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Published on Sep 3, 2012
This movie shows the software renderer in action as well as the refactored terrain and location support.
The movie starts by quickly running through a dungeon with monsters and HUD disabled. It shows the software renderer running in 320x200, 8 bit color. Then it shows running from the dungeon exit to the nearest town.
After that it switches to a higher resolution, though still running the software renderer in 8 bit. It shows walking to another town and then to the coast. Once at the coast it shows the new water animation.
Note that there are still some bugs that need to be ironed out before the release.