 Okay, so this is like an hour long I'm just gonna watch the classic part of it They did they blizzard and called wow cast sometimes with Link see and devs and they had a post BlizzCon Q&A I haven't seen yet. I know it came out a couple days ago. I've been gone. I was I was in Louisiana I went to the LSU tailgate, but we're gonna watch it. I'll let you know guys know kind of what I think about it Let's get to it. Let's jump into a Q&A with the classic team. Please introduce yourselves Hi, I am Anna Rosenda is one of the two lead software engineers in the World Warcraft Classic team Stone associate director on the wow class. I never met him. Yeah, and I'm Tim Jones I'm the game designer on the World Warcraft Classic team. Thank you for joining. Let's go straight into the questions now Our first question is from many players all around the world. Why didn't you announce rough era rounds? Oh, okay? We in the classic team is the moment where we're having the most offerings we have ever had in the past, you know We get to have the new season coming up hardcore. You can also go to the classic era servers Grad of the leech king and then grad of the leech king is gonna be moving into cataclysm. So when Thinking about all these offerings that the classic team has at the moment. We were very conscious about not wanting to further fragmented the Population and where people want to join into this journey. So we currently don't have plans to do so that said On the technical side when we implemented born in crusade and the grad of the leech king We were like super focused to make sure that whenever we want to bring those experiences again, it's gonna be a Not such a hard time as it was in the first time like we implemented it with in mind that it's gonna come back at some point So I can talk about this a little bit. This is something that they've talked about non-stop since not on stop, but from The beginning of classic being a thing. They said when they made classic They went back and they basically like You basically had a wow retail Wow, and you have like layers of an onion. Okay, and it's kind of like an ogre Wow is like an ogre. No, so you have these layers to the game and it's like you're peeling back layers And you're like, okay, like Legion, you know mop Sorry Legion mop wad mop Cata, whatever you're going down through the list until you get to vanilla and They they made the game in a way to where it's like They were mostly working backwards To where it would not take nearly as long to make a TBC to make a wrath of leech king to make whatever they wanted As it did the first time whenever they made classic servers, which was vanilla so This is something I've talked about quite a bit I am a very very big believer in the provision of classic Wow and my opinion classic Wow is is Vanilla burning crusade and wrath so there I think there should be like a classic era server There should be a burning crusade era server and there should be a wrath era server set right a realm list Whatever and I really hope that someday like we get to that point where it's like you have vanilla You have burning crusade and you have wrath and you can play all of them and all of them are done, right? They're done. Well, so that's that's like my like something that I personally really really strongly believe in I think that Wow is such a big part of gaming history and MMO history right like it really kicked off like a whole generation of MMOs and There's a reason for that and I do think that a lot of the design elements I think you have to account for the times a little bit But like the core of what the game is is good, right? It doesn't matter when it was made It doesn't matter that it's 20 years old It's good and if it wasn't good at its core Then there wouldn't be so many people that have been playing it for years and so many people that have wanted You know classic for years whether it's burning crusade vanilla wrath, whatever So I I let's I really strongly believe in in the provision of classic Wow And I hope that they do that someday our next question is from McCulloch from the EU server of Ravencrest Can you please share more specifically? What is your current idea on the increased leveling speed from 1 to 80? Yeah, so, you know, whenever we bring an expansion like burning crusade or Wrath classic and now a cataclysm classic We feel like we have a really good opportunity to sort of reframe that expansion and that's sort of where the genesis for a lot of our Hashtag some changes come from and we think about the leveling speed We think about cataclysm specifically. There's a renewed focus on eastern kingdoms and Kalimdor and that level 1 to 60 journey that the level 60 to 80 journey being spent in Outland and in Northrend Kind of doesn't feel like it's a part of so what I would expect is for that level one to 60 journey with its Hundreds of new quests. We expect a lot of players to be there Either, you know brand new players or returning players and and we might not make as many adjustments to that one to 60 portion Although I will say we've been Incredibly pleased with how well joyous journeys has been received every time that we've joyous journeys really bring it back Really good idea live right now in Wrath classic So I would expect to see that From time to time for that level one to 60 journey those you guys who don't know what joyous journeys is joyous journeys Is that is an XP boost that they do seasonally like they'll like hey for a month or like six weeks or whatever? I don't know what's the longest period of time But for some period of time They'll be like hey here's a massive like you know here's a massive XP buff so that people can level faster in Wrath of Lich King in Wrath classic But the focus I think of of our leveling changes there are really gonna be that's 50% Sorry, I shouldn't experience before players return from Northrend at level 80 to complete their level 80 to 85 Journey in the main two continents of of Azeroth so I would expect to see just some Experience increases there similar to what you would see with joyous journeys Not to take away from any of the content in those level bands But certainly to get people a little bit quicker to that 80 to 85 portion once they they reach that So what do you guys think about that? I don't mind. I think that probably sounds good It's classic cataclysm and you're doing some things to kind of accelerate the process through through Outland through Northrend I think that the population of the game is a little bit different than it was originally whenever cataclysm came out And I think that adjusting the rate at which people gain XP or the amount of XP you need to level through those areas is I think that's totally fine It's probably a good idea so that people don't go through cataclysm because I do think this will happen to some people They might go through cataclysm one through sixty and then you have this whole cool new leveling experience because I do actually As much as I'm not a fan of cataclysm I have my gripes I do think the leveling in cataclysm was actually really good if you go through and you go through this nice new leveling one through sixty of Cataclysm and then you go from that to Outland and then you go from Outland to Northrend I think an Outland and Northrend is gonna feel like a slog for a lot of people and giving them joyous journeys or something through those two portions That through those two expansions leveling and then coming back to cataclysm 80 to 85 I think is going to be probably a good idea However, this would be the concern you go one through sixty and then you crank through the sixties and you crank through the seventies And then all of a sudden you go from eighty to eighty one and you're just like holy hell This is a nightmare That's the only like real sticking point that you're gonna hit But I think that a lot of people are going to hit that point They're gonna be like damn this sucks, but I'm really close and I'm gonna want to finish through it There's also a chance that people hit that sticking point And they're just like I don't got it in me no more than they quit But I think if you've leveled all the way up you probably gonna play it out. We'll see what happens Our next question is from Tom L on Autiesh server. What will be done to make guilds more accessible and useful? Oh, this is a good question. Yeah, there's a lot of problems with the other one where so a lot of you guys know my history with wow I was basically vanilla burning crusade Wrath came out I quit came back at the end of wrath quit again I got convinced to come back whenever cataclysm came out some some old friends of mine We're like dude come play with us one of the things I noticed I didn't raid at all in cataclysm and I and I just didn't I just wanted to just pvp at the time one of the things that I noticed is the development of Everybody would try and join one guild and you would have you everybody wanted to be in like this monster like mega guild I had like led small guilds in the past like in burning crusade I let a small guild and I eventually merged into a bigger guild whenever they transferred over called combo breaker, right? So some some people transferred over our server and then they merged with my guild and we made combo breaker together Those kind of smaller communities of smaller guilds kind of started to not Exist it was it was like a huge disadvantage to be in a small guild Because you didn't get these the guild XP and the guild bonuses whether it was like, you know I think it was there was like a guild mailbox and all these kinds of stuff This is a really good question for that reason look back at the original cataclysm There's two sort of components that we think about guilds from one making smaller guilds more viable Or I'm yeah mass res is what I remember. Yeah, I don't remember a mass summon equal playing field as the larger guilds And then to reducing some of the toxicity that was kind of introduced back then If we look at that one first, there was a guild perk that existed where For however many members you had within your guild every time that they would loot gold The guild would receive a portion or a percentage And so it basically then made it Super impactful or important for a lot of guilds just to spam invites and try to get as many members as possible I think that's certainly one area that we want to address And then the other section on the smaller guilds there are guild experience caps both daily and weekly and Challenges that that players are being tasked with to overcome on a weekly basis and the larger guilds have a much easier time being able to do that So I would expect that as we look at what we can do there I would expect that some of those challenges or experience gains or the ability to reach those experience caps Maybe adjusted so that smaller guilds can participate in that and unlock some of the perks on a more equal playing field as the larger guilds How do you guys think they should how do you guys think they should do that? Like scaling like what you have to do per the amount of members in your guild I feel like if you do that it's it's going to make people not want to invite people to their guild that are not Contributing which could be a good thing. I don't know it definitely changes the guild dynamic I wouldn't want to just invite randoms or like people might not want to invite people's all to the guild I have like oh, this is my alt guild the guild that you have there your main guild And then you have your alt guild that you don't want to do now Is it bad if you have an alt guild? I know there's add-ons right green wall is the big one But there's add-ons there's things you can do to like merge the chats But I don't know if it's a good idea to fracture the community of your guild when you make alt guilds And then they're not in the game because not you can't rely on an add-on you can't be like Okay, well everybody's gonna have this add-on the only way that works I think is if you add an alliance system I play you know, I've talked about dark edge of Camel before dark edge of Camel I had guild alliances and then if your guilds weren't an alliance there was an alliance chat that you guys had and that was Essentially what green wall was it was like a separate chat between the guilds. I think it's a lot more convoluted of a problem then Okay, we'll just scale it based on guild size Question is from awesome on the paddle server Can we expect to see the return of the disenchantment button when items are being rolled out? Yeah short answer. Yes, we're playing on the way. Oh, yeah disenchant roll. Oh, that's a short answer Our next questions from Lily Berry on grabulous server Is there any solution coming in Cata for the gear score meta making it impossible to gear up alts because I get constantly rejected by groups Yeah, there's there's a lot of content that was flea rejected by groups This right here by the way this question this was the reason that I quit Wrath of the Lich King whenever I came back in original burning crusade. I was I was the Top-rated rat paladin alliance side in my battle group in season three. I Was I was well-known everything Wrath came out a lot of people. I knew quit the game I come back towards the end of Wrath. I Don't know anybody. I was like well-known on the server like I was like involved on on Alliance Kelthizad On in burning crusade. I come back and I don't know anybody trade chat is flying a hundred miles an hour with like Icons and stuff in chat spam everywhere insane spam as it felt like a whole different game and people are like Oh, your gear score is too low. We won't invite you link the chiefs, bro Bro, link your chiefs you want to join you want to join our bug link the chiefs and I'm like dude I'm new used to play a lot. I rated a PAP and I did everything But I'm new to Wrath and I could not get invited to anything and it caused me to quit again So this is a real problem that wow has now had for years with the introduction of gear score But the reason why gear score was introduced in the first place It's because over the years in vanilla burning crusade Wrath What happened to gear the gear got better and better and I got more optimized because the players learned what was good And as the players learned what was good blizzard sees player behavior and they're like, okay Well, let's promote this player behavior because that's what they want to do This is the emergent behavior of the game like people want to wear the best gear They want to wear the most optimized gear So we're gonna provide more more well optimized gear for the different specs This leads to being able to take all your gear and to reduce it down into one number because it's got a certain Itemization points and everything has a certain amount of stamina everything has a certain strength everything has a certain intellect Everything has a certain amount of spell power whatever it is different ratings So because it gets more optimized It's very easy to be like this guy's gear score is higher He has better gear or this was a huge reason why I quit one of I came back at the end of Wrath I'm very curious to see how they answer this I'm making it impossible to gear up bolts because I get constantly rejected by groups Yeah, there's there's a lot of content that was Both part of Wrath of Lich King classic like the Titan rune dungeon system it really allowed players to Continue to explore dungeon groups now through the random dungeon finder There's more ease for players to get into that and find groups easily And really get the items that you need to be able to to eventually jump into raids I have a question Wrath players was the introduction of the random dungeon finder net positive Or was it not good because originally people didn't want it. I know I didn't want it But you guys like it now Because it was That was something that random dungeon finder like a lot of people for years like we're like this is not good That and then LFR but people felt more strongly about LFR than dungeon finder. So you guys like it now Wrath is retail light. So yes, it was good Okay, nobody says a thing in dungeons anymore It's like retail really get the items that you need to be able to Heroic we jump into raids wait There's actually good insight the creation of heroic plus made random dungeon finder more necessary Okay, and heroic plus is something new Really get the items that you need to be able to to eventually jump into raids Yeah, and this is something that we're gonna keep monitoring towards You know not not just when cataclysm starts but also When the prepatch comes in and a lot of people might be coming back to the game and trying to Experience all like all the content So we're gonna be looking into it and making sure that we're always on the looks of finding ways that you could potentially Is that like as he mentioned the Titan rune dungeons is kind of an idea of that and there's always like different steps to get there We know that titan rune dungeons We are knowledge that they might be a little bit of a steep step for a newer character So you can always start, you know your journey going into normal dungeons or the heroic versions Eventually or through PvP and getting some gear So you're ready for those catch-up mechanics that we have like the titan rune dungeons That will be coming into cataclysm In a in a different form Our next question comes from sage man 1923 on the classic wow subreddit She said she said sage man Our next question comes from sage man 1923 on the classic wow subreddit. Could you possibly get a roadmap of the future level caps? Yeah, so season of discovery and the level caps I Guess just to recap sort of what those those level caps are we're starting at level 25 After level 25, we're gonna raise the level cap to 40 We're gonna raise it to 50 and then we're gonna raise it to 60 and of course have all of the end game content after 60 I cannot stress enough how like this is just it's such a good idea. I Absolutely love that they are treating this like they treated the wow classic beta Season of discovery is I'm telling you it's classic plus beta They're doing 25 40 50 60. That's the beta guys. Guess what season of discovery was great. Wasn't it? How about classic plus or whatever they want to call it? You know, they'll probably call it the you know season of mastery season of discovery and then season of I Don't know X Exploration I have no idea. I've I have literally no idea what they'll call it Right, but I think they'll come up with season of blank to be a classic plus season of plus season of dynasty I don't know and whatever it is. I think that this is such a smart idea This is something that is so good because if you look at what they did in the classic beta Not only does this create new metas and it's just super super fun unbelievably fun a Lot of people look back on the level 30 beta is like a very very positive experience a lot of people look at the level 40 beta is a positive experience I Think if you go through at level 25 40 50 60 Really I mean 50 right and then obviously 60 but but really what I'm looking at is 25 40 50 You are going to be having people that are gonna try and push the game put like they're gonna limit test They're gonna push the limits of everything you can do at that level and it's gonna be really fun to watch Right trying to run, you know scarlet monastery stuff at level 25, you know level 50 Trying to run level 60 dungeons at level 50 is gonna be sick People are gonna try and run level 60 dungeons a little 50 and it's going to be so badass I know I will I a hundred percent will that's gonna be so cool But anyway, let's continue When I talk when we think about the timing for those We're not ready just yet to say when they're coming There's there's an element of flexibility in there that we want to be able to maintain part of the inspiration for this was Back when the original classic beta was live prior to his launch in 2019 It was so cool to see the new metas That developed and what an end game at level 30 or level 40 I think it was where the two level caps of use what that looked like So when we think about I think the road map and the timetable for when we'll be increasing these little captures I'm so glad that they said that you really want to give enough time for that Develop and for players to be able to experience that end game at each of these level caps So it you won't have to wait too long But we want to give it a little bit more time to see you know how the I think it'll be four to six weeks forms and I expected a four to six for when we want to start moving on to the To the next ones our next question. I have something else. I Love that they're doing mid-level content if you guys watch some my my If you either watch my video or you saw me talk about it on stream before that's one of things I asked for I was like I really hope they do mid-level content because vanilla Wow is from level one to 60 and that's something that's very exclusive to vanilla that that doesn't really apply as much to a burning crusade Wrath and so on I was very very very happy That uh that they decided to approach the game that way and they were like look let's do that Let's give them a mid-level raid. Let's give them multiple mid-level raids I would expect one at 25 40 and 50 at this point, which is cool Sick from That I on the chrome crush server will content from previous level caps remain relevant from chapter to chapter as a little kept was increased Yeah, absolutely you know the beauty of Making level of content is that we're adding new things to the to the outdoor world And even as phases for the outdoor world people jump in that didn't that weren't playing in phase one or people making Alts because they can't wait to see what kind of runes that other classes have to offer They're gonna be leveling through Azeroth again and The new content the new rune discoveries that we added to zones all throughout the world People get to experience that so that will definitely be relevant content to the level up experience all throughout The lifespan of season of discovery We also hope that the content like our level up raids that people feel comfortable Incorporating those into their their level up journeys So if you're in phase two or beyond and you can get a group together in your mid Mid-twenties then why not run black feather them deeps a couple times Get a couple great pieces of gear and use that to help level yourself up Get one of those like new items that we're creating Yeah, I mean this is something that people had hoped for but I don't think was confirmed yet. Maybe I'm wrong but Tim mentioned changing things in the outdoor world Which would mean That they maybe are gonna unlock certain areas of the game that were hidden Because I think when you say talk about changing things in like the world or like I mean there's there's the outdoor world and there's like instanced areas of the game, right? Like BFD is an instanced area. He's either talking about things like the Ash and Vale PVP stuff Like are they gonna change the terrain? Like do they I still don't have the answer to this Is there a level designer on the classic team? Is there somebody whose job it is to actually like shape the world or like? Like add stuff or build things out or they're just talking about like, you know Runes or like different different things that they're adding in the world like like the Ash and Vale PVP event I don't know that would be sick if they had a if they had a level designer Whose job it was to work on some classic stuff one of those like new items that we're creating Now the that's actually a really good point at the in the beta at blizzcon That area was walled off, but that might have just been something for the beta like that doesn't mean like I don't think it's gonna look Like that in the game at all. I think that's just a specific thing they did for the beta So I don't know they're they'll have somebody that's doing that. So I don't know who knows. Yes Yeah, all right our next question is from Malzar with the guild jelly Roger They ask is it reasonable to assume that classic raids will eventually come to season of discovery as well such as being able to acquire at yes Yeah, so yes. Yes. Absolutely. So many of those raids are so iconic. We absolutely hold on Discovery as well such as being able to acquire at yes. Yeah, so yes This guy has perfect teeth Like how does this guy's teeth get so good what the heck any of those impressive so iconic we absolutely Yeah, that's like S tier genetics at this point think about money smile twist on everything It's possible that they could also come with some changes when we think about that We think about some of the work that we did on season of mastery is kind of being within the realm of Adjustments or additions that we might make to them but on the flip side we're still discussing it and We recognize that characters players characters that'll be coming to each of these are gonna have access to Tons of new abilities And that's kind of gonna bring a fresh spin on these raids as they exist without any changes or additions So something that we're still in discussion on but the raids will absolutely be there You know what I hope I mean they talk about getting out to each and getting the raids I guess of course like all that's gonna exist in season of discovery over time I really really hope oh what the heck okay that literally the next question I was gonna say this I really hope that they add a quest line or something they finish the quest line to Uncorrupt the ashbringer. I want that so bad I so badly want that dude because if you go and you can see it I have an old YouTube video from like three years ago Maybe but it's whenever I got my corrupted ashbringer I went to Scarlet Monastery and I and I did the event I did the Scarlet Monastery event where they're friendly with you because you're oh my gosh It's the ashbringer right and then you go and there's an rp event with mow grain and all kinds of stuff I want that to get fleshed out more and you complete a quest and you can take that corrupted ashbringer and You can cleanse it and make it uncorrupted that would be amazing. I Want that so unbelievably like it's got to be tough. It's got to be hard But I want that so bad Malthazar has a second question and they ask are there any plans to introduce any new legendary items for season of Discoveries such as the original ashbringer or frost morn It's a big maybe, you know, I think we're We're so excited to explore sort of the the unfinished story lines That abruptly ended like what's behind the gates of timber ma hold in ashara or The quest line for the the shade of Aranacus gem abruptly end in winter spring We're super excited to explore Continuing those those story lines or or quests when appropriate and come on Tim. Just say yes Damn it Tim full of content that was eventually explored. Come on. Come on. Just get just say yes Come on man. It's like a look. We're excited to potentially explore. Damn it Tim. Just say yes You tease So bad dude, I want Our next question comes from sir thunder paws on the classic wow subreddit What are you gonna do to address gold inflation gold buying and body? Yeah so this kind of activity and the impact that it has is Incredibly important to us Not just as as developers of the game but also as players of the game ourself. So it's something that yeah As developers of the game, but also as players of the game ourself. So it's something that the the team is Incredibly focused on Almost non-stop You know when we think about this And we think about the the tools that we have at our disposal It gets challenging to get into specifics on it because the more that we talk about it And the more that we talk about How we work on this oh it gives them more ways to get around that we that we work on to help address it The more self-defeating it can become right because of that level of insight that we're giving into it So I would say That I'm sure some players have noticed the occasional instance where an instance might close for a little bit With not very much warning and they may reopen Those could be areas where some of our team are making some changes Due to some activity that we've seen in those spaces. I think part of the challenge really is that communication Problem that we come across we're trying to find ways to be more communicative about our efforts One of the things that we started doing several months ago is working with our community team to post the Monthly number of accounts that have been actioned To kind of give some of that visibility into the work that our team and our partner teams are doing in this area I think bottom line We recognize that this is a battle and we recognize that it's a battle. That's that's not gonna stop But we are up to the challenge. This is one that we are not gonna stop fighting The team is committed to it our partner teams are committed to it And we're gonna use all the tools at our disposal and our evolving tactics to continue addressing it Yeah, I mean in the technical side of things we're always looking into different Options on how to increase You know all of the code and like the systems that we have in place and like it It's always part of like our Tasks that we always are looking into and we work really closely with you know The modern side of the game to because to kind of have a concrete and like unified front into this battle I Think we all know it it they kind of have to give like a canned like default answer there Because I mean like he said he's like he literally said before he gave it He's like look we can't really talk about how it works because if we talk about how it works Then the people that are building the bots know how it doesn't work And then how it if you know how it doesn't work then you can basically like reverse engineer their answer to figure out how to Circumvent their methods, you know, I do think it's a lot more complicated than people think it is I've worked for a few companies that have dealt with spammers and bots I've always had to sign extra more strict NDA to not talk about how we deal with them Yeah, it makes sense. It's like the missile knowing where it isn't yeah, exactly I think everybody knows it and everybody feels it there needs to be a stronger push Towards stopping the bots. I don't think it comes from a lack of effort. I think it comes from a lack of resources Because Blizzard today is not like how they used to be where they had a bunch of like GMs on staff They had a bunch of like tons of employees and they had like actual like real-life GMs going through and constantly working through tickets It just doesn't it doesn't work anymore trying to have somebody go through and do it because that's not how like up top They're doing things. So it's like, oh, we'll just hire more people. Well, that's not these guys decision That's not the classic teams decision. That's the people the people that write the checks For those people also write the checks for these people and those people have to make the decision that they want to do that That's and that's just the truth, right? Like that's that's how any any sort of big company works and it it just sucks Because then who gets the blame for it who gets the flak forward it's these guys our next question comes from the BG hero on the classic Wow subreddit, how do you plan to balance factions for world PvP and season of discovery? Yeah So this is this is a fun one. I Want to start start kind of just talking about servers for or realms for a second I don't think a lot of players realize because we've we've only talked about it once or twice Publicly, but when we were developing hardcore realms, we were actually able to develop quite a bit of technology and new methods to raise the Realm caps for the number of concurrent players that we can have connected to a single realm at a time Quite substantially So when you look at the number of realms that we launched with on hardcore it may seem like there's only a couple but they can actually hold a far greater number of Players at a single time than we had ever previously been able to achieve on previous classic realms So that's certainly something that that we want to employ when it comes to season of discovery It's kind of like we want to do as few realms as possible While still being able to to get everybody in who wants to play Now that being said I'm also not an engineer So I don't know if you want to talk a little bit more about that or about the PvP side of things and how that's gonna Yeah, I mean we hope that with these The population kind of regulates a little bit more knowing that like with less options to choose from We have seen these in data before right when there's not as many servers to choose from from the beginning kind of like the Factions start balancing a little bit more So that's our hope with all these improvements that we're doing The other thing too is that the world PvP event that it's currently being developed Well, actually it's ready to go for level 25 It actually doesn't Factions get to a certain threshold So we're hoping that when the event starts it's gonna be at a balanced place and a bad balance battle and of course We're gonna be keeping an eye a close eye on it and just making sure like hey is this working Do we need to do any adjustments to the world PvP event? That might you know help that balance and keep that balance and making it fun, right? Because we want it to be fun So yeah, we're kind of like keeping an eye on the cyber population plus also the new events and all of those kind Of things and keeping the faction balancing. I'll tell you. I don't think it'll ever work Anymore but man there was something special you can ask anybody who's a private server Andy, okay? You ask me you ask, you know Guzu you ask stay safe whoever and they will all tell you there was something special about having one global server and and everybody Who is an EU and everybody who was in a plate on that one server and it was a live 24-7 this one mega server world was alive 24-7 you could get on middle of the night There's people running around there's there's always something to do. There's always PvP it was so special and I just wish there was a way you could do something like that, but I just I think that classic now is so big It's not like a private server. We would have like 10 10 to 15k people on like max, right? Like like peak was I don't know what the peak was on like lights hope But I remember when we were like getting like 13 14 15k and we're like holy like what this is insane, right? That's peanuts compared to what they deal with unlike the official servers now I mean you you you probably have I mean it's in the millions right of people playing classic now It's way the hell more people than we can imagine I wish we could have something like that where you wouldn't have layered PvP and I I don't know if it's reasonable I think it might just be a complete nightmare if they if they even tried But they did increase the max number of players at a time She said that and that's something we saw at the beginning of classic launch that was terrible dude The problems with the server stability now if I'm correct and a lot of people have brought that up They're like is it gonna be that laggy again? Somebody correct me because I haven't played a whole lot of era After they made the changes like getting rid of batching and this and that is it true That they found out after they got rid of batching that in the large-scale battles batching is what was like snowballing The the latency in the lag problems out of control because the batch was so big at 400 milliseconds That it was making things like exponentially laggy So now it's like not nearly as laggy as it used to be with like you'd have like a hundred two hundred person battle And it would still lag a little bit, but it wouldn't be anywhere close to what it was Is that true can somebody confirm that because I've heard that for multiple people. Yes. Yeah, so we'll see We'll see how it goes. I'm very excited for the action bail PvP On mine. I look forward to watching those streams on that world PvP. Yeah And that's like when so much fun about Classic is that it's like I think of PvP in classic as being like World PvP and those like epic battles with a put a bunch of people out there in the world So I it's been it's been really fun. I'm very excited Our next question comes from Arithma from the guild after dark Are there any plans to buff and or tune both instance and open-world content to make up for the large number of buffs coming to every class Yes, absolutely. They talked about this. You know, we want the world of classic to feel both exciting and classic to players and Especially as we're adding new content to the open world Really encouraging people to go into all the nooks and crannies of different zones looking for these new runes The players are gonna get a decent amount of power from those runes and so we want to not one-to-one counterbalance the The difficulty of outdoor content we want players to feel an increase in power, but we within reason so where it's appropriate we have the power to Adjust the HP and the damage of creatures in the outdoor world now as for tuning of our raids We also want our raids to be challenging We also want them to be approachable, but Especially for for rewards We want to make really cool items and rewards for people to to be excited about and go after in these dungeons And so we want the challenge of the bosses To reflect the power of the rewards that we're handing out Our next question comes from Roar G90 on the wow classic subreddit Is there a possibility See two-handed enhancement shaman viable as DPS, okay? You know the the modifications necessary to make both There's a lot of modifications necessary to make both two-handed enhancement shamans and dual-willed enhancement shamans viable For season of discovery in particular. We've focused more on modeling after the burning crusade version of enhancement shaman so the we're keying off of runes like lava lash and dual-willed specialization To get two-handed enhancement shaman working properly. We'd probably have to add like a fifth rune to Some of the armor slots to make that work, you know, that's not in our plans currently But it's an intriguing possibility and I want to try and talk to them about this We're always listening to feedback of our players. So that's something that players are passionate about and want please tell us That's something I am I'm gonna talk to them about whenever whenever I get the chance to I Know that's something that a lot of Look, I know look listen. There's a there's a respect is a rivalry But there's a mutual respect between the the paladins and the shamans. Okay, we're like my my My my rivals the enhancement shamans opposite the rep paladins Look at the end of the day. We both use two-handers, okay? And we both look we both have a lot of the same struggles So I know It's important to a lot of people that have kind of that that vision of what enhanced shaman is in vanilla They have this this feeling about like oh like big two-hander. I got a hand of rag You know, I'm a this orc shaman comes in boom slamming that big win fury all that stuff, right? That's what I think a lot of vanilla enhanced players like and a lot of vanilla enhanced players want to see so I don't necessarily think it's a mistake Adding dual wield into vanilla for enhanced shaman But I do think it is a mistake that if you decide to add dual wield you do it at the cost of taking away the Competitiveness as an option Making making two-hand not making two-handed Weapons a competitive option to do a wheel. I said that kind of weird, but I think you guys see what I'm saying I think that a lot of people want that I think that's what vanilla enhancement players want and You have an opportunity here to kind of divert the path to to Something that 15 16 years ago Was changed. Hey shaman's are now dual wield Well, you don't have to do that now and you can give people the big two-hand that they want so We'll see what happens If it doesn't happen in the first phase of season of season of discovery, maybe it'll happen on a later phase, but I That's something that I I Feel strongly about that and I don't even play I don't even play an enhanced shaman I feel strongly about it because like because I get it. I get why people feel that way so Yeah, that's something I want to talk to them about Oh Our next question comes from Beth F on sentient will there be a scarlet monster raid. Oh just straight up, you know the The content that we mistakenly Teased at at blizzcon. It really Represents just a huge aspirations that we have on the classic team You know the the treatment that we gave the black fathom deeps raid it represents Just what we're willing to do to existing content. He didn't say no He didn't say no, let's go. He didn't say no I'm so excited to be able to see our our discoveries That they didn't get to see at the convention or blizzcon Because they they're really a great example of the the level of detail and and care and love that they were putting into making Brand new content and all of that to say there is there's a there's a deep desire Among us on the classic team to make brand new never before seen Yes, okay raid content huge discovery, okay thing to announce at this time, but So this goes back to what I was saying earlier, man This goes back to what I was saying earlier talking about if there's a level designer on the team I think this is a problem with a scarlet monastery raid, okay? Problem with the scarlet monastery raid is if you make a scarlet monastery raid, are they getting rid of BFD? Are they getting rid of BFD and Making it sorry as a dungeon and just making it a raid because if you do that if you do that Then are you gonna do the same thing with scarlet monastery? Because people are not gonna want to lose what they have right now in the armory in the cathedral in the graveyard and in the library I think what people want is they want an additional instance That is a scarlet monastery raid So With what his answer is here saying that he wants to make and a lot of people on the classic team want to make a New never before seen content Right now that could be something as simple as like how they did BFD as a raid or it could mean They want to build out, you know, we see this part of scar scarlet monastery What if there's a whole backside of scarlet monastery that we don't even know yet? Do you have a level designer build out this like I mean? I almost said like when I first thought of thought of it It was like almost like you don't castle Nathria on retail Kind of that sort of aesthetic but Paladin themed instead of vampire themed, right? So it's where you're going into like this big, you know scarlet monastery It's almost like a castle right like a big castle church thing that's like deeper in the cathedral or something I don't know right it probably you have to make it look like classic You shouldn't make it as like clean and high resolution and all that stuff Maybe I'm just kind of like being that's wishful thinking But I would love to see them actually build out like the backside of scarlet monastery as as the scarlet monastery Raid and they don't touch the current dungeons Right unless you might add like a portal inside of each dungeon like like a raid portal like kind of like Molten core BRD or or BWL UBRS, right? If they add something like that that could be cool, but I really think they should I really hope that they can Make a whole new world for a whole new instance for it. That would be sick, but uh That's a lot so I don't know if they'll actually do that every there's nothing to announce at this time but We're definitely excited and have big aspirations our next question comes from Felich on Kazakh and Season of discovery will I be able to find runes that makes might holy priest DPS viable or is holy disc meant to be healers? Yeah, I mean, that's one of the beauties that could be cool making my priest a thing we've talked about that systems is that make sanctity are useful runes are not as specialized depending on What talents you choose? So there's like certain runes that if you read about them, they're more like DPS focus like homunculus and Then there's other ones that are more healer based focus like penance or prayer of mending, right? But the idea is that you can mix and match them all right so you can be Discipline priest or a holy priest and go and pick the more on the shadowy side on the DPS side And there's nothing stopping you so you can go and I think that's cool He'll heal with your with your abilities But then also pick some of the DPS ones and still have the same ability as them and on the opposite side, too Right if you're playing a shadow priest Maybe you also want to have a penance here and there and like play with it And maybe you're even you know, I hear it of a healer slash DPS Cool our next question comes from Marcos from the guild I hope that still I hope that applies to some of the other specs and they look at or some of the other classes And they can make like a shock it and build for paladins I know a lot of paladins like playing that it's like support healer shock it in build And building on that could be cool build from the ashes I heard on a stream that was seasoned a discovery the sky is the limit if so What is the most radical change you'd be willing to implement? That's a great question Marcos You know, we really want to double down on the philosophy of the world is the main character in season of discovery and you know the beauty of getting to work on Level banded content phases as a as a designer is that we we get to focus on One section of the game at at a time as it's relevant to players while while they're leveling up and whether that content, you know manifests itself as Outdoor world PVP or new world bosses new rewards new contests We're gonna Do our best to figure out where that content fits best within our new level banded content phases Okay, our next question comes from Viaprax on the server storm reaver For the season server will ratios be rebalanced. Oh Good question. You know ratios are incredibly important to you know Solidifying the fantasy of the character that you're playing whether you're a torrent with war stomp or an undead with will of the forsaken It really defines Your character But at the same time we we know that a lot of people choose certain races because it's the optimal choice And we know our classic players Optimal choice so With that said we're not going to do anything specifically to racials as they currently exist on characters, however Some of the things that players rely on racials to do certain stat bonus stat bonuses like weapons skill that orcs and humans get with axes and swords and maces Is important to assist with with Where people have access to those stats through the rewards in our Huge this is a problem. I Think he's talking about adding. I'm gonna let him finish. Sorry. I interrupted. Let me finish what he's asked to say and discoveries that people find while leveling So people won't feel forced to you know, get the edge masters hand guards. Okay. Okay. That's literally okay I'm gonna interrupt because I That great the weapon skill stats The weapon skill stats and he hit the nail on the head where he's edge masters hand guards like this stuff is too valuable Because and this is something going back years on private servers People knew glancing blows were bad and people knew weapon skill was valuable and that whenever classic came out And people were running the numbers and doing the math people realized like oh Actually weapon skill is even way more valuable than we thought it was on private servers Like to a disgusting degree Like as a two-handed weapon user talking about in a handshounds and rep palette as a two-handed weapon user We don't have a lot of opportunities to to get plus weapon skill and because we don't have those opportunities We can't we can't negate glancing blows at all So using a two-handed in general is like a massive disadvantage because something like edge masters hand guards only applies to one-handed weapon skill Not the two-handed weapon skill. That's that's like a huge deal feel forced to you know get the edge masters hand guards In order to be viable if you chose The race that you want to play because you like their their racial abilities or you just like how they look You know another topic on on the point of of racial abilities is priests Oh, we have a wide variety of unique Racial abilities specific to their race in class and you know one of the things that we haven't really gotten into details about in season of discovery Are the rune acquisitions themselves and how some classes have some very unique ceremony associated with learning their runes and priests are one of those they'll be encouraged to go into the world and learn about the the religions and the faiths of the different races of Azeroth and So this is not planned for the level 25 phase. Oh, wait, what future phases were open to exploring You know priests perhaps getting access to the priest ratios of other of other races In the journey of that religious exploration that they have to do wait, that's kind of cool. I like that So is that gonna be something that you choose through a question Or is it something that is going to be added like across across the board like you can get fear board and star shards So I wonder what I think the idea from an RP standpoint sounds cool. Is that gonna make it to where I mean Here's the thing. It's like, oh, well, everybody's gonna play human now Okay, well everybody played dwarf everybody played dwarf before like the same people that were playing dwarf before are now just gonna play human so Does it matter? I think it's just something cool, but it doesn't actually change anything. They'll play night elf cuz hotter Do you think that means seals for pallies might be learned in a similar manner? No, I don't think so because Because there's nothing specific to dwarf or human dwarf is bis because of how the braids tore while casting true Let's continue and this is from tyranny 533 on the classic Wow subreddit Will season a discovery end with server wipes like season a mastery or will servers stay open for future content once the level 60 phases out Yeah, that's a very good question You know We're really excited to have the level content facing that we're we're planning for season of discovery so we're really hoping to Get an idea of how players are interacting with the content through these I mean right now it is a season, right? So it is set up to be temporary We always guarantee you that you're gonna be able to keep the characters that you create one way or another How that's gonna look it's not solidified yet We're still talking and we're gonna be seeing as I mentioned monitoring through all these phases see how people are engaging see what oh wait That's weird So then we can't find these characters a place, right? so Keep in keeping an eye on it. We don't have final plans on it But we guarantee you that your character is gonna be able to go one one way or another and of course if there's like Something that everybody just loves so much and they don't want to see gone We're definitely gonna talk about different options on how we can allow players to keep Having the fun that they're having that right So Okay, let's try and unpack that You guys in chat are saying classic plus If they do a classic plus they would not want you to transfer your characters From a fully fleshed out season of discovery To a classic plus fresh They wouldn't want that if anything I would say that that comment of like oh, well, we want people to be able to keep their characters Kind of takes away from my theory of it being a beta for classic plus It would be the most blizzard thing in the world to allow a season of discovery full of fun And then move us to era servers Yeah, I wonder it makes me think that there's going to be like a season of of discovery era Server that's like stasis servers and they just stay there And then a classic plus comes off of it if this is not really the beta for classic plus and it just keeps continuing into What they consider to be a classic plus I was under the assumption That season discovery was gonna happen you get to max level you do the next phase you get the max level Yadda yadda yadda right and it's over like it's gonna be temporary. It's gonna be a season and then your characters are gone Which kind of sucks But I was I personally was under the impression that this was I mean I'm treating this like a beta I think a lot of people are going to treat this like a beta. So we'll see man. I Do not know I I do not know how they're gonna end up approaching that concept of you will get to keep your characters and the answer to that lies in what they want to do long term with what discovery is and what classic is and what era is and Rob's up our Q&A session. Thank you guys so much for hanging out and we'll see you guys next time Thank you everyone. Thank you Um, I think that was great. I love that. I think I think that was fantastic I hope you guys enjoyed that I can link the video as well, but uh Any any kind of crumb that we can get before November 30th. I mean you guys know me. I'm gonna be full send. I'm I'm look Hey, I'm back. Okay. Wow is back, baby. I'm back, baby I'm full send waving the classic flag like back in the day. I'm I'm all in okay I'm doing season discovery That doesn't mean I'm not doing my variety that doesn't mean I'm not doing the sports stuff or the IRL or any of that Right, but that does mean That wow is back So, yes November 30th, I'm excited any sort of crumb we can get any sort of any sort of bits and any bits and pieces that we can get About season of discovery. I I can't wait to find out more about it. So we got more coming I hope you guys enjoyed watching this. I hope you guys enjoyed watching the video I hope I kind of want to hear what you guys have to say about this What do you guys think what do you guys think about what I had to say? What are your guys opinions on the the answers that they had to the questions that they got? Just let me know leave a comment below and I will do my best to push as much feedback as I can to people and With with kind of the opportunity that I have to talk to them. So Yeah, hope you guys like it if you do like it hit it with a thumbs up Subscribe to the channel turn on your notifications. We do everything here. I do everything on twitch Join the discord subreddit Twitter Instagram tick-tock threads YouTube twitch everything is SPN TV and I'll see you guys next time