live streaming today so probably about four o'clock if you head to the mantik blog they will be on there with some some explanation about what's going on with the rules and how you can get involved as well well as we're talking about painting I just want to say well done on your your firefight warbier warbands armies I thought they're looking excellent and a great paint scheme on both thank you very much Marty I've been looking forward to using those yeah so um so Martin why are you here well I'm here once again to announce the the brush with death winners for for spring 2021 obviously that's where we are obviously it wasn't just me who was a judge Paul Welsh as everybody knows from Wade of Fire who's currently laid up with a poorly foot at the moment get well soon Paul um he uh he was the co judge with me um and he has also done a blog for us it will be live on Monday I think yeah um just to go through why he picked who and and kind of give an overview of those but I get the pleasure of uh of announcing the um the winners themselves so uh so when you're ready okay well let's go now this is this is now we all know I'm exceptionally good with technical things so this is another technical element so we're going to see uh oh it's good it's gone oh there we go a few there we go so obviously now you'll be seeing what's coming up we've done the sci-fi news and now we're on to brush with death yeah you see Martin it's just loading now one second okay there's the magnificent logo I still love that logo yeah I know we did it a couple years ago it's great okay so I think we uh I love the alternate alternate description for it it says uh a picture containing different posing bunch interesting so instead of a skull it says that so let's so we're going to start with the now do I need to do a drum roll before each one uh no okay I'll do it for the time let's start with the first one uh which is the single miniature yes so we thought we'd start with the one that gets the most entries and congratulations to Matthew Gorums or Matt G as most people know him uh this was his firebrand and it's it's brilliant I mean the the category this is one that gets loads and loads and loads of entries so it's always notoriously difficult to pick a winner um and um and yeah and congratulations to Matt so just to read a couple of Paul's points um he thought the skin was fantastic the texture that it applied to it and especially around the you know like the carapace which is around the the chest and on the legs he said it was it was really really good job and it was close I mean the shortlist was was probably five or six deep um and yeah it's just a really really really good job so congratulations to Matt uh for that one okay so yeah I think this is great I like the firebrand model I like salamanders as well actually if you if you like salamanders at home you might want to stay on for some more news about that later but yeah this is great I really like this one so a nice model for kings war and the vanguard of course yes um okay so now we are going to move quite quickly on to Johnny I'm going to do another drum roll onto I think this should be best squad yes that's right so here we go so this is the winner of the unit squad etc so this could be a dreadball team a dead zone strike team but um or it could be a kings of war unit as well and that's what we've got here we have and it's very rare we get through a a brush with death without congratulating dan reed on his phenomenal painting skills I mean he entered a couple of the categories but this one was just it was again very very close but the techniques that he shows are are phenomenal I mean those in the fanatics group for kings of war will have seen um seen some of his previous painting attempts for his army ever-growing basaline army and and this one was just just fantastic um when we because I think we're going to do a a uh a page on the on facebook with all the all the photographs of all the entries in you'll see some more because he did provide quite a few and there's some really nice little details on some extra piece extra little minis on the back and he's got a one with a helmet without a helmet at the back it's just about see the back left as well so there was variety there was skin tone in there there was different uh now woods and stone and look at the you know the banner it's just amazing so you know once again congratulations dan uh yeah we won't I don't think we'll ever get through a brush with death without giving you surprises so well done well done to you yeah and I think what's been nice particularly is although obviously this is just one of the units he's got is you know following the progress of dan's basaline army kind of through fanatics and things like that it's been great to see it all coming together and I think he brought it in person to classic do you have it in classic kings yeah yeah yeah so I mean it's even better I mean if you can get to classic kings uh obviously the initial kind of allocation of tickets have have sold out but we will be putting the other ones on hopefully next month but yeah I'm expecting yeah I'm expecting dan to come up with an entirely new pro painted fantastic army by October so there's a challenge Dan I mean there's absolutely no and I think he should do a hoarder army as well I think he should do a good army yeah no this is this is fantastic and like I say Dan's work is is absolutely top top class um now I can't I don't think I can remember the order now but it could be diorama yes or yeah it is diorama okay so I'm going to do my drum roll please because we're all enjoying that so here we go here's the diorama and wait a minute I recognise this name congratulations again Matt G um this was probably the closest category and we it was it was almost a coin toss between between the two um but this one just what just just won out at the end I think I think the the way he's done it which is a slice of and it's a frame I was gonna say is it a picture is it a picture okay so it's a flat mine and it's showing the force of the abyss against the some Neuritikens and it was just it was just brilliant I though I thought it was such a good effort and so much time and effort has gone into it as you can tell and even your to your delight Rob there's a frog in a tree so I don't have any nightmares about that no I am scared of frogs so um I've never seen anything I've never seen a diorama like this in a frame no no and I think I think that was probably what just tipped the balance I think it's just because it's so unique and so well done and atmospheric with the moonlight and yeah very very well done and congratulations Matt I think it was brilliant yeah I mean um one thing obviously you can't see here but we will have more pictures this all the little details you've got like the in in the in the tree there you've got the obviously little frog at the bottom and then you've even got like obviously the skeletons in the in the bottom of the mud it's it's really good I've genuinely never seen anything quite like this I really like this one actually when you sent this one over that's fantastic and Matt if you ever around HQ and you and you want to bring it in for us to put on display I'd be more than happy to put it in one of our cabinets to show when we start getting visitors again which is shortly to come and have a look and that's the same for anybody um any of the winners who if you if you want to not use them in your army and give and give them to me to put in a cabinet then I'll happily display them you're going to put them in your house aren't you secretly no no I won't write my name on the bottom I mean yeah you're not going to be able to use this one in your Kings of War army that's one thing uh yeah I know I I'm really I'm really chuffed to this one so this one's and it shows if you kind of if you use your imagination what's possible I guess this one it's kind of very very unique and like I said never never quite something like this one yes fantastic yeah really really good okay so now we are about to go onto the army army yeah doing my drum roll again and the winner this time is Henrik Hammerin congratulations Henrik there is dwarfs oh the this category was really interesting because up until probably a month before the closing date I don't think we had any and then obviously because it's one of those it is time consuming and and like they all are but this one especially so and then we just got a flood of entries in and and it was it was such a good I love this I love this category it's such a good one to see and and this one was it was just so characterful because it was as Paul says in his notes multi basing it's it's finest as you see on the on the left hand side there's there's like a doorway and there's there's dwarfs coming through and the centerpiece of the of the frost fang with the king on I think it just it just finished it off and that really really really nice job I mean the the colours because it's a winter scene almost and the colours just work from that you know the rich browns and everything and yeah I thought it was great and I don't think we we uh Paul and I disagreed on this one at all I think it was this was really really very very good I mean what I love about I think this to me is obviously that all the other categories are great but this I think is the most inspirational one just to see what's possible how you can really theme an army and bring it together I mean I've got another picture here seeing a bit of a closer view but you know you've got all these different units but they all look like a cohesive force don't they I think that's the beauty of it but it goes to show yeah when you when you use different basing materials like that the snow and some of the tufts and and the way he's done his rocks it all just marries together and it just and you know the shields work and yeah really top draw and there's even some terrain crate in there I think with with some of the the stone obelisks and things like that I think but um yeah really top draw yeah you can see here obviously you mentioned earlier on about this kind of multi basing and that obviously that's two regiments that can then be pushed together into a horde potentially I think as well which again shows how much how versatile multi basing is as well yeah um yeah this is this is really really good now I like the fact he's obviously hasn't used mantic shields which isn't a problem you know you can customize these but that I think that helps as well to give them all a bit of a more of a unique style yeah more character I think yeah and and there's even the character models from from vanguard in there as well so yeah top draw stuff yeah and I think this is one of those this is one of those I mean I'm used to losing against armies at kings of war but this is one of the ones I certainly wouldn't be sad against losing against because I'd be too busy looking how brilliantly it was painting but that's a good winning technique is distracting with beauty I mean that's how you win all your games Martin just absolutely just from your lovely beard um yeah this this is really great I like to say it's it's a tough category this one because obviously it is a lot of work to kind of get up to um this standard but uh and to do so many models but yeah this is this is really really great so yeah a worthy winner very very much and I think actually talking of very worthy winners we're going to come on to our last category now which is the under 16s so like the new recruits and I think possibly Paul and myself share the opinion that this is our favorite category so this was won by for the second year on the trot Torsten Wilkinson his painting is embarrassing his dad's as he said to me on the email um he is just coming on so so strong I don't know if you've got the phoenix in there I've got the phoenix yes you can see the phoenix here so he's done a falsely abyss with the phoenix and it's brilliant it this one could have potentially put up against the um the seniors categories for for giving them a run for their money and I'm sure in a year or two when he's when his painting has become even more you know accomplished it'll be knocking people off the table with knocking their socks off because he's he's doing so well and it's you know he's done this over the last few months and it's yeah it's brilliant it's really really good I think this um let's say he's got a real attention to detail I think the phoenix is a great example of kind of you know he's the classic thing that people always get wrong is flames they always do in the wrong way so they always start dark and go outside so do you know how old Torsten is as yes you say um I think he's in his young teens I think right okay yeah yeah I think apologists have got that wrong Torsten yeah it's but like I say I mean let's go back to the forces of the abyss there and again what's great about this one is you've really got the themed bases you've got all that kind of lava stuff going on there again and this is another army that I wouldn't mind losing to I think I'd be quite happy to lose this one but I mean the category itself is is is brilliant and so what I'd what I'd like to do for all the entries that we got in I'd like to give them all a prize so obviously Torsten wins the big one but Lawrence, Ben and Alex I'd also like to give you um £20 store credit for you because I just I'd love getting your entries in and I want to encourage that even more and just to say thank you for for such a young age to to be really smashing it out of the park so you all get something I'll make sure you get emailed with you with your store credit codes um in the next week or so um and congratulations really really really good stuff yeah okay we've got to oh Martin I'm trying to go back to you but it's not working hang on two seconds that's fine no leave on that it's it's okay no uh so there we go so yeah so thanks very much for that Martin so um obviously like I say it's it's always uh a tough one isn't it really actually brushed with doubt but it's a pleasure yeah it's not a it's not a chore it's an absolute pleasure to see all your entries and when we run the next one you know step it up and let's keep it going because it is you know the standard is great yeah so do you think the next one will be um kind of will do one in November or yes I think so yeah so we'll announce it we'll announce it very very soon because then it gives people more time to uh to get on with their you know if they are doing armies and things to to get started if they want to do some entries um and I do realise it was very fantasy themed fantasy centric this time uh and that wasn't deliberate uh it was just those were the those are the genuine winners but uh we have we have had science uh the sci-fi winners in the past so it is purely on on uh what they when they come up with so yeah and I think obviously now we've got the I don't know if you've heard Martin but we've got a firefight beta it's coming out today so maybe that will inspire people you can't enter yours you don't know staff entries damn I was gonna I was just gonna get one of the boys to enter them as the under 16s Bob Roman good ol crazy Bobby um so thank you very much Martin for joining us uh so now I'm gonna try and do another one of my smooth transitions to uh this time to Matt Gilbert so you're still on the camera at the minute Matt Martin don't just disappear no I won't so well thank you very much Martin and uh thanks very much I'll re-join the chat and call some of the chief yeah and yeah explain to me explain everyone why I'm messing everything up so there we go all right thanks Martin bye see you bye bye hello everyone and now I am joined by the one and only Matt Gilbert in his gaming room hello Matt how are you um all right well actually I think because I've got next week off I think my body's decided right you're gonna relax now you can have a cold everyone's been walking around with face masks on no one's had a cold for a year but now you're gonna have one great yeah I think that's the way your body just goes oh brilliant I'm just gonna relax and just shut down all the defences yeah um and let you get a cold well for you yeah so uh we've we've been busy so far I've explained just previously that I've done three intros to this day but I think now we're getting to the point where hopefully this is working so uh people will be able to hear you and see you um so Matt you're gonna be talking about a couple of things you're gonna be talking about uh Armada yep first and then we'll also move on to Kings of Wars slash Vanguard with what's going on there um so and also we've we've also been talking a bit about firefight as well and you've been involved in that haven't you kind of uh helping with Andy and there seems to be a lot of excitement about that so are you getting your are you getting a force ready for that one uh I think I've still got bits and pieces left over from my war the warpath kickstarter and things like that but um the amount of time I actually get to paint is fairly minimal I did actually stick all my forge welders together during lockdown one um that's as far as I got that's uh so I've got a gray army does that help well yeah they're just there maybe they're like camouflaged urban camouflage yeah urban there you go yeah um so what we're going to do is we're going to talk about we're going to talk actually about Armada first so hopefully Matt I'm going to share my screen with you hopefully you'll be able to see this which says Armada on just the logo at the minute so just just in case people out there haven't heard of Armada what is it so Armada is uh set in our fantasy world of panathor so it's a fantasy naval uh game so you're taking each each commanding a fleet whether that's orcs or basalians or or whatever um going against against each other across the seas in a number of different different scenarios um it's based on the black seas rule set uh the historic rule set from warlord so we uh we played it a few times approached them and Gabrieo who wrote it and uh they were up for letting us take the take on the core mechanics in the core of the game and adapting it to fantasy and that's uh that's where we are with Armada and I think it's it's gone down gone down pretty well yeah so so far we've had four factions somewhere which is basalians uh orcs I mean they're really I mean they're really goblins because the goblins we've got the uh we've got the kingdoms and men cards out people who were black seas players that had you know existing ships yeah for their human fleets so so the mantic have done four fleets with with uh mantic boats and then there's uh a fifth uh fifth fleet available for using while using the black uh the black sea season models yeah and we had so we had dwarfs earlier this year and an empire of dusters have literally just come out as well uh yes and still still shipping it in a minute it's been pretty popular and I think that's my favorite looking faction so far I think yeah so I guess and I guess the first thing we're going to talk about actually is something for all those kind of initial factions which is uh the excel ships so oh hang on actually no first of all I've got a little bit of a a roadmap of what's coming up and this is what we're going to be talking about today yeah so we've got the excel ships which we'll talk about in a minute in July we've got a new supplement which we've got some kind of previews for today as well and then finally a little bit of a teaser there for what's coming up in September with the elf fleet yeah so I'll keep that on the screen for a minute because I'm sure people will probably screen grab that so yeah so we're going to talk about the excel ships so I guess if people haven't seen these yet what are these ones then Matt what are these big old ships these are the these are the really big ships so they these are on the big the largest size basis so there's a step up again from the from the large ships which are the biggest type of ship we've we've launched so far as part of each each range and so these are on I think it's 12 and a half centimetre long bases and so these are the big guys and three of three of these have also got named versions so like there's the basaline dictator here there's an alternate piece which you can swap in or out to make the named version of the ship so it'll come with both cards the standard dictator plus the named one and we've followed that through for the other a couple of the other ones the dwarves already got their named ship that was one of their ships in it was already in their booster I think was it one of the runaxes of I made that up it was a named runax yeah yeah so this is the basaline so how many sort of points are these when you're kind of you know you're putting it together oh good question uh I think they're they're some of them are over 100 point right so these are obviously the big games they're a big investment but they can they can dish out damage and they can absorb damage so you know but you pay for that so this is the the basaline dictator now we've got the orc ripperhulk and I think this is one of the ones that does have an alternate build as well uh yes yeah um and this one's got their grappling on so some some people have noticed that some of their their reference cards that came in their fleets had rules in them that and the none of the ships that they had so far actually had those rules on is because all of the excel ships were always all play tested at the same time and we knew they were coming and rather than then have to have a second reference cards to come with these ships we just put it all all on the one so you know the the special rules that these ships have got people have already got the got them on their reference cards I love the ripperhulk because it's just I mean it's just got such a ridiculous amount of of cannon on I think that's great and that's the and also the the grappling hook on the back seems like a very goblin kind of gadget thing to do I like that one oh the whole ship's a bit crazy and a bit impractical just like most of the orc ships I mean you know you'd never really have a cannon at the front of there because it was but the orcs don't care no no it's all that incredible goblin engineering so we've got the orc ripperhulk then this is the dwarf dreadnought yeah I mean that that kind of you can't really tell the size of the thing there but um you know it's obviously it's as long as all of all of the others um it's uh yeah it's quite a quite a beast yeah uh and then finally we've got the empire of dust monolith and I think the empire of dust like say visually they're one of the most kind of impressive fleets I think actually yeah and I think both both versions of this look look really really nice as well I think so I think Ben who painted them Ben McIntyre did a brilliant job with the with the just mixing that gold the gold the kind of that turquoise and white and then with that spot color of that that kind of uh quite vibrant purple um in fact two different shades of purple I think you know that complete mix works really really well yeah so I mean these are coming up so when is it early may or late may I can never remember when these are coming out uh the early may I think yeah so I don't yeah I think actually some of these have actually been going up on pre-order already a kind of local game stores and they'll be on the mantic website pretty soon so obviously this is coming quite soon but then our next thing July which is seize a flame a new supplement for our martyrs so what is seize the flames map so yeah so this this introduces some new new elements to the games we've got flyers which I think everyone's been either crying out for or kind of expecting would come at some point so we introduced the rules for flyers generally and then the flyers will be coming out as well alongside that we've also got rules in there for fortifications so you can have watchtowers and castles and things like that and seaforts uh there's a full campaign system in there um and there's also uh 10 I think it is 10 new scenarios completely new um to add to the to the ones in the existing books which uh obviously then gives a whole a whole raft of the missions for people to to play through and on top of that there's all of the uh the background in a similar way to how the old the fleets in the first rulebook were introduced so kind of general general background of panathor and naval stuff we've expanded on that again plus four new fleets that are coming out across the shearing into early next year yeah so obviously we've talked about the elf one and we're going to talk about another one in a minute actually as well so there was some more magic rules as well coming out alongside this yeah there's a separate supplement coming out uh because it involves a deck of cards um so that's going to come out in a in a as a little box set um as another supplement to the game it's optional you don't have to do it so you know one one side could have a magic user and the other doesn't but um you know each the the magic deck as it comes out will give you a spell book for your particular faction and their faction spell plus the mix that they get of the general spells and then the introduces a new step in the in kind of the in the round sequence um of a magic phase for both players to cast or dispel against each other uh you know effects affect what's happening on the board and then and then proceed as normal so i think that should be that should be quite fun and i don't know how did the flyers work pretty much the same as boats were there any ships or other were there any challenges kind of getting them into the game yeah i mean they're like what what we didn't want was to have uh a game to have if someone does half flies and someone else doesn't uh just like with magic that they're at a significant disadvantage you know this is supposed to be a ship game so the ships are the focus um but flyers give another tactical option um they move in a similar way so you'll get a flyer card which is the same size as a ship card um they kind of take damage in the same way they share many of the same rules they've got some of them they've got the same turning uh uh angles of of uh of red and yellow so you know they they use the the core ship rules with with a few tweaks um but some of them have got different rules like you know like the wing gates have got they can do bombing runs and things like that so um you know they had they had a had a new um height elements to the game yeah how many sort of will you have you know will it be a couple of these or yeah a couple and each each fleet gets uh two different ones so you can chew i mean you could you know you could you could say you could have none at all you could have two of us to two of the same you know one of each you know maybe pick only one to support so some some will be more supporting things some will be more aggressive um looking at the obviously the there's the wing gate here um the other orc one is a um is a kind of as an assault slasher which is again ridiculous orc thing you know it basically carries uh a load of orc command or x command those in a box and just swoops down and drops it on the deck you know off you go but the good orc ingenuity so actually i think if so here we go actually so yeah we've got one of the which is the batallion phoenix here so how big are these how big are they actually quite small so i mean they still need to just the final sculpt they're all sculptors the final ones need to go through our mold maker for cuts so they might tweak get tweaked slightly because of this because you might look at it and say oh my god you've got to take that wing off or whatever it is yeah or move that back but these these go on a squadron size base which is the 30 mil square basis so they're not they're not big they're quite dinky and they're quite cute yeah uh talking of cute i mean you can't get better than a wing gate at this sort of size yeah now you did start sculpting some of the um the riders and things on some of these but they cause you can't go you know this small um they start to get you start to lose a lot of the detail and some some of the riders we have to do bigger than they actually would be um and the uh you know the this this wing gate here represents a kind of a winging flight a wing gate flight of two or three of them yeah but rather than do two or three really tiny ones and try and work out how to arrange them all and cast them maybe all in one or two pieces we just made one big one to represent it so they're not to scale with each other some are obviously bigger or smaller than they would actually be if we made the if and when we make kings of war versions of these things but that's something we've looked at as well with a lot of these we've had fully concepted so that in the future we can create you know that that concept works already done to become kings of war versions of these things yeah and i think i'm already thinking of doing a like a little kind of unit in my goblin army with one of the goblins flying one of these like a little kite yeah but that's i mean so we're going to fly us for all of the kind of four factions and another faction which is the twilight kin fleet yes so these will come out at the same time so july is a big release for armada so you've got the book you've got the magic supplement you've got all of the the flyers plus you've got the twilight kin fleet and their flyers um so these these so the twilight kin are the first of the um the next four fleets to come out so actually i mean people might be if they don't know the background of the of the twilight kin at the moment particularly in third edition they might be quite surprised because these are actually quite night stalker looking so how does that work why why they why do they look like this map well the night stalkers they the the origin of the night stalkers is it kind of intrinsically embedded into the history of the the twilight kin you know they are intertwined um so if you know if you if you read it the night stalkers were created winner when they in in kind of panathor history right around at the start of the the god war when all the celestians split um an oscan tricked uh an elven kind of conclave of of archmages and stuff to travel into the void and it caused this kind of feedback that's destroyed this city shattered all the souls that were in there which are basically all of the the elves the ancestors of the twilight kin scattered them across the void and they became you know they became the night stalkers uh mixing with whatever weird entities were in the out there anyway um so you know they're the these are the the night stalkers themselves are are mostly the uh the ancestors of the twilight kin which is why they have this this uh this relationship with them um you know they their their goal really is to kind of get them get them back or at least be in contact and feel that they're part of their ancestors and their history still you know and it kind of it's all consuming for them almost um so a lot of a lot of what their uh their imagery and what they aspire to is all based around around night stalkers all trying to manipulate them if indeed they can and so this will be a full fleet release with the facture and the starter and i guess and these will get flyers from launch these get flyers from launch um and the for for the next fleets we're not holding back the excels they'll come out as the whole thing will come out as a release now just like the uh the dwarves didn't get a large because they've got a slightly different mix the twilight kin have got a different mix they don't have an excel ship but both of these two that you see on screen now the butcher and the sole brain are both large ships right so they each uh it's a different not not every fleet will have the same quite the same mix of of the classes yeah so and then obviously you know i mentioned a bit ago in the kind of road map we've got the elf uh elf fleet kind of end of this year so is that the will that be the last one for this year and then we move on that's the last one's a pencil in for this year and then i think immediately kind of following christmas so as soon as we're into 2022 it's going too fast uh we get the next one and then it'll probably be two or three months later before the one after that uh which point we'll already know what the you know what's happening after that so you know i'm already as you know already gearing up and planning a lot of 2022 and maybe penciling that in pretty soon and then on to even 2023 and 2024 and beyond um obviously gets less and less detail as we work out but you know we've got there is a long a very long term plan for everything yeah so great and also we will be um we'll soon be doing ronnie's kind of how to play videos as well so he wants basically he wants to learn how to play and i think he's going to force himself by doing it on camera so um yeah i think uh keep an eye on that one as well it's okay so actually we're we're back on to to time now matt so this is three o'clock now it's time for our kings of war um chat so welcome if you've joined us for kings of war we're running a little bit behind i think due to a slight delay on the youtube and also because i messed up the intro and had to do it three times um but now we are going to be moving on to kings of war so again matt you're kind of obviously in charge of kings of war from matt's point of view yep so you've been making uh kind of some pretty cool stuff and again we've got a roadmap here of releases so you can see may we've got air elementals dracons and a new ogre warlock which obviously part of the proceeds going to a charity for jesse uh june we've got some salamanders and then summer we've got something that looks like is that a horse or something i don't i don't know something like that and that makes it look like it's only got three legs but that's not true so it's a three so three-legged horse in fact that's right yeah okay so obviously we've already shown the dracons on our last uh open day so we're not going to go into those but what we will show is the air elementals so i think matt these have been kind of on the kind of to-do list for quite a while i guess yeah and it's the always i mean things like the fire elementals the earth elements i think they were a lot easier to concept and uh and sculpt and um so you know there's always been nagging me that we've never done the the last of the of the of the elements um and it was just getting uh a concept that that uh that would work is it not a fifth element or is that just the there is but that's that's secret okay yeah uh they uh well that's nice isn't it the fifth one um so yeah so you know we've we've eventually you know just drew a line said okay we've got to do these guys and put them out to concepting um and i think you know in terms of sculpting as well i think sculpting them was quite you know there's a number of iterations going through to get them to get them right but i think that where we've got them that swirling thing looking like faces and or you're kind of bellowing and and stuff i think i think uh from concept to sculpting they've done a great job and we sent them out to um angle to um to paint as well because i thought you know he uh if anyone's going to nail the painting of these things it's it's him and uh he's done a fantastic job as well yeah i think actually looking at them they've probably mixed in quite well with the water elementals like almost like a well yeah essentially yeah yeah so if you wanted to mix them up with that so obviously there is an air elemental unit now if i've done this right we should now see the greater air elemental so how big is this one roughly um i don't think i've actually saw it come in i was a big probably it's a big expensive 3d printer too um i mean what are they on these aren't i don't think these are titans are they no so that's probably a 50 mil base so it's probably what four four inches five inches tall i guess yeah yeah uh oh so what and what armies can use these ones then if they've got them in their lists that's a question for you now nature you can ask i've got too many game systems and too many things in my head and certainly nature got them i think they might be in one more as well usually each of the each of the elementals is in nature plus one other you know we try and spread them move them into other armies if they're not then they'll probably find their way into an army at some point soon yeah i suppose actually one question before we move on to what's coming out for genius is people are asking sort of like things like you know are there any plans for models like the huskows the butchers those ones that are currently in pvc and they're only in the mega armies are we kind of looking at whether we could do something with those ones in the field absolutely those sorts of things are all on on the to-do list it's just we need to work out how they can fit in not just to release schedule but commercially and from a practical point of view as well um you know it needs to make sense i mean you know we could do an entire resin 20 man huskow um you know unit but everyone might look at the price and go you know it needs to uh you know it needs to be practical um as i always say i'd love to do everything in plastic but we can't so we need to work out the best material the best time to do it the best way to do it um that that works for for me from a gaming point of view yeah okay so now with that tricky elements out the way we can move on to something very exciting which is salamanders so these have been i remember when almost when i first started at mantic a long time ago that we were talking about salamanders but they are finally coming out so what is this a is this a little release a big release what's sort of what we're talking about here it's quite a big release so it's the whole the whole economy is being done over so they've always had the plastic uh kind of the core plastic infantry set because that was done as part of a kickstart i think it was a war two kickstarter i think as part of the forces of of nature and of course in in the first mighty uh first uncharted empire's book they got a kind of a full army list so you know looking at them and saying well we've got the hard plastics we've got some other bits we can do conversions of it's easy to do conversions for these if you look at the army list things like the corsairs and ceremonial guard the unblooded they're just conversions of the of the of the core plastics and you can obviously represent you know they get they kind of get darker red and more gray as they get older that's easy to do with with paint schemes so you know we've tackled the a number of the units with conversion pieces we have sculpted a bunch of new things um so like what you're probably seeing a bit we've done scorch wings we've done the rhinosal cavalry we've done a load of the heroes and things plus we've done some conversion bits for existing models like uh clan lord on slasher the there's a geckatar version of the the slasher with the howler and things like that so it's quite you know there's there's on top of the core plastics we've done stuff with the plastics and then a load of stuff around it so that it's as much of fleshed out army in one hit as we can do there'll still be some some gaps but we'll fill those in in the future yeah so we've got the the corsairs here and obviously the idea is is that they're kind of actually a kind of almost like a naval race to some extent aren't they as well as kind of obviously living on the three kings yeah so in in their history especially if you read you know we've and we fleshed uh fleshed that out uh in our Marder in the uh kind of I think we've mentioned it in a previous one and then certainly in this book it's fleshed out a bit more again um their history of uh where they came from and in terms of the navy that they had and now they're where they've migrated and moved to the three kings or they're building up their navy again so they're quite they're very strong strong in terms of knowledge um they don't have a very big navy um just because of resources and everything else but they kind of they're kind of self-policing force of the whole of that area around the around there and the slave trade and piracy all around that area of the infancy you know they they they see themselves as the guardians of that area um and uh and the the kind of the self-style police force of it and the corsairs here or or either actors marines on on their own ships or maybe even for higher else elsewhere yeah okay so let's have a look so we've also got the the ceremonial guard so this is more I guess these are more like the ones that stay on the three kings I guess in some ways or or kind of go out yeah they go out the palace he's got the temple store houses that sort of thing so um I think we've said in the fluff but you know the they come in rotation this is quite a a prestigious role to to have or be drafted into maybe they serve possibly serve for life in here or maybe they get five years stint or something like that you know they're serving as part of the ceremonial guard um but we you know the theme hit one wanted here a lot a lot of what we obviously there's lots of kind of flame motifs and things like that but we also went with almost uh quite a especially with the helmets and things like that almost like uh roman centurion type type looks or a lot of these guys yeah because I guess there's a lot of the kind of Aztec lizards have been done by quite a lot of people so I think we I remember when we were talking about it for vanguard actually we were looking at what uh what we could do and I guess some of these might be used in vanguard as well some of these ones yeah so some of the you know as as with most releases we look at uh you know we bring out so we look at the kings of war army list and we look at uh what we want to do for vanguard as well and then so some of the kings of war heroes are actually also obviously in vanguard so they come out there's vanguard releases obviously completely compatible with both um so yeah so I think the ceremonial guard captain uh is available as a as a vanguard model but obviously you can buy them just equally for the kings of war so but so that but that follows the pattern that we've done with with uh previous releases that cover both systems yeah so that's the ceremonial guard now this one is awesome this is the clan lord on slasher this is obviously using the existing slasher kind of awk one but then obviously giving it a bit of a kind of makeover with the big yeah so I think the jaw I think the whole jaw is a different obviously um different jaw underneath um and then it's obviously a different different uh like saddle thrown saddle thing and and rider on top um but yeah I think that's pretty cool actually I love the rider yeah and then there's also a geckatar version which I'm not sure if I've got actually in my in my presentation but we might see that in a minute but obviously that's a similar sort of thing but it's a bit more like the goblin one I guess it's the yeah so that's based off the goblin one which is obviously it's not not got the wings it has got the howler on top but instead of goblins obviously we've got a geckatar in there yeah I mean this is shaping up the salamanders it's shaping up to be a really actually a really big release you know when you've kind of got all this kind of uh together and you've got the fire elementals which you've already done yeah and they got the uh they got phoenix as well of course yeah these guys are cool when I first imagined these when we wrote the salamander list for Kings of War version two you know this is very uh you know I knew pretty much how I wanted these guys to look in my in my head so they wanted to be very very stocky very very squat blocky you know always look like you if you ran into them you just bounce off um and I think uh again I think Luigi's done a great job and what we always make sure now is when when he's sculpting we make him you know obviously on screen digitally make sure everything ranks up so that we you know rather than just put a model out and say yeah that'll do and people screen us and say we can't put this together in ranks you know we make sure you would make sure that they you can actually do that yeah I mean actually like I say the the rhinosaurs because I I played uh salamanders in second edition quite a bit and uh yeah this is sort of exactly what I imagined they'd be look like big stocky kind of well armored almost like rhinos in some ways yeah and I think Luigi's absolutely nailed it obviously Dave as well for coming up with the concepts as well so these these are really good and these are obviously these are dune as well so is it spread over two months I can't remember now uh I think we got the so the I think vanguard stuff comes out first and then it split over two months something yeah so it's not all at once um it's split over two or three months yeah uh so I think that's it now for the salamanders now if you were here for the start of the one you'll you'll know that we had the three-legged shadow so I'm hoping now if my my presentation is correct we will have here he is in the wall he's still got three legs but he's not in shadow anymore and this is the halflings so is this a full release is it vanguard what what is this map this is a full kings of war release this is an entire entire halfling uh army pure purely halflings um so you know the where the storylines going we teed it up in version three so you'll know that the the halflings are the shires are leaving the league of rhodia um there's um there's a whole story around that which has been written um and will be will be coming out as well as a book um and then I'm sure that Winters are will stop will tell you more about that um but that that book should be available around the same time as the army comes out um and uh there will be half plastic as a core of this this army plus a whole load of stuff and we this is again a mantic spin on on halflings um so there'll be some stuff in there that you just probably not expecting which will be really really fun so that's uh I'll see you've been uh play testing this um with their extended play testing group and I think it's shaping up to be a really fun and interesting interesting uh list and and take on these guys yeah and I guess what is this a will this be a separate list or is this they're going back into rhodia what's happening there so in terms of what you'll have to all the all the backgrounds are written so the story of how they uh how and why they leave has all been in written um there's the kind of all the all the halfling backgrounds being done and the army so all the normal stuff you get for with it for for kings of wards all done um that's all due to appear in print uh as part of the clash of kings book uh towards the end of the year um so so you'll get all of that information uh all of that information there but yes they are uh they have formally left the league of rhodia that doesn't mean that there aren't halflings still serving in the in the league of rhodia yeah but as a as a they're not a member of the league anymore you know the shires are now separate um and but and also you'll find out that the shires are not the only place in the world that has a large settlement of halflings okay uh and then I think this so now uh you should be seeing the actual infantry so these are all hard plastic is that right Matt yes um and the hard plastic is uh is bit of an experiment something I wanted to try so that there's hard plastic kit uh does both uh infantry and cavalry in one shot uh so we'll be selling them as battle groups where you get infantry and cavalry all plastic uh all together and so and so what can you build you'll be able to build cavalry you'll be able to build with the spears anything else for the on the hand weapons as well plaster got guns um and then there'll be some upgrade kits for if you know if you want bows and things like that and upgrade kits for the heavier knights or the um the mounted knights they call them juggers slightly ironic juggernauts not that big um so you know they're so so the plastic kit does about I think one two three three different infantry types I think and one or two different cavalry types and then then there's some conversion bits as well to do the others and then of course on top of that we've got uh all of the other various uh support units and um and things that we've added around and heroes and the rest and of course there's the the iron beast which you already did from um league or uh league of infamy yeah that's uh that's a part of the army and that'll be available for on its own to buy um I think that I think we might even put it in the mega army actually yeah and I think part of the idea is is to kind of give so it's not just I mean there is obviously a bit of the food theme with like the iron beast and the sorceress as well but I mean generally the these look like nasty kind of pieces of work they're not the cuddly cute halflings that people might be used to I mean they're they are they are neutral you know so yes they can be they can be good nature they can be fun they can be whatever but they'll also you know they'll they won't rush to people's aid they won't you know if you make if you make your own mistakes that's that's your problem yeah um you know if they they will try to avoid fighting because obviously they're quite diminutive they haven't got it but these you know they back if back into a corner they will turn vicious yeah you know they'll they will fight back um and they've now got um one of the the main character from the the Windsor Tsar book is in the kings war army is a big part of the the new background you know he's completely restructured now they've left the league and they and by necessity he's completely restructured their their army yeah which is where they where they were relying on the league before and and just some and they just had some small outposts that would you know protect against the invasion things like that I'm wondering beasts they've now got proper organized army under under his his guidance um so but all that's explained and the why and the where for and we've got we've had maps drawn of both the league of the whole of the league of rhodium including where the the shires is we've got that that's one of those parchment maps we've got double page spread and then we've got another double page spreading full color of the uh of just the shires so you can see all of that um and then there's uh there's also as I said there's another halfling settlement mentioned elsewhere in the world but they also contribute to the uh to the army because there's a kind of a technological exchange between the two uh the two settlements and these will be so these will be a core list weren't they they're not a theme list if I'm absolutely this is a complete standalone core master list of purely halflings yeah well not purely halflings but mainly halflings and then we've got the final one which is actually the the cavalry so like you were saying they actually ride you know forget horses but you know they're they're everyone so they've been so as part part of their uh so just on the lead up to the split they kind of they kind of saw it coming but certainly certainly since the uh the split you know it's been accelerated there's a breeding program of these smaller arales from the from the plane so they're they're not the bigger ones that the humans ride or the bigger winged ones although the the halflings may may use those but these you know there's a breeding program for these smaller ones that these kind of wild riders will will use um so and I think they and these are yes these are hard plastic so they'll come on the come on the frame and it gets unusually for some of these cavalry is going to obviously play because they're they are in hard plastic cavalry is going to play a big part for the armies when you're building your list I guess yeah one of the things that the RC uh uh go they know they configure it they know what's um obviously that the the plastics in this configuration so they're there yes so the the cavalry and infantry will both feature heavily in the in the army so you know if you want to make all cavalry that should be viable if you want to go all infantry that should be viable equally if you want to combine you know combine balance or balance mix of the two again equally viable so you know I think it's going to be a very versatile fun and different list okay cool well uh let me just uh now try and get about this is when it all goes to wrong Matt when I try and actually get back to your face um but uh there we go so if I stop sharing hopefully people can now see Matt so well thank you very much so Matt's obviously we've had a few questions which might get passed on to Ronny as well um but so we've got summer for these um hopefully there'll be august time maybe yeah late summer early autumn yeah around then yeah um and then obviously you know we'll have another one of these in uh hopefully a few months when we might have even more the hard plastics I mean is the intentions of a couple of hard plastics a year really uh try and get at least two done yeah um and then you know and then that's part of a full army launch of whatever it is um like for example work uh hard things now this this year we've got obviously we did um we already had the hard plastics for salamanders so that was an easier in that in in that sense because we didn't have the hard plastics at all so we fleshed out around it so we could squeeze another one in um I mean you know we may look at that uh in the future but certainly I try and do at least at least two uh new hard plastic kits for Kings of War year okay fantastic well thanks very much uh Matt so this comes the awkward time when I have to say goodbye to you and then somehow get on to Ronnie uh yeah if you've got any Kings of War questions Ronnie will be around in a moment so uh well thank you very much Matt for joining us okay and we will be back shortly I hope if Ronnie is remembered uh with some questions for Ronnie so okay right I'm gonna put the back shortly on and then we are going Ronnie Ronnie he has forgotten Ronnie hello hello is he oh hello it's Mantik Fest Mantik Fest I'm here I haven't forgotten no way did you not forget I mean I'm sure you looked you know you sure you're all right yeah of course I'm here wouldn't miss it for the world I've been watching uh Matthew chattering away in the background about your little hobbits Ronnie yeah I don't know is you've got an echo there Ronnie you might have to switch something on yeah you've got the YouTube on yeah I was worried you could have a watch you got YouTube but I didn't mess up this channel so I did the 15 second loop so you can cut out all of the things I'm not supposed to say with our supreme well sadly I can't just I can't just end the stream um yeah so we've we've had a very exciting day obviously we've we've done the firefight beta rules people are very excited about that so they will be going live on the Mantik blog as soon as I've finished I can make the blog live basically yeah that'll be on we all just need that little bit of inspiration so we paint for the last few weeks of lockdown before we can actually go out and start our lives again so something like that is a cool way of um doing something give you some gaming to look forward to yeah and we've kind of mentioned actually we've got the get back gaming logo on this as well so the Mantik store will be open from Monday next week and then obviously we're over the next few months we're encouraging people to get back gaming with videos and stuff like this I guess aren't we yeah I mean it's a big it's a kind of a passion of mine I mean I was just it's been a strange year obviously I mean a completely crazy year and I think the start of lockdown last summer and your camera a bit up Ronnie because we can just see your chin at the minute there we go sorry I'm on my uh what there we go we can see you now okay fine sorry I was um might help oh no you had it was fine then there we go which was better no no it's fine now we can see you all now I'm not using my little thing in the corner and it was I was looking one um yeah and I just I think last summer we were all locked down we knew what we had to do and it was that time to get some painting done get your army painted get get that project you've been meaning to do finished and I think there's so much time because there's no traveling there's no summer holidays to say certainly in the you know Easter holidays um and then you know you and I had that huge battle which kind of was the end of lockdown one who were like but uh yeah the dwarfs I mean held held side of didn't didn't run so they did what they needed to do at that stage um they let the northern alliance die so that was good um then life semi went back to normal and we were getting all excited about our martyr and we were making that up and you know over the summer people were out and the UK stops were open I think it was generally things were half back to normal and then all of a sudden the nights came in it got dark in November and it feels like none of us have left the house for six months yeah and I was certainly our martyr came out obviously I was waiting for the dwarf fleet but I was so excited about it I raided the cast-off bin and got a Basilean fleet and did it as a kind of damaged um you know as if after the battle so I thought I really forgave my terrible painting as well so I could I could gasoline battle damage if it didn't work and then I then the dwarfs came out and I got there as I painted though so I've not painted two factions for a million billion years um and I got two factions painted but I hadn't done that that I hadn't come and watched you guys playing uh Monday night live stream you know I know I know you and Martin would have got your fleets painted and then you got an ice cream on a Monday or an event would have happened salute would have happened a debt to go would have happened that's sometimes when I learn how to play you know and I actually run demos because I like running them and seeing people's reactions and everything and and so I was really aware that I had two fleets I had time enough to paint them and I'd not had time to game and I hadn't done the normal things that happened and I realised that that was the same for everybody I think a load of Mantic fans went out got the game got super excited about it painted it up and then what normally happens is you go to your club and you take it down to your club and you have a game with you and Bob have a game and then you know Tom comes over and you say hey Tom says go what are you playing here and you tell Tom about Tom yeah Tom Tom's a good lad he's a little bit of a you know sticking the money yeah but once uh Tom's got it and Tom's in so Tom goes away and buys an X fleet and then a couple more and you see the games or you go to your store and the store's running demos games nights uh you come to adepticon you come to gencon uh salute and we're running it we run a play test for you a demo for you and all those people that just need that bit of convincing they need to see the game they need to understand it then yeah yeah I'll do this hasn't happened for six months we haven't had a chance to show this beautiful it looks magnificent all the sales big blue seas you know I you know at least just it's a visual treat part of our game eat a part of our hobby is that visual stimulation and shows away we can show off our wares and we've not been able to do it so we've been doing it online as best we can but there's no substitute for a bit of gaming and so I thought we all needed that motivation to to get a tournament come and see us at Manticage Q you know in the UK the events will scale up they're going to start small so we need that what is it that you're going to do to get yourself to get back gaming because um that will give you the incentive and impetus to finish that vanguard faction off to get your army painted sign up for the clash of kings um whatever it is I wanted to just say look does it all big summer campaign doesn't matter what you do any man to game we want you to get back gaming and and I think that's why we kind of label it up as that and it's sometimes quite excited about and you know my assignments are obviously Armada I really want to get a game in and start playing it and showing it off and you know that's kind of mine and my normal walking dead and kings of all passions but um yeah I just thought by having it under an umbrella of one thing get back gaming allowed us all no matter what flavour of game you want to play gave you a chance to get in and get get on with it yeah so from our point of view like the Mantic store is going to be open from Monday if you kind of need some hobby supplies you can come in and actually pick stuff up and then from May we can actually start to do demos again but then from June we're actually going to plan you know we're doing up the gaming hall at the minute and kind of twice a month we're going to have like themed weekends basically so if you want to come and play Armada try that out or Kings of War hopefully fingers crossed we'll have you know if assuming the world's got back to normal at the end of August kind of have a online campaign weekend as well using Halpy's Rift for Kings of War which I think will be great because you know we'd obviously plan to do that last year with Halpy's Rift and could never do it so being able to do it this year I think will be really good so if you haven't got Halpy's Rift you need to get it straight away yeah get it read up get your army painted big huge global online massive weekend battle that will move the storyline on and play out Halpy's Rift me and you might have round two I don't have Duncan backing me down this time so yeah I'm not exciting isn't it I think that's a you know a good incentive for Kings of War and every weekend every other weekend isn't there something there and I think all of us just can't wait to interact you know so that's why we've opened the store from Monday and we can't run demos because we're obviously a social distancing bit but come on in come and have a look around get your supplies we've got stuff elves will be there to chat and and then slowly you've got this program of scaling up as the social distancing rules we can and soften so super exciting and I know personally for me it's going to be handing glove with what we're doing online and I think that will one of the things that I'm going to do we've got Clyde Stone who's a very good demo guy he does great demos and he's going to demo me through at our Marder game and I think this is coming up is in late April or early May we're going to have a big build up to it so get your fleet built uh get it stuck together get your rulebook out but I'm not one that can read a rulebook I love someone to show me how to play and then I kind of understand it and then I can read the rulebook once I understand it I think a lot of people learn that way so we're going to have a kind of learn to play with idiot Ronnie and I'm personally not going to read the rulebook we're going to set it up we'll show everyone how we're setting it up we'll show you what figures we're going to have on each side and we're just going to talk through the turn sequence talk through the ship cards talk through movement and then as we go over through it you know a little bit of tactics a little bit of you know how you're steering what should I be doing why should I be doing that what are the things to look out for what are the dangers and what makes the game so much fun and then you know Clyde's a big fan of it he's been to do some online battle reports so um if you want to learn to play watch out for that learn to play with idiot Ronnie learn to play our martyr with Ronnie and we're just going to go through it we'll do one session if it goes well and there's more of a demand we'll we'll do another one a couple of weeks later and we'll just get online crack open a beer have the battle mat laid out and just play through so that you everybody that hasn't had a chance but have dipped in um can have a go and if you just want to learn to see if you're going to like it cut out some pieces of paper and put them on a you know on a kitchen table and see if you get on with it and see if you like what we're doing um because you can just break down that thingy it's such fun it's so different yet not different you know it's a war game you've got figures you're moving around you're shooting at each other you're trying to do the objectives but it's not miniatures after 30 years I quite enjoyed painting something that's that's just a different size a different scale so you get you try out your skills a bit differently and I was intimidated particularly with the basalines with the sales but I was pleased with the results they weren't quite as good in my in reality if they were in my head but I got them done and they're glued together and painted and and on the shelf so come come learn to play all of it or come and see us or we'll see you at show but please do get about gaming and you know look forward to interacting cool so one of the things we said we'd promised we'd give people a bit of an update on what's happening with the walking dead so I'll uh I'll share my screen to you now Ronnie so you can see what I'm about to show well yeah and it was an interesting one the walking dead because I think a couple of years ago when the series got a bit crazy and the viewing figures fell and the game fell away and it caught us out by slightly by surprise the speed it fell away at but then I think there was something about when people realised they weren't going to get to go and play Kings of War or 40k with their mates for the next year and and Rob and I we had a little sale of the walking dead core game I think because a lot of people partners kids you know and knew the characters and it was a perfect lockdown game not too big a space you don't need too much you don't need too many figures so that between that and the price break a lot of people jumped on board and we kind of reinvigorated it and we'd also done the call to arms book which was the more skirmish version which for a you know war gamer like me is it's a bit more at my street similarly the majority players love the all out war game and so we've just continued to release whispers came out wave five last year hunters whispers wave six the end of last year I think middle end of last year very very popular struggled to keep them in stock and particularly with brexit which has been messing up with our supply of cards from France and then next we've got kingdom so you see on the screen here we've got two of them and they're interesting obviously they're on horseback aren't they so it'd be a very different sort of faction for people to play well I think both ways you've got the faction so and we always line this up the whispers obviously were a really different faction we did them slightly out of order just because we didn't they were very topical at the time and they were also so different from guns and fighting yeah and I think the kingdom is the next most different and so we're putting those out so you've got them for both call to arms you now got a mounted cavalry faction and you've also got some some more narrative games and you know they'll play differently in the um in the in the narrative game and so and these are out pretty soon I think aren't they the whispers yeah they would you know so I think yeah yeah but may June and we'll have the two player set back in stock then as well yeah that run out slightly so we got that back in stock everything else we've got in stock and we've got there in in piles so uh good time to jump on board I'll definitely do something get back gaming with it um we'll have some videos and some live streams of that um and then I'm hoping to go and talk to them about a certain um we used to be a telltale game and now it's a skybound game there was a pretty cool couple of characters in there and one of the characters went on and became an absolute kick-ass boss and I think she'd make an absolute fantastic faction leader and some other really standout characters there so skybound will let me then that's where I'd love to go next yeah and so so we've got the walking day we've covered quite a lot so obviously we've got the walking dead and then later this month we've kind of teased it a little bit but we've obviously got a hellboy kick-ass coming up so what's that all about Ronnie I mean can you tell us a little bit more about that one yes have you have you spoke about all of this the first week I mean you've obviously announced yesterday as you know as everyone knows we did a super awesome jaw-droppingly brilliant you did rob and hellboy kickstarter campaign a couple of years ago and that got the base game going it got the um army of darkness not army of darkness and expansion as well lots of evil Nazis but you've got frogs you've got Nazis you've got loads of different boss uh boss baddies we also did mexico because well hellboy mexico has to be done um and then I think we did the wild hunt wild hunt so we did darkness calls and then wild hunt yeah i love the story of nimway and things retail wasn't it that wasn't up on kickstarter that's correct yeah yeah and so we wanted to support our retail stores as well so we did one of them through that but they also had done very well with it you know as a retail launch so there was something really special for the kickstarter backers and the hardcore fans and then also went on to have a great launch through retail and and he still continues to sell because it's a fantastic game and hellboy is I think an enduring and an endearing character um so we're trundling along that is covered about well that is the 11 10 10 graphic novels we've got up to kind of about eight and in the end um the the storm and the fury is where where hellboy goes up to the the final scrap in this usual madcap bizarre style and so we thought we all finish it off so we're going to cover that angle and we also thought there was you know we did the roleplay game last summer but there's also that kind of board game roleplay game crossover where you want to play as bprd agents and do the missions again or start writing your own missions for the board game and you also always want more boss baddies so we thought just doing a straight retail launch would mean it could feel bitty whereas by bringing it together in a kickstarter and doing something really funky we could really go all out for it and and that's what we've done so storm and fury i will build up you have to help me through here i mean can i show the figures off some of them yeah so this is dangerous because i don't know what you've got right well let's start with hellboy which i think is probably the best hellboy sculpt we've ever done um let me just get up against the ronnie's not madcap um it's quite blurry you'll have to hold it back a bit ronnie okay keep going back keep going back back back you should be able to hold it close i'm there we go oh it's quite blurry but you can kind of see it that's nonsense here look that's you can't see it at all it's very blurry on your end ronnie is it really yeah okay that's a shame because uh i've been perfectly put it that's what one of the reasons why you're looking at my chins is that this is the best camera we have in the house that's our you can get a sense you can only see what they roughly are the black and axe gallery looks absolutely kick ass super cool well we'll put some images up if they can't do that i'll scroll through them a little bit quicker sorry i purposefully use this camera because it's the best um best camera and then there's all the crazy stuff that he's fighting against in the storm of the fury um which obviously culminates in nimway so there you go back she's a bit small ronnie she is but then she does go through a kind of transformation doesn't she at some point yeah it's not really helping no fine um it doesn't matter how many things you hold up behind it my head okay anyway there's nimway before and then shit these are pre-production samples and there's nimway after so how big maybe you can just show how big that is compared to how big big hellboy is kind of not very big at all compared to can you see that wow the beautiful big dragon perfect way to finish also dragon you know and also be brilliant in armies as well so people that just want to pick it up for the minis you've got again i have the most awesome dragon and so obviously the the theme is for this one is that we've kind of got four sort of expansions some of them are slightly smaller expansions but you've got the storm and the fury which you recognize nimway and the and the dragon from yeah and alice as well i think from there and then what are you going to see about next and uh and then you've got well we can talk about some of the the smaller minions so you've got like the crickets so the idea is once we've kind of gone from the storm and the fury will move on to some of the more the bprd stories if you've read those so there's some like demonic imps which if you've read like hell on earth and things you'll you'll know that and then also yeah there we go so we've got abe evolved up a bit now up a bit down a bit there we go that's it so we've kind of progressed the story along for those ones so there's there's three sort of things there's pandemonium hell on earth and end of days so one of them will have the black flame there so one of them like bosses one of them will have uh heroes and then the other one will have minions so now obviously what you can then do is mix them all into your games so it becomes infinitely playable so ted howers i think that is my favorite mini to smash in the ground with this sword what so the kicks out a page the kind of uh like the notification page is up there all that one is secret um okay i'll stop there can i show that one i don't know which one it is the one the one that we're from my hand uh yes you can do yeah so okay that is um on the sledge no it's not sledgehammer so sledgehammer is one of the but that's one of the big bosses yeah yeah so i think it's lovely and what you've got there is the themes you've got the heroes so you've got all the finishing heroes evolved abes uber uh uber Liz yeah i think so when she's a bit more in control of her powers i guess because one thing i think when some people when we did the original hellboy said oh isn't there a campaign system we said well actually you know hellboy himself never really levels up like you would in a traditional campaign the idea is obviously you get better equipment and things so uh this is really exciting actually to look at some of the different ones and obviously hellboy with Excalibur and Liz who's now in control of the fire so and then there's also a little extra that we're planning in the Kickstarter which i'm hoping you've got there Ronnie i'm indeed let me clear these away and i'll just get some space um so yeah you've got the heroes you've got the monsters you've got the end of the story the graphic novel story arc is kind of complete the hellboy story is there to play all the way through that which i think is nice and then we've got the um the the the definitely it's definitely not drinking game um can you read that or is that too blurry no that's fine so it's hellboy the dice game so this is i loved it someone described it the other day as hellboy the travel game yes so this is if you can't take the board game with you you can take this instead because it offers a very similar sort of experience yeah and game really simple i mean for us this is an absolute revelation but here is the rules in their entirety so you can see that's a very diplomatic um but this is almost you know the we didn't know how to release them we thought you know well let's give it to all the backers and suddenly not only are you getting the expansion you're getting the rpg angle for your tabletop an infinite playability more different bosses and end bosses more more of everything to go with that beautiful box of goodness you've got finish the story off you've also got a travel game uh bring it out and after the dinner after dinner game when i i i love this game i've been playing it through lockdown uh on a few occasions when everyone's going if we play cards and i said i've got something way better and it's a push your luck you know you get your pile of dice you think how many am i going to use to defeat the monsters and we'll have a little talk about that and then you use try and get as many points as you can with your pile of dice and it goes on to the next person uh cards very simple and there's your clues you see how many clues i'm getting that's how many hits i've got to get to kill it and that's how many wounds it does if i don't kill it so super simple super sexy and you know there's a frog and then you keep scaling up here's a frog where you don't get any clues you've just got to stomp through it so it's a card burner so you have to burn up some cards to get you get get through it um and then there's some jeopardy cards some action cards where there's events that happen and so it's a real great fun dead easy minutes seconds to learn and you think okay i'll use an orange and a yellow to get rid of that and as always it never goes according to plan and goes horribly wrong and descends and then once you get a certain number everyone else gets one more turn to get past your number so even when you've won and when it's going to be the last turn you have to go as far as you can or maybe you think well i'm going to stay just one short and then see if i can get one more turning so there's a little bit of tactics there you know that what's lovely about it is there is a little bit more you have to think you know to to win so it's not just total luck or anything like that there's definitely loads of decisions but can be played while inebriated in fact makes it even better so that's going to be in the campaign if you back you will get the um the old boy dice game in its entirety and there we are who knows you know it could be years away before we release that to retail so um you know you're beginning well ahead of time and i'm sure we'll end up doing something funky with it with some special cards or some special monsters or something like that the campaign goes well so yeah i think very very exciting yeah so that is you know currently end of april that'll be kind of live so like i said the kind of page the holding page is up there now so if you want to get notified when it goes live you can go there and we'll have more details about that um so anything else you want to cover running i'll move on some questions from the community now i think you've seen i'm super excited about a model we talked about it there's some wonderful kits coming out and five dust has done well um and you know we've got the excel ships coming we've got the boat ships coming so i'm sure people have seen that and talked about that so no i think everything's been covered hasn't it dead zone yeah everything's covered let's let's talk about dead zone some big blaster because obviously on your birthday one you dropped a little bit of a hint that things might be coming for dead zone yeah well it's one of those things that i think is it's a wonderful game it's genuinely one of my it's definitely my favorite sci-fi game i've ever played um by a long long way and i think the claustrophobia the interaction with the terrain takes it into a space that there isn't many other games that live there certainly the playability of it i you know i'm a bit fix i need simple games um but then you know clever people find ways and layers on top of the basic rules um but yeah i mean just keep watching this space we've got a few exciting things and i think we're going to finish with a big brouhaha at the end of today that's going to get everybody's tongues wagging so come back in a couple of months and we'll talk a little bit a little bit more a lot more about dead but i think you know it'd be great fun we've got the sci-fi um firefight rules coming out today in a beta format so that kind of gives everybody a little bit of a sci-fi kick and in the absence of us having lots of dead zone releases and you'll see why later if you come back in three months you'll find out that you're going to have some some some great sci-fi times between now and then yeah uh actually someone said rory hood says any update on league of infamy shipping so i mean from the uk we've started that this week and that's continuing uh all our other hubs should have received their bits that were missing so yeah that should be next couple of weeks we will Steve Hildre was going off his set we started shipping again about a hundred a day out it's going to take about 10 days to get through the uk ones uh originally we were going to ship because we thought it was going to be in november last year october last year we looked well set for that until a certain um virus and brexit as there's a few loops there so we've got um a hundred out of day all the simple ones will be gone by next week they'll be on the way the europeans are going to complete box up and ship to a shipping hub in europe and then they can disperse them so that there's no customs or any of those issues will pay for all the customs uh we'll take care of all of that getting it into the into the eu for you and so if you're backed firstly thank you very much secondly it looks great thirdly we shipped the americans first and they found there was a couple of figures missing and some cards missing so we've got those they're going in your box if you've got resins we're actually going to have the resins cast instead of getting in two shipments you're going to get the whole line in one and you'll have it within the next two to three weeks everything will be done so thank you for your patience we know it's been longer than normal i think we'd like to point to uh in not being our fault but uh thanks for your patience we do appreciate it and you just couldn't already be on your way to you and it will be very with you very soon if it isn't uh one thing interesting might as linsky says i guess maybe this on the back of the armada is ten mil kings of war something we can you know he's asking about ten mil kings of war is that something that could work do you think i love i think match you know that's a bit of a pendant as well as the point we could read over and it's the same game that's what it is except it just looks different and obviously for nutters like me and i know mark so probably mark we wouldn't play 2000 points we pay 20 000 points um so yeah what i should get to a you know two by two make it a 10 by 10 10 by four so yeah i'd love to do i mean if we're playing with it we always got lots of ideas i mean as you know man the problem isn't having great ideas it's having enough time and um to do a really great job of making things fantastic and so right now our martyr is in the hot seat we've got to support kings of war we've got to support walking dead we've got to support hellboy uh we're supporting vanguard so the last read right now is another thing i think but yeah why wouldn't we how cool would that be so definitely on our to-do list not not something we are doing i'll be honest with you um but certainly on a to-do list because um who wouldn't want to who would who doesn't want to play mass battles with even more figures let me have a look see if i've answered some of these questions as well i'm just going to look through the question blah blah blah blah blah any any fleet that you would really like to see go in our martyr i mean obviously we've shown off the twilight kin elves ladies you've had you dwarfs anything that you think would work quite well a lot of people said trident realm i guess i don't know i love charles i'll be honest with you we're i'm running a bit of a war of interference with matt on this one because he's like well they're just you know they get all about they get all the animals and they just crush you or something well so well then they were anyway wouldn't they but i think you the idea of kind of turtles with uh nyad's on their back with crossbows so they kind of come flying out the water fire off and boarding action so they still have to get up close to you and get on board um you know where they could use wales but they're you know they're the way you can control them and their turning circles are you know similar to boats and similar to ships but they might be able to pop up and sink down but then you know they're out the game there's a fire power i think it would be i think it could be the most exciting faction um i think at the moment is in fairness to matt he wants to do the elves and the twilight kin kind of angle i think he's thinking about that i don't know if i should have said that or not no we've we saw it we've seen those you're fine you know it's good that's good and they they do make a lot of sense twilight kin like with the empire of dust a great way of looking at the army and that faction with a view that i don't have a good conversation about should we look at empire dusting 28 mil now because it's been so awesome in armada and it's a bit like with vanguard we did it with the northern alliance and the night stalkers certainly the northern alliance i was always skeptical of i love the night stalker idea but uh we let them go into vanguard as soon as i saw the plastics as soon as i saw what matt had done with the art and the whole ethos it wasn't you know kind of poor man's game with thrones it was an absolutely awesome faction with a whole story it looked amazing the way the elves and dwarves and the humans live together now brilliant so these smaller games are good ways of us just you know tickling in to find out what our next 28 mil army is and then by dust might come out of there so he's right to go with the boats keep it a bit more traditional but if i have any influence on our release schedule then you'll see the trident realms at some point because it's too good an idea not to uh it's too exciting and you know it could be in the final wave or the third wave but i think there'd be um this yeah i'll i'll i'll pick my moment and then i'll i'll i'll banjax him with some drawings and i'll i'll i'll still have some money from his budget to get some concept art done i think i think of course he's watching runny so he might be okay well i think we're just unless there's anything else you want to add runny i think we're just about done for you or you've had you've had double everyone else runny apart from matt uh i think uh no the two things i'd like to say is obviously i've i've touched on it but thank you to all of our fans backers who've been very patient as we've had to deal with um you know the trials and tribulations of kovid and thank you for everyone that's you know supported us through through lockdown and it was fantastic a lot of people in the first lockdown just jumped straight online and that money was invaluable keeping us going in an uncertain times and so i think just thank you to all our customers all of our fans everyone likes mantik for their support and their patience it's been it's been invaluable and of course and a big one is just thank you to all the people that've been working at mantik and that's both some of the freelancers the people have been writing games for us but also the 28 staff that have turned up pretty much throughout the pandemic hardly any of them had any time off and there's a few people in the first lockdown but since then they've been working non-stop and we've had people pulling overtime in all of them have been working with masks on in a socially distanced working and safe working environment it's been tough and we've also had supply issues left right and centre our martyr did well you know we were really pleased with the sales of that it was a resume we'd never done anything like that and they've just worked so well and so hard um and they've done a great job looking after you our fans so a big thank you to team mantik they've been they've been awesome okay well thank you very much Ronnie thank you for everyone at home now have we got one more thing maybe to show should we well we can't do it we can end on this one so let's let's end on this there's a little thing this is what a mac robs projects that you've been working on in the background it's just something really like something fun something super exciting great family game great um after a day of tournamenting and you want a little bit more gaming i think i love this and cue the music nice show let's go so you'll have to be quiet now Ronnie because i'm going to keep you on and you can say goodbye okay so we will have plenty more information on that so it's all but see we didn't hear anything then Ronnie i hope it's uh people at home dancing to my youtube i just tickled the volume up just a tiny little bit so super exciting what a great finish come back in three months time you'll find out more about that you'll find more about that zone and a whole lot more exciting things okay well thank you very much everyone i remember uh firefight beta rules will be online in about two minutes when i switch off this and upload them and help work it starts again in a couple of weeks time please get on there and back us we'd really appreciate it thanks everybody bye Ron bye bye