 We've been blessed with more NBA 2k 21. Goodness. They just dropped part 3 of their gameplay blog series And so let me break it down to you part 1 and part 2 was more like engine gameplay focused stuff And part 3 was more like features and badges and builds and AI a first things first if y'all knew to the channel What's the deal? What's the hold up subscribe? It's true that like 50% of people that watch this is not subscribed Hurts my feelings. I need you guys to know that don't be the one to hurt my feelings, man. I'm a nice guy I haven't done anything wrong at least on camera All right, let's get into it then fellas. Why don't we also Mike Wang has blessed us and keep mine before we start this thing off I want to scroll to the very bottom is what you guys know that Mike Wang did say and I quote We have a lot more jaw-dropping news coming soon about all the amazing stuff happening off the court That's gonna blow you away I don't really know what he means by off the court But this does mean that this isn't the last massive bit of news that we're gonna get when it comes to NBA 2k 21 Next gen I as I told you guys I'm gonna say it again I have incredibly high expectations for next gen and so with current gen I kind of expected to be let down so I was on par you feel me, but wait next gen I'm blow my mind Mike Wang I'm telling you blow my mind so first things first you should know that there are no more pie charts the Common criticism 2k was getting over the last two years They've been doing pie charts is that it limits what you're able to create in the archetype builder It gives you all these preset things to do and you know I'm saying it just felt real limiting They recognize that it was a limit and they say that now there are restrictions based on your vitals You can't max out everything, but there's much more control to make the exact type of player You want to be 2k does this thing where they'll like have a feature in the game And then they'll like find a way to make it worse next year And then they'll make it the way it was before and they'll expect us to give them a standing round of applause That's kind of what they did here removing the pie charts But they did drop us a short little video here explaining what the build screen looks like in next gen 2k 21 I mean once you see it, you'll know why we couldn't transfer builds from current gen to next gen It's an entirely new system. Well, not entirely new because we've had in previous 2k Not exactly like this though, so I guess in that sense it is new. Anyway, let's watch the video I mean as they move up the attributes in certain areas finishing shooting defense rebounding Physicals and playmaking as you can see here because there's no pot charts physicals has its own category More Hall of Fame badges are allowed or you know, you might be able to max this one out on gold You can't even have access to this one lets you up your attributes And so there's a cap on your attributes and that basically will give you the cap on your badges I like this system actually I think this system is gonna be very challenging to balance to be honest But if they do find a way to do it, that would make me very happy. Yeah, this looks dope man It all this looks dope this looks dope as long as it's balanced properly This system looks like it will be a lot of fun and undoubtedly will give you more options than the pie chart system ever could There were a lot of changes also made to the takeover system and he detailed them a little bit later But I want to show this video since they have it here at the top of the article anyway Like previous years of 2k you now have a primary and a secondary takeover but unlike previous years It's not just like eight different takeovers. They actually divided takeover into 24 different parts Which I think is very very interesting But you can choose a primary and a secondary here and we'll get into why that's Significance in a moment, but you did see some new though pull-up precision ankle breaking shots negative impact Limitless range. These are all things that got boosts on like a shot credit takeover or a sharp shooter takeover in the past Except now you can choose them specifically, which I think is very very fascinating So they're almost giving takeover has like more of a narrow Use but in it of itself might give you like more options. Does that make sense? Let's talk about badges for a moment because 2k took out a bunch of badges and also added in a new bunch of badges They feel like safe fit this system and this archetype builder more amongst the new and returning badges is the likes of fearless Finisher boost contact layups and decreases fatigue some new ones like heat seeker Revived posterizer rise up anti-freeze you guys can pause the video I'm gonna scroll that you guys can pause the video right here if you guys want to get a detail on all this But there's plenty of badges that they removed because they just felt like nobody was activating them or they were Useless in the game and they have a whole bunch of very interesting badges like this one here kind of catches like this is like my Type of badge hold on now set shooter shooting ability gets better the longer you set and wait before pulling up God damn it. The hash-sitters are gonna be on A thousand this year I'm gonna hide that one on Hall of Fame Deep threes is what they call limitless range now or I guess range extender daemon curry range three balls Okay, do not disrespect curry and put dame in the same conversation. Come on now Please please dame is nice, but he's not no curry. Come on now Please please new badges like sniper that boosts your ability to hit shots when using the pro stick Bullet passer gives you the ability to throw laser dots like LeBron, which I feel like should have been a badge a long time ago So some of these badges not only are creative But we'll have fun and real uses in the game circus threes improved ability to hit the pull-up and step back three The circus three badge actually got a lot of attention because it has a really hilarious badge logo And this is what it looks like Joe knows put out a tweet saying 2k finally added a badge for all you guys and look guys It's a clown badge. Yes I love it. I love it 2k and if you look carefully There's a whole bunch of new badges for the slashers that love contact dunks and like the Duncan traffic for the playmakers There's a new badging here somewhere that makes it harder for your ankles to be broken. Interesting Oh, yeah, right here ankle braces makes it tougher for ball handlers to break your ankles Stopping pop three for JJ right X who want to pull up threes and transition. That's my So without a shadow of a doubt this gets me excited There's so many useless badges and 2k 21 current gen it makes no sense And so it's kind of like a relief here. It just feels like these ones are gonna be a lot more useful But I will say this they said the same thing in 2k 21 current gen They removed a bunch of badges and tuned a whole bunch of badges and still there's a whole lot of useless badges I feel like the whole badge system since they introduced signature styles I think back in 2k 13 has just every year. This has been one area 2k That's just been seeing improvements and improvements and improvements There has been the off year where it was just absolute dog But I'm liking what I'm hearing here And so 2k did list all the badges they felt like didn't fit their current their new system Should I say and are now removed from the game? This includes the likes of consistent finisher contact finisher cross key scorer fancy footwork fast break finisher deep hooks quick draw By the way range extender which they've now renamed and I guess they call deep threes Which is not actually the same thing because range extender was supposed to be for long twos and long threes Deep threes sounds like it's just gonna be for threes. So it doesn't it might not matter There might not be a badge to shoot those 22 foot 21 foot jump shots anymore 2k might have deemed that redundant They also did a did a great job here for all the designers in the community because they provided a whole bunch of uh High quality close-ups of these new badges And they look good. I'm not gonna lie. The designs look crisp. They look good They're easily identifiable And so this is where we get to the takeover part because a lot has changed here 2k says instead of limiting players to eight general archetype based takeovers We've broken those into 24 more specific takeover abilities in a way You can think of them as unique badges that you can fire off when you get hot Oh my god, that was on some scary What the Okay, all right So these are all things that in the past would get boosts if you had like a shock crater or a Defensive lockdown or a re like if you had takeover these will all light up But now you could only choose a primary and a secondary of one of these 24 Which you might be like But what if I don't like it and I want to change it 2k has thought about that And in probably one of the most creative and heartwarming ways I could have imagined they implement something like this in the game We wanted to honor our late friend Kobe Bryant who tragically lost way too early this year when you've earned all your badge points You'll receive the mamba mentality badge, which allows you to change takeovers whenever you want So just like Kobe you can vary and choose from takeover from game to game Which is the most beautiful thing ever now Ronnie Sir caps a lot has capped about our ability to do this in the past But I swear but if y'all cap on Kobe Bryant's name, we're gonna have a very serious problem So for all intents and purposes, I'm gonna assume that this feature is now in the game. They also did mention I believe this it worked like this. I believe it was in 2k 19 I don't remember what year it was But you get a primary takeover you can continue to build your takeover meter So you get a primary and secondary takeover But then you can wait and risk Continuing to build your takeover to get full team takeover that comes at a risk though Because at any point if you turn the ball over or you foul or you do a bad play You could lose meter on your takeover. They do have badges The new badges they added to the game to help boost the amount of takeover you get And to help nullify the takeover you lose when you make bad plays as well So it almost feels like a whole system in and of itself And it's probably the most intuitive way I've ever seen them plan this whole takeover thing ever Since the introduction of the grand badge in 2k 17 They then got to talking about ai and yep ai is usually the area in the game that sees improvements every single year At least like mechanically but in actual practice It has been frustrating to play against the ai in my career when they sprint to double team you or When you drop like five points in a game or like when your corner shooter decides to cut Even though you never asked him to do that and he has a 95 three ball So why would he let me break down the highlights of what they said about the ai They mentioned that both on ball and off ball screen logic has been rewritten and auto switching logic was refined to reduce bad switches That's good. They talk a lot about this new system an engine They have called the adaptive coaching engine that has the ability to recognize and adapt to different types of off ball actions Including flare screens down screens back screens and handoffs. That's good. That's really good Improved logic for cpu defenders to get in position to take charges on some Kyle Lowry. Yes, sir Okay, they mentioned a whole bunch of improvements to transition defense And probably one of the most interesting things to me personally is now you can use the l1 or lb button to call for Health defense instead of just calling for a double team. You ever like just sit there and you're like, huh? How come that wasn't in the game sooner? That's one of those features right there Now it was on the defensive side of the ball They actually have like a whole list of stuff on the offensive side too The reason I don't want to get too gassed about none of these ai improvements is because they always sound great on paper But in practice, they can be an absolute disaster and misery They mentioned uh for the offensive side their ace engine their adaptive coaching engine or wherever they called it Can naturally select the best score on the team and only run scoring actions for them It just seems like in general bro when you play against ai, they're gonna be smarter I hope that's a good thing and you know, I'm saying when you're playing 5v5 on a my team When you playing on a my career people just making smarter more human like decisions you expect those improvements year to year But then again, I don't think I don't know maybe it's because i'm not in that world anymore And I don't be playing those modes that much but some stuff like this just like how how is it 2020? We just fixed ai players accidentally positioning themselves at a balance I refuse to get excited about these ai improvements personally But they did drop a video showing off the new pick and roll offense And it's probably just gonna be a pick and roll we see here at the david sets of pick and roll LeBron james drives right actually if let's analyze this for no reason other than the fact that we can Look look look look screen gets hit and this bozo is sprinting towards the screen What's up with that? LeBron is being left open because he doesn't want to show up and play health defense Why was this the clip they just showed I don't understand why they chose that clip while all clips to to prove ai's intelligence Now it could be very possible that the way that person set up their their team was they wanted him to like ice or hedge the screen So that's why he ran up But if you wanted to show smarter plays i'm not gonna mind you just did the opposite of that I don't what am I supposed to pick up. I don't understand the only thing that this quick little video here Taught me is the stuff from the second notes, which by the way, i'm a link in the description There's gonna be an end screen part two where they talked a lot about the improvements made to the gameplay You could see just how more real the screens feel this year And they're not so like magnetic in that like you're forced to be stuck onto it and they're not yes Yeah, they're not a that's all I took from this personally, but you do see Bam sprinting over to play help on the weak side. So that's that's there That was it for the blog post though ladies and gentlemen 2k I don't like that you guys are doing blog posts personally for me Well, I like it personally But I don't think it's gonna work though long term because people either watch videos like this one Subscribe to the channel or they just wait on twitter to see like joe knows tweet about the clown badge And they go, huh? There's a clown badge in the game So they only leave with like five or six tidbits of the information Even though there was way more here in this blog post. Hey drop a video or something I know it's more work and this might just be easier But like a video and we watch videos you can react to videos videos are easy to watch easy to consume Anyway, besides the point. This was the least interesting of all the The blog posts that they've done so far in my opinion Maybe it's just because I get excited by the gameplay stuff. So that part 2 was getting me gas This one was cool in that like takeover seems like it's gonna be cool this year And the badges feel like they're gonna work better this year. That's about it Hey, y'all new to the channel man You haven't already be sure to subscribe right here on the screen is part 2 This the this will open the notes that got me real really excited So if you missed it, make sure you catch up and right here is me playing on a legend build on mba2k21 current jane So I watch one of the two if you don't watch either. Well, then I'm gonna see you on the homepage. Hopefully at some point later peace