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Published on Jan 11, 2012
Here is another short development update, displaying a few of the things we have been hard at work on. The dynamic water was a very big addition to the game that took longer then expected. As you can see the water will actually change dynamically depending on the level and how it is modified. This feature will also be used for other fluids such as lava in dungeons levels. We have also been doing a bit of back end work to support multiply loaded zones, allowing players to travel into dungeons and houses independently of each other.