 Let's not make it more grandiose than it was, you know what I mean? Like it was very much in the same vein as you like it was by no means like me thinking hey I'm gonna be an idos or you know any of these other EA no I was I was forced into it based on my context because I was at the time we were my family and I were we were living in Mongolia of all places and and so there was absolutely nothing to do right except for of course like outdoor activities but like it wasn't like there was like we weren't out getting an ice cream because there was literally no ice cream shops you know what I mean it was it was just it wasn't for a kid it was a very interesting place unique place great place but I had a computer and so I played video games I spent a lot of like there the winter is genuinely like six months a year it like gets under minus 30 out there it's like Siberia so you're inside and there's only so much you can do and so I loved playing video games of course any kid did and I had a computer and I started to like slowly but surely teach myself how to make some of this stuff and it wasn't about it wasn't about the commercializing of it it was can I make this thing because I've basically run out of playing time with this like game I've played all the way through a billion times now right and then it was a case of realizing it was the exercise of like creativity that was such so intoxicating and the idea that you could create something from nothing as a kid was very perspective defining and you didn't require adult supervision you didn't require adult consent you didn't require money you didn't any of those things it was like you can make whatever the fuck you want but my point being that like that was very defining and into itself and then what I what I took away from that experience which was probably more important than anything else was that I was a terrible coder but the better my stories the better the the consideration for characters and the journey and what happens at what point the more immersive the game became and that as a proxy for what I do now and everything I do and everything you do for example is it's about it's about the integrity of the thing and the journey and the experience as a consumer and the value that's derived from it less so the technical like sophistication right of some of these things so that was my big journey but it did lead to a lot of further endeavors and entrepreneurship in in technology as a result of that so gaming was my entry point into into this world absolutely yeah hey everyone thanks for checking out that clip if you enjoyed it be sure to hit the like button down below and if you're interested in hearing the full episode it's out right now on our YouTube channel we've had a lot of great guests come on this show before and we've got a lot of great guests coming up in the future so hit subscribe so that you don't miss a single episode one final we're always looking for new ideas and new companies feature on the show so if you know of someone or know of a company write us a comment down below letting us know who they are and what they do we'd be happy to have them on the show till then I'll just be here waiting for your comments so uh see you later