 Hello, and welcome to this first Godot version 3 minimal tutorial Let's jump right in today. We're just going to move a sprite across a street screen without physics You do this different if you have physics, but we're just going to move a sprite across the screen in different directions So here we are at our main screen here. I'm gonna say 2d scene. I'm gonna rename this player and what I'm gonna do is I'm gonna drag this default icon here and Now we're just going to attach a script to it. So I'm going to right-click on our icon here our Sprite I'm gonna say attach a script. We'll call it player or maybe I should call it move. Okay create now This is a sprite. This is what would happen when the game starts loads when the character first loads But we want to go to process we want something to happen over and over and over again And what do we want to change? We want to change the position of our sprite So I'm just gonna start typing position you can see it auto completes it here for me now We hit this is 2d. So we're working with x and y y is up and down x is left and right So if we want to move it to the right we're gonna say position dot x and then we're gonna say plus equals and we're gonna give it a number the Bigger this number is the faster. It's gonna move. I'm just gonna say one and we will hit F6 to load up this scene. We got to save it first. I'm just gonna call it. I'll just call it move There we go save and now it started and you can see our character is now moving to the right Gonna go ahead and close that window if we want to move to the left We're gonna say negative equals one So basically we're taking the current position and subtracting one from it over and over and over again F6 to load this scene up and now he's moving to the left now if we want to move up and down We can say why so y negative one will make him move up again F6 to load this current scene It's moving up and if we want it to go the other way, we're gonna say plus y And now he's moving down and of course you can combine these I can take this and I can say plus y and Plus x and then when we start this up now. He's moving diagonally So that's basic movements in Godot