 Relief report from the World Health Organization showed that the latest vaccination tests have failed. From my research, there's never been a fungal pandemic throughout history, a recorded fungal pandemic of people being sick and dying. That said, millions and millions of people are killed every year by fungal infections, aspergillus, things like that, which are mostly people who maybe have HIV, AIDS or immuno-compromised. So it is a huge burden on society, but I think this kind of instantaneous life. So you see the guy with the broken mask, he's obviously been reading these spores in. He's clearly very worried, and it seems that he's getting sick quite quickly. So I think maybe in that instance, history isn't on the game's side, but in terms of how it's transmitted, what are our thoughts on that? So is it breathing? I mean, what examples have we got of that sort of thing? Well, I found it quite interesting just watching that clip actually, slightly, not exactly your point. But I did watch the documentary that this fungus was based on. And in that documentary, it was quite interesting because it said that it affects, you know, there's a specific type of fungus for ants, a specific type for moths, and there's lots of kind of specific types for different insects. And I found it interesting with you seeing there that the rats were still kind of passing through unaffected. I wondered if the game people had kind of maybe thought it would be, you know, it only affects humans, because it seems to be that it's only humans that are getting infected by this, and the animals and the environment seem to be largely unaffected. I thought it was quite an interesting kind of aspect of the game. I mean, that's not unusual. You have a lot of bacteria, I'm thinking, which are human restricted. They can only infect humans, and that's it. I said, for example, let's say I'm injured, it can cause disease in humans, for example. So that doesn't shock me too much. The fact that it's a fungus, yes, does shock me because actually up to now I only know of fungus causing disease or causing serious disease and death only with people with a problem with the immune system. So, yeah, a fragile or non-existent immune system. So, in the case of a pandemic that has gone so quickly with a fungus, for me it's a strange choice of disease, although the effect of it is a very common effect. It's a rabies scenario. There's only everything. It's always based on rabies. People get mad and they want to bite the others and then they spread the infection. Classic. Maybe with your sort of game journalist hat and you knowing game makers, why have they chosen this one, do you think? The disease itself? Yeah, and the transmission method, do you think, maybe? What are your thoughts on that? Well, I think you nailed it. They always want to go for that. In terms of the symptoms, they always want that running enemy type because mechanically it's a great enemy. It runs at you, you try and headshot it if it gets to you, it bites you, you're down. In terms of game design, and obviously it mixes it up a bit later with different types of infected, but we'll come on to that. That works very well and this is first and foremost the game and obviously the science side of it. I remember the first time I played this and he put his gas mask on and even myself as a layman found that rather silly. And what they're really going for, I think the whole reason that this is spores and fungus is the outcome is quite striking of the dead body and the fungi growing from it. It's quite a freaky thing to think about. The idea of parasites is something quite uncomfortable to think about. And I think they're going for this odd beauty almost of the human body being used as a host. If you like to incubate this disease that's killing more humans. Their primary consideration here is not whether spores are a realistic vector for spreading, it's whether spores are an interesting visual effect that can make an interesting gameplay section such as wearing your gas mask and moving slowly through somewhere dark. And then when you see the enemies themselves they obviously have this striking weirdness of being human but clearly not human.