 Alrighty, let's take a look at the whole thing here cool poses there All right, I Think generally it's a cool idea. I would just change this setting Now again, it's met all be very subjective, but here are my thoughts Matterhorn over here Is a bit strange mainly I'm just not a massive fan of those type of textures so a there's a bit of a scale issue seems like a Weirdly far away rock and you're maybe high on something close to this mountain But it has those realistic textures with specific lighting in color That's not represented here with another different backgrounds with very busy textures and then the simplified look of this rig So just visually I'm not a massive fan of it Here it gets okay, but I will again I will just keep it in style with this And it's just this character with the perspective that's weird and the model and the textures I'm just personally not a fan. I don't think it works as well as it could And then this comes out of nowhere where I think it's fun to animate But within the environment doesn't quite make sense could argue I shouldn't be this picky and that's absolutely valid My thought would be what if we just change this environment to let's say a Like a circus area. So I will personally zoom out a bit with the camera or just translate back a bit So there's a bit more room. We are a bit edgy I mean you could just tilt down so the character is here and then when this happens It's not like we need you know, he can you can have him always land wherever So So I don't mind seeing this much of the characters. You might just be okay Just tilting down so that the head is here. You want to think about your My crappy thirds here, but you know, maybe like the head is around here and that gives us just enough empty space there And then what I would do personally if imagine this is a circus place So horizon lines a bit higher. Obviously, he's imagine just the guests there And then you could have almost kind of a grid like You know floor type of thing and maybe they have Different colors. Maybe maybe it's just for this area And then you could have a couple bit of a stand back there with the loons it's almost like a carnival type of thing and then maybe back there you would you would have a Again, it could be a structure It could be like a circus tent or something that just fits that environment But I would just keep it of a simple geometry shapes, you know, and then back there again, you could have just a I don't know. I could be one of those things where you know, someone is hammering Things are just little structures that give us an interesting set and in that way when this falls you can always have I Understand that rocks was kind of fall because that's the environment And it's a bit tricky here, but you couldn't you can then just make this like an exaggerated Imagine it's like a big boxing glove or just a colorful glove With you know like a little spring there and it just that's just part of the ride that that he's on and you got two of these It comes down left. It comes down right You know and that just makes sense was it's a silly glove because we are in a in his Circus type of thing and in that way this could make more sense and again It's you know, if you imagine you got your your squares in your environment This would be just be a square version of it, but you can still have this And if confetti come out if you want and he goes up and then lands somewhere on whatever circus structure there is and Maybe you can even have that circus tent and as it lands kind of boring goes up a bit Lattice you can have a bit of an influence on that surface But or maybe not maybe it's so tight that he just bam You know lands and then slides down maybe it's the whole Yeah slide down type of thing that is for me the idea in terms of Just environment which is to me the biggest thing because other than that I like your whoa your expressions there This seems like you have that Potentially based on reference with there's some interesting mechanics here with this, but I think the poses are really nice They're very clear in terms of You know silhouette at all times This aspect here and like that he gets back into whoa. What was that? And maybe you can un-twin this a bit Then he sees this and he has that immediate reaction back, which again, I like that moment through there And I like that we have a change in 180. He's facing us and it's facing away from us And I like that he goes And maybe what I what you could do is since if you change this let's pretend you're changing this to the circus environment Which again, you can do whatever you want to After he's down here. Whoo. It has that reaction. I will probably have a little bit of a Tear and then I'll probably hold this for 10 15 more frames. He just a bit more reluctant Waits a bit and then and then he starts smiling and All of this is like a big laugh a bit of a chuckle up and down like Oh, this environment is silly. They almost got me and Then you have that moment and I think you could probably this Push this pose a bit That flattening and if you want a football right there, but I'm probably not have a foot roll here He will be really flattened. So he go from here. I don't know he will go down So to me he will be here in the next frame the head will be up here and the legs will be Squashed and he's a bad pose there, but you know fingers out like what's going on through here the body could be then really squashed the face like a really big expression of ah and then and then here you can then have a That pose, but I will probably already have this here You know the legs and really stretched out and then exits. I think that might just be enough. Maybe that's okay You might not have to ease out of the the frame. I could just be a really Snappy pops we can play with that timing a bit Think the ending is cool if you have See this seems pretty Straight up so be careful with straight up and then having this type of thing So maybe you can have a little bit of You know also just for interest visually maybe that whole thing is actually Like this maybe that's too much because that would get him behind here, but just add the slight slight angle You know, so it's not so it's not straight like this But it's just as a slight angle gives us a bit more interest and then also when the thing comes back It will be boring this way orange this way You know that type of thing of a bit more interesting Settles so it's not just in one axis up and down gives a bit more complexity And that gives him a bit somewhere to go in terms of an arc and because of that momentum this vehicle And then he could do the whole slide thing or whatever you want to do depending on the structure Yeah, but that's kind of it so big fan of the poses I think the idea is fun and that has a fun surprise ending I would just personally set that in the environment that feels a bit more appropriate where it makes more sense But that's just me sometimes I'm a bit of a stickler about that and that's it. 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