 Howdy guys, IndiePixel here. And what I wanted to do is continue on with all the Mapbox training and show you guys how we can go about taking all the Mapbox landscape information and extract out all of our landscape layers to create a landscape texture, basically to re-texture the landscape how we want to do it. And the reason why I want to show you this is because we can actually take all this information and bring it all over into our game engines, like Unity or Unreal, which is what I'm going to focus on in this mini course, basically. And so in this first part that's on YouTube, it goes over the basics of how to set this all up. And what I'm going to do is, once I get done with this, is I'm going to create a larger course around landscapes, specifically, how to automate all this stuff and how to make it so easy that all you got to do is send in a height field, and you can basically get all of your layers out literally within seconds. And then how to set it all up inside of your game engines. All right, so I'm going to show you the basics in this little mini series on YouTube. And then just keep an eye out for the full course that should be out here in the next couple of weeks. All right, that goes through how to set all this stuff up in a very advanced way for both game engines, OK? With that, let's get started and learn how to build this landscape and all of its layers and textures and stuff like that. It's really cool. Thanks so much.