 Alrighty, let's play this in full and getting there. All right, cool Now my first Question here when I'm watching this is I don't know what this is And then it disappears so I'm not sure you need it You know, is it part of something that he was just fighting but But then it's not it's not moving I Really don't quite know what that is. Where's the part of his armor? Is there a weapon that he has? Because it's given everything is great this has color there's an importance to both of them But if you just wanted the foreground element, then it'll be something gray as well that you can put in some branches or rocks Whatever you have to give this some You know some parallax or some layering depth there, so I'm just not quite sure I mean it is moving after his punch too so it can't be that heavy But anyway, that's the question for you Here's what that is. The other thing is I'm not sure if you need that camera move We are already at the very beginning very edgy I'm gonna bring this in a bit more even so we're very close here very close here and then as we progress It's okay to break frame, you know He's also huge and it gives it even a bigger sense of scale because he is breaking frame but There seems to be with that translate and going up here again. We're starting to really cut things off a lot It's very high up there And then just when it got a bit more breathing room We're back to just cutting just the top part there and even this here It gets a bit like it's it feels like there's a sudden move to reaccentuate the The reward and the camera goes back I'm generally not a massive fan of translates cameras for quick things like that just because it goes a bit all over the place At least you have this that gives us some Form of orientation But sometimes it's a bit of a weird mix between well It's the character moving or it says now, you know, how far is the character moving forward or is that the camera? What I would do but we can always act camera stuff later. I will Probably just leave the camera here Don't do any translates and just tilt up just so we can kind of concentrate on the animation and then I mean it might expose more here Which you know, maybe don't worry about animating it too much in terms of an E pops and stuff because we are going to get closer But I'm just curious what you think in terms of they just concentrate on the animation And then see what what we can do and you can tell me what you would like to accentuate with the camera Like why is the camera there? Is it just for interest? Is it to give it some life? stuff like that in terms of The animation you're mentioning here. It's basically the general idea is getting up and then he's doing something Okay, so when I'm looking at this animation wise, it's definitely a focus this way This is a bit in between of is that like a camera? Shake a head shake of I know or it's just just him moving left and right almost maybe anticipating this It's to me a bit in between So I would kind of look at is that maybe you want to push this into like a shake shaking off what just happened or Making it an actual head shake in terms of him thinking no, no, no You're not gonna do this to me again and then getting up Just throwing out some thoughts technically careful as you move forward to when you have so much elbow movements do not cut this so Cleanly you can see how much this is not moving so it's a IK arm Hand on the ground same thing here. You got stuff moving down here So you would have a bit of a roll on that wrist And then this is a bit two together like this and this movement I will Separate that a bit more could be a bit more even leading a bit more with the chest and shoulder and then the arm I mean you can also completely lead with this but I would separate a bit more It's not so this moves this moves at the same time This hits a bit of a harsh stop there and you can imagine you could see the top you but can even track This side here just suddenly goes down So ease into this a bit more just because it's it's a strong of force This way I didn't have a bit of a hole and down to smack back down there On that smack you could have a bit of a elbow shake and maybe a little bit of a shoulder shake It just seems very separate as in I see that the chest is moving but when this moves up and down There's not a lot of force to it. That's why I would leave the chest and the shoulder It's almost like you have this going first shape-wise then the arm comes up then you ease in And all of this eases in and then again you lead with the chest and the shoulder and then Then the arm comes in and then with this Boom a bit of a shake here here and a bit of a down on the head It just seems a bit light And then watch out after the hit we get immediately up. So it's a question is Is that a stomp a stomp like a punch of Frustration is it to psych him up again? Is it to Magical shock wave something away is it, you know, like they're I would think in terms of how we're supposed to feel about this I feel like it's just movement movement up So maybe he's like I not again Well enough and then you would have a bit of a moment and then he he shifts the way over a bit more I think it's up there. It's a bit. I'm moving over and then we almost a bit too center I would lean a bit more You know, I'm almost a nicer silhouette where this opens up a bit It's out and then I lean over this way. It just feels a bit light and then here he comes to a stop It was and stop like it's a bit of a simple mouth open Chest moves cool right there. I like all that stuff there. It's one anime that guy too But like what is this? Is he getting ready does he want to be intimidating does he have second thoughts? I would think in terms of how we're supposed to feel about this is to me She just feels more like up exhale and then that's it And I think this you could play up a bit more where like this is going to be fairly painful And I know there might be a bit of a you know a shock push That's why he moves over It could also be something where there is movement in the body because the arrow is pushing the body a bit this way right, but then you have a Like a shoulder cringe up less here because of the pain elbows go in Head immediately turning towards this. Oh, what is this and then head up into that? It just feels like bam, and I'm yelling. It's almost like he knew This is also the director going go and then that versus like I don't feel that pain Even though it's it can be fast. It would be pain thought process reaction And you know not a huge thought process. It's it's an immediate painful Physical reaction, but it feels like it feels a bit too simple and fast And even then it's more like stop it and then back to this Where it's okay, but then if there's if he's been looking To the right and the threat is always to the right. You just got an arrow from the top left Is that all he's gonna do in terms of addressing this and Maybe does he want to pull it out or just kind of cast smack it down to one piece is still here and it breaks off Maybe yours and then goes back or worse this way to acknowledge where that guy is and then it goes back to this Anyway, these are kind of my thoughts on just the general Kind of body mechanics and how he could react and act in this moment And that's kind of that I mean you you mentioned it, you know looking forward to tearing this to pieces I want to go, you know, it's I feel like Like there's some things when you have you go up there There would be more pressure and weight on this this will go down a bit more pressure here And then I will tense up the fingers for instance, but Since I also ask a bunch of questions I was gonna leave it at that and not go too far into detail stuff Just because you might change a few things like I would the lean over this would also help to bring this arm out So there's a cleaner silhouette, so it's not too overlapping is he holding on to the knee or not stuff like that, but I think Let's email back and forth as always planning and all that stuff is not part of the submission process So let's chat let's chat about ideas and how far you want to take this and what you're thinking Like art like that leg move up here would have a lot more hip involvement like I said and movements You don't have all that intersection stuff There's some more technical things, but I think let's let's chat about the broader ideas as well Oh first all right. Thanks. All right. There's an email you can sign up You can start whenever you want you can submit whether beyond you get 16 submissions either way a like and subscribe would be awesome All right. Thank you