 Hey folks, before I get into this video, I wanna remind you to enter our giveaways. We have two of them going on, one of them for an Xbox Series X, a PlayStation 5, or a Nintendo Switch. You have two copies of Pikmin 3 Deluxe. You can like this video, comment down below, subscribe to the channel, hit that bell icon, whatever, be sure to go down and hit the links in the description as well to enter. You guys are awesome and I can't wait to give that stuff away. Let's move on to the video. All right, so Nintendo fans, we are used to seeing quite a few things on the internet, even in real life. The Switch is more popular than ever, right? It's clearly the number one platform right now. I know PlayStation 4 has more units sold, but in terms of relevancy in the moment, it's basically Switch and then waiting for PlayStation 5 and Xbox Series X. So right now, Nintendo is kind of in its own market. And what's been happening is that people are being kind of critical towards Nintendo. Now there's reasons to be joy-con issues, stuff like that. We can talk about how the Switch isn't as powerful as the other platforms, but it's also portable so it kind of gets away with it. But here's the thing. Nintendo fans, as a Nintendo fan myself, sometimes I kind of feel attacked. And because that's because there's a lot of people as we're getting into these next-gen platforms that are reminding us that all Nintendo does is rehash the same IPs for 30 years. Nintendo is not unique. Nintendo doesn't do anything amazing with their games. They don't come up with new ideas anymore. Nintendo is just solely reliant on the Marios, the Zeldas, the Metroids of the world. Now, it's undeniable that Nintendo does rely heavily on their IPs, especially Mario and Zelda. Those have been the temple, you know, Twin Tower-esque IPs that Nintendo leans upon. But to argue that Nintendo just rehashes these IPs over and over again is a bit baffling and almost insulting. I mean, does Splatoon not exist or Splatoon 2? What about arms this generation? Is that not a game? Now, we could talk about design language, design styles and types how Nintendo does kind of stick to similar design languages. As an example, if you play a Mario game are you that surprised to see that same company create Splatoon or that same company create arms? It would be more shocking to see that company create something like, I don't know, Last of Us, right? Like it would be such a wide departure from Nintendo's typical design language. But it's not to say that Nintendo doesn't dabble in that. Obviously, we've seen the Xenoblade Chronicles, Xenoblade Chronicles X, Xenoblade Chronicles 2. But again, it's made by an outside studio that Nintendo owns. So we have to sit back and wonder, does Nintendo deserve the criticism for rehashing their IPs? And obviously, we have to know before I talk about this that I'm biased. I'm a Nintendo fan. This is a Nintendo channel. We talk a lot about Nintendo. I clearly favor them over other companies. If I didn't, I would be named something else and I would talk more about those other companies than I already do, even as I've increased my conversations for them heading into the next generation. The deal is, I think that some of this criticism is fair in some regards. If you are on the outside looking in, you have never played a Nintendo platform. And you head out to your Walmart, to your Best Buys, your Targets. And you go to look at what game selection is available. You're going to see the following, Hyrule Warriors. It's got a link on the cover. You're going to see Breath of the Wild. You're going to see Link's Awakening. You're going to see Super Mario Party. You're going to see Mario Kart 8. You're going to see Super Mario Odyssey. You're going to see, oh, latest release, Super Mario 3D All-Stars. You're going to see new Super Mario Brothers, you deluxe, and eventually next year, you're going to see Super Mario 3D World plus Bowser's Fury. You're going to see a lot of Mario in Zelda. And that is going to just further your perception that Nintendo just keeps rehashing these IPs. Now, we all know, obviously, when you dive deeper into it, that that's not true on a pure technical level. Breath of the Wild is pretty much unlike any Zelda game we've had since Zelda 1. So that's, you know, that it's refreshing in the genre it's in. And that's why it's so popular. But also, it's still a Zelda game. And Nintendo still does rely heavily on Zelda and Mario. We can't, like it's undeniable. But we can't ignore things like they came out with Animal Crossing back during the GameCube era, and now Animal Crossing is one of their biggest IPs. Right, we can't ignore Splatoon. They came up with that during the Wii U era, and Splatoon 2 is now one of their best selling IPs. Arms came out this year. Now, Arms, I don't think is ever going to get super massive, but it sold a couple of million for a fighting game, which is really, really good. Not Smash numbers, but really good. We're clearly going to get in Arms 2 legs, whatever they decide to call it, it'd be funny if they go with the legs joke. But Nintendo does rely heavily on their stable of IP. But any company should. These people that are critical of Nintendo for rehashing and being so reliant on a couple IPs, why aren't they going after Activision Blizzard in the same way? Okay, so Activision Blizzard relies heavily on, well, let's see, World of Warcraft still ongoing, still has an XPAC coming out this year, and Call of Duty. Those are like the two temple IPs that they are just leaning and leaning and leaning on. Like crazy. And to be fair, I have no issue with them doing that. But if you're going to be critical of Nintendo, why aren't we critical of that? Why aren't we critical of Sony? They are still making God of War games. That's still one of the biggest IPs they have. Oh, you know, they came up with Last of Us Last of Us 2, now we're going to have another one probably. Like, now they're going to start being super reliant on like a couple franchises, now Spider-Man's big for them. Like, you know, yeah, it's not 30 years, but Sony hasn't been at this as long as Nintendo, so it can't be 30 years. Oh, Xbox are so reliant on Gears, Halo and Forza. Okay, but what's wrong with that? What's wrong with those IPs? That's like complaining that PC is so reliant on like World of Warcraft and, I don't know, Fall Guys or whatever's popular in the moment. Like, the reality is that these systems should be, these platform holders that make games should keep making the tentpole franchises. Not only because they keep selling well, so the demand is clearly there, but because they are essentially representations of the company. At this point, Zelda and Mario are indistinguishable from the brand named Nintendo. And that's the way it should be. It doesn't mean that that's all these companies are doing though, and to say that is being extremely disingenuous to the broader scope of these companies. You know, Activision does other things besides Call of Duty and World of Warcraft. You know, EA does other things besides just their EA sports games. But people look at that and they like to make generalizations because they're either jealous of the company's success, or they have this, in the case of Nintendo, there's still this reputation going around that Nintendo fans are children. Obviously there are kids that play Nintendo games, there's kids that play Sony, there's kids that play Xbox games as well. Like kids play every platform. But the thing is, I'm in my mid-30s to hear that you're playing a kiddie console feels like you're trying to insult me for my taste in games, not being the same as yours. And the thing is, I still enjoy the Assassin's Creed and the Call of Duty and the Horizon Zero Dawns and The Last of Us and all these games, I still enjoy them. But I can also sit down and play Mario Odyssey and have a great time and play Breath of the Wild. Have a great time, play Splatoon 2, have a great time. Nintendo creates games that are a bit more accessible in terms of their presentation, but just as skillful as any other game that you play. Breath of the Wild, you know, this goes on said, is an extremely skillful game, extremely skillful. Yes, you can go anywhere and do anything, but no matter how much stamina you have, no matter how much hearts you have, the enemies don't get easier. You could take more hits, but they don't get easier. You still have to learn how to beat them. You still have to figure out the Linals and the Golden Linals and all that. You still have to figure out these enemies and get good at beating them. And I'll admit to this day, I'm still not the greatest Breath of the Wild player ever, even though it's my favorite game. Like, I'll still get my butt kicked by a Lionel here and there. Like, it's not something that can go on said that Nintendo foregoes skill to create more casual experiences. That's not what Nintendo does. So, at the core of it, Nintendo does rehash their games in the sense that they rely on those IPs just like everyone else relies on their tempo IPs. But Nintendo continues to make new stuff. You know, need we forget they dabbled in Labo VR. We finally have VR, you know, tested by Nintendo for the first time since Virtual Boy. What about Ring Fit Adventure? It's a rather unique workout game that's really starting to take off worldwide. What about, you know, obviously we've talked about arms already in Splatoon. You know, but there's many, many examples, you know, of Nintendo trying something new and giving us games that are out of the ordinary. They don't sell as well. Like, they're not going to sell as well. They don't have a pre-established fan base. But Nintendo has continued to show a wide variety of content from Fire Emblem, you know, Metroid. You know, it's funny when people bring up Metroid. Metroid's never even been a big seller for Nintendo. It's like, why we bring that up as, oh, they're relying on it for 30, just because it's old? And they still make games for it? Okay, Kirby's old, so let me get to that. Why don't we bring it in Kirby? Like, you only mentioned the games that sell well. Well, Metroid doesn't sell well. So, I don't really get why they get brought up in conversation so much, but I don't know. Nintendo might be pigeonholed in terms of the style of games they make in terms of the presentation style. Like, you know, if they come up with a new IP, it's highly likely not going to be a realistic art style. Nintendo doesn't intend to use realistic art styles, but it doesn't mean that it won't be something unique and something fun and something that fits in the way that Nintendo does things. And there's nothing wrong with that. It might, man, 30 years or 35 years in the case for Mario and almost for Metroid and Zelda. And Nintendo keeps making these games because they keep selling. Or they keep doing unique and fun things with them to make them feel fresh every time. And beyond that, Nintendo continues to deliver new IPs. Nintendo continues to deliver a wide breadth of content. You know, whenever people say, oh, there hasn't been any games released this year, okay, what do Astral Chain last year? Like, Nintendo paid platinum games to make that game. It's exclusive. Why don't we talk about more about Astral Chain? Why not? I mean, we're gonna ignore that it exists well with Daemon X Machina. Are we gonna ignore that it exists as well and Nintendo paid for that? Like, Nintendo is trying to get a variety of games on the platform. We're getting Dynasty Warriors 9 next year. You know, it's a bit baffling. When you sit back and just focus on Nintendo's tentpole IPs and just say that's all Nintendo does. And as Nintendo fans, I know we hear this all the time. I just heard it, I don't know, over a hundred times in the last week from various people across many different platforms and in real life. Nintendo isn't just for kids. Nintendo isn't just about Mario and Zelda as much as we love those games. Nintendo provides entertainment for all. And if you're not into Nintendo's style of games, that's okay too. Variety is the spice of life. And thankfully, there's multiple platforms out there that can provide you a wide variety of experiences. I don't expect to play a game like World of Warcraft on a Switch. I do play it on my PC, but I don't expect to play the game on a Switch. I don't expect a Last of Us 2 on Switch. But I do expect something like that on a PlayStation. I don't expect Halo on Switch, where I expect something like that on a Microsoft platform. I think that we need to be more respectful towards people that enjoy games that we don't and not try to generalize an entire fan base into something that isn't fair or even a company that isn't fair. I'm not saying don't be critical. Nintendo makes stupid choices at times. All these companies make stupid choices at times. Sony's in the midst of making a number of stupid choices right now. Doesn't seem to matter at the moment because they are promising a lot of really good games. And Demon's Souls Remastered looks absolutely like God tier. But we need to be respectful that these companies that we don't buy their games for, that we don't buy their systems, that maybe you're just not as knowledgeable about those companies as you think you are. And this is my message to outsiders that are critical of Nintendo that don't really buy Nintendo platforms or don't really dabble in Nintendo stuff. You're not, I don't expect you to be as knowledgeable as me. When I was waiting for the Xbox Series S pre-order out at GameStop, I was talking to Xbox fans and they were all very out of touch with what Nintendo's doing. One of them even had a Switch and was playing Super Mario 3D All-Stars. And even he didn't fully grasp everything going on with Nintendo. Heck, they didn't even grasp everything going on with Microsoft. Like they couldn't even tell the difference between the X and the S. And you had one person saying that the S is less powerful than an Xbox One X because of the terror flop thing. And I try explaining that's not really how it works. It's not just about terror flops. There's a hell of a lot of benefits of the S. But does it matter? People don't want to hear that. They want to hear what they want to hear. They want to hear, I need an X because it's the only thing more powerful than a One X. I need this game because it's like another game I played. Oh, Nintendo, yeah, my kids can play that but not me. That, it's a reputation. And it sucks. It's a reputation Nintendo's never gonna shut because they do like me and the company that is viewed as for everyone. But it means everyone, folks. Hardcore gamers alike. It's okay to be a serious Nintendo gamer and be an adult. Just like it's okay to be a serious, you know, I don't know, what's a popular game with the Assassin's Creed Bahalla? To be a serious Assassin's Creed player but be a kid. There's nothing wrong with it. So I don't know. I mean, the Assassin's Creed's a little interesting because it's probably too old for kids. At least as a parent, I will not let my kids touch that until they're much older, maybe at least 16. But anyways, that's all I got for you guys for this video. Hopefully the points came across a little bit of a rant, a little bit of frustration. But I'm just kind of tired of Nintendo and other companies to be honest, being pinch and hold when they do so much more than what they're ever given credit for. I'm Nathaniel Robojans from Nintendo Prime and I'll catch you in the next video.