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Overgrowth Alpha 133 changes - Wolfire Games

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Uploaded on May 30, 2011

Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire

http://blog.wolfire.com/ David demonstrates some of the new features he added in the last week:

- Smoother movement around ledge corners
- Fall off ledges when there is no good grip or when ground is too close
- Smoother rotation interpolation into ledge grab
- More accurate collision ellipsoids while moving and flipping
- Vertical camera collision check e.g. for jumping into a ceiling
- Fixed problem with impacts to ragdolled enemies
- New flail fall animation
- 'V' plays falling scream instead of taunt
- Attached sounds follow ragdolls as well as kinematic characters
- Added new rabbit voice set as well as Lugaru voice set
- Added voice pitch shift in character xml file
- Added wood material to all objects that are made of wood
- Low modifiers for attack animations when opponent is lower
- Added soccer kick for attacking ragdolls

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