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Published on Aug 14, 2007
20 ion cannons, 20 nukes, 10 rift generators, each fired together right into the masses of enemy units, on a self created map (WorldBuilder) with about 2000 units on (until the multiple superweapon climax of course). It's a skirmish battle against a CPU opponent (GDI vs. Scrin) on level hard, brutal, steamroller with unlimited credits. The video consists of a lot of scenes from different sessions. There would have been enough material to make 5 youtube-videos of it, but however, with a little effort, I managed to keep it below the 10 minute barrier. This video is not ment to show any gaming skills, it's an artistic example of the maximum possible CNC3-warfare.
FAQ: yes, the credits are (a little bit) increased no, its not really (bad, bad) cheating, the enemy gets the same amount twice
how to increase credits?: go to Documents and Settings-User-Application Data-Comm. and & Conquer 3 Tiberium Wars-Profiles-ProfileName" Make a backup of "skrimish.ini", open the "skirmish.ini" file, change the number "10000" (normally) to the desired amount of credits (like 999999999).
yes, my base is quit huge, but therefore the aliens have hundreds of units.
no, I dont't have an expensive super-computer, sys specs are: 2 year old AMD X2 4600 CPU with 2 GB memory and a Nvidia 7800 GTX graphics card. the details are on maximum, screen resolution is 1024x768, Windows XP Because of the self-edited and created map the game runs real smooth. Only 20 parallel fired ion cannons caused a little hang.