 Hi everyone, I hope you're all well having a good day. Thank you so much for tuning into another episode of Pokemon VGC 2019 battle series. We are here again today kicking off and continuing on with this x-ray team that we started playing last week on the channel If you missed any of the games from last week or yesterday even you'd like to go back and check those out Go up here link a card for you You can check those out before you come into today's episode and continue on with some more really good games So as I said at the start of the week in yesterday's episode What we're gonna do is we were kind of toying around with the idea to maybe change up this call as we go into the end of this week But we'll see how this team plays out because we're on pretty good terms with the team We're having really good results with it So if we continue with that we'll play it out till Friday if not We might change it up and if we don't feature some of the other XY calls that we've been talking about Throughout the last week then we will feature them on the streams and maybe some other things that will do outside of that But just to recap the team as well It is down in the description below with a roll pace and a poker pace for you guys to check out try out If you'd like to if you do let me know how you get on with the team But to recap we've got the Rayquaza, which is the mega of the team got the zernius the lander's theory And it's got the Z move the tapu finny incinero and Serena so without further ado guys Thank you so much for tuning in. We'll jump straight into it. So I'm looking forward to this today We didn't have the best end to yesterday's episode, but it was a really nice way to end It was a nice team to play So we'll click in some music and as always guys if you enjoy this sort of content Do remember to leave a like on the video really helps out the channel do subscribe to the channel for more Pokemon content and Also leave your comments in the comment section because I love hearing from you all and I will get back to you as soon as I am Able to so hopefully it doesn't take too long to find our first opponent of the day if it does as always I'll just cut out and we'll come straight back in where we bump into our first opponent and We have our first opponent of the episode. So we're going up against the Japanese ready player. I think 1594 more hop straight into team So first opponent today is running a team of Gerardo and tapu finny incinero ferrathorn cangas corn and that dawn wings necrosma So is it dawn wings or is it ultra necrosma? Who knows they could have trick room now because this team is quite trick room kind of scented There's not really any other speed control on the team. You can identify other than maybe I see wind on the tapu finny So indication is that it probably is more than likely a Trick room team and maybe it's not done Ultra necrosma. Maybe it is just dung wings But what are we gonna do? Obviously incinero is really great here for the ferrathorn the the dawn wings the ultra necrosma Whichever variant it is the intimidates amazing for ground on incinero and cangas corn as well So we definitely want our incinero I think as well like landerus is pretty nice here to be honest and we could bring tapu finny landerus and do we want Requizer or do we want zonius? I Think Requizer is better here thinking our match yesterday One of the things that I feel like we probably did was force a zonius when maybe landerus would have been a better choice For us in that kind of build especially against primer ground on and just having that option there to deal with it And double intimidate as well. It's always useful when when a team so heavily based around physical attackers So we'll lock in with these and get into our first game So good luck to my opponent in your very flowery pink shirt that you've got on today And that's hope we can make up for that that that loss that we had yesterday because I Kind of was enjoying the run that we were on with the team, but it's still doing super well So hopefully we just continue that and we just need to not get ahead of ourselves No, think about the school think about the Pokemon think about what's in front of us and just go from there So we see the Dawn Wings and of course Matt and tapu finny come out from my opponent And we'll get the intimidate off with incinero Think one of the things that rather do than fake out here I could snarl for sure, but I kind of tempted just to you turn out on the tapu finny and go for Dawn Wings is likely to protect us in it. I don't want to get trapped in just take How could we it the damage onto the necrosma might be quite nice if we do go for the u-turn there and then Go for an icy wind. Yeah, we'll do that Necrosma switches out, which is fine ground. I'm gonna come in. It's also alright Because you get the icy wind off, which is really really good for us because one of the things we can try and bait My opponent in with this next turn is a scald Switch to ray on that ground on which we've not been able to do yet Which would be really nice if we could catch my opponent out with So there's our icy wind. You do have to beat the tapu finny So even if we get icy winded we'll know that we should be faster than their ground on tapu finny the next turn There's the icy wind back in return And we'll just get a bit more chip damage onto that ground on which is always helpful because Most of the time the skull is it's got a high roll, but it is a roll and The more damage we get into this ground on right now. The better chances are to get it with a skull So I don't know if I want to bring in Requiser yet might bring in Hmm. No Might bring in landers get the intimidate onto it. Yeah My DS will load come on. Yes. Okay. Yeah, so landers got a pretty safe switching here We can switch out Get the intimidate onto that lander that that ground on And bringing in the problem with bringing in Ray quasi obviously is taking a nice wind When we have just got the tectonic rage that we could launch into the ground on right now That's the big thing because I feel like we're probably forcing the ground on out almost anyway So we could preserve this for later and not bluff it right now and just go for another icy wind And the ground on is gonna be minus two by the time the incinerole comes in And I think the ground on probably protects here as well So the next turn is where we could potentially Probably not because the icy wind will probably Now the ground on is forced out so that's good and you see them across my come back in no It's gonna be the ferrethorn. All right. All right, so we get that speed drop again. No, that's the wind coming out But we're putting a heck of a lot of pressure onto this ferrethorn this this turn The one thing I probably want to do I Don't think the ferrethorn attacks into Finney honestly, I really don't see it Because I'm kind of tempted to go for the flablets into the ferrethorn honestly, but I think it's not early on in the game I don't think my opponent risks it Although if we don't go for it and we don't punish that then that's kind of our own fault, isn't it? I'm gonna go for the flablets And I'm gonna go for another icy wind So the type of finish which is that what we're gonna see come in the Krosma I wonder if we do see the the Ferrethorn, yeah, it's not protecting so this is what I mean like opponents just assume that You're sitting in front of an incinerole. I'll probably be able to get it an attack off But if you don't punish that that decision then then fair credit to your opponent because you're you're allowing them to do that And we're just checking that here. I know the the worst thing that we've got going into this next turn is that The groudon gets a free switch in which we don't really we don't Kind of want it to have but at the same time we do still have the player where we can switch in And Rekwaza and go for that Skald Although the groudon probably precipice blades when you take a photon geyser in the process it's not ideal We can pull it double switch Sure It's just if we can get this groudon I just don't think because precipice blades are getting incinerole so you probably go photon geyser Precipice blades into the finny that would be my best bet I'm gonna bring in Rekwaza. It should be pretty safe coming in here And I'm gonna actually try for the Skald into the groudon Problem is taboo finish so slow at this point. So we're not really gonna be able to I'd speed the groudon Which is a little bit annoying because normally we get the jump on it So this would be an easy decision. We know that an acrosma can't go for it Z move here Do you have that on our side photon geyser? Yeah, it's gonna be into a finny. I'm gonna press with blades and I think Maybe we take it maybe I Don't know though. I don't read It's hard it intimidated we would yeah, but I'm intimidated. We're not taking that right, okay And now do we bring it in cinema? Yeah, yeah, we do Yep, we bring in cinema fake out ultra and acrosma and we sold stance And then we've got access to that really Super speedy extreme speed that will be able to deal with the ultra and acrosma Yeah, we'll do that sold stance. You gotta remember that the incineros in the back for my opponent as well So it's not massive. It's not straightforward at all. And the thing we could have done maybe here to capitalize on is sold stance Switching cinema out into lander us There's the alternate. I mean, oh, it's a course. It's a finny. It's not the incineroar. Is it? Hmm Let the ground on the ground on deafening attacks here, but where do you attack you just press this blades? I would imagine so But then we've got all ground arms actually allowing us to get the sold stance up for nothing That's dangerous dangerous because the finny goes down the next turn now You switch out incineroar into lander us And then we've kind of got a checkmate situation almost and with the incineroar on the back It's the perfect thing to keep in the back on ultra and acrosma comes out into the field because they can't really go for the earth power into either a requiser or Lander us they've got to go for the photon geyser if they've got it And that means incineroar is a great switching so it makes it a bit more complicated for my opponent to kind of close this one out for them at least but We'll go for the finny now. We should be able to pick up the knockout onto it We'll get another intimidate onto that ground on which is super super good And there's the dragon ascent Yeah, you take down the finny. I mean the ultra and acrosma comes in it will go down to a plus two extreme speed or an imagine I should do There's a precipice blades. Yeah And we still got a sash on a record a requiser as well. So I mean that There's really very little my opponent can do to deal with it now I'm like all we do now is just switch out lander us into incineroar, and then we've got the end game I mean the worst thing would be if My opponent protects the knock out and attacks into the ray But then if they do that we've got the fake out attacking to them the next time So I mean any way around it We should be all right and especially with landers in the back to come in and use a z move on the ground On to close down the game. It's gonna be fine. It's gonna be fine. There's a dragon pulse We'll take us down to a sash And then we'll get the dragon scent and imagine we'll probably see a fire punch into the requiser here Well, you might be worrying about the lander I see it's hard because everything kind of threatens the ground on at this point And you just don't have the resource to kind of deal with what's on the field There's a fire punch is it gonna be into yeah, okay, then now we're cause I can just deal with the ground on pretty easily We could fake out sword stance again, but I don't think we need to show about as much we can just go for Oh, let's click in right a dragon ascent and a fake out We might see a protect here But we just said the forfeit so very good against my opponent and a nice way for us to kind of open up the show today Yeah, it's an interesting matchup. I think The big thing about playing the requiser most of the time is making sure that you're keeping the sash intact on it Because once you get it into that position where the sash is intact and you've got a sword stance up You've got almost two turns to kind of really rip through quite a lot of Pokemon and most of the time with The additional support still from fake out from the incineroar and I see when support and intimidate support It's normally enough to kind of close games out. So it's good. It's good. We'll look for our next opponent We'll get some music on In homage of ultra necrosma. Should we go? Ultra necrosma version 2 it's always a good one I feel like I might be playing it a little bit too much though recently, but we're not playing it every game So that's always a positive isn't it as well, right? As they say hopefully it doesn't take too long to find the next opponent if it does guys I'll just cut out and we'll come straight back to it and we've got an ex opponent of the episode We've got eyes in from Spain. So let's go straight over to a team preview screen And eyes in is running a team of Kyogre to go tomorrow incineroar Gengar and Rayquaza and Criscellia so we've got a combination of the Rayquaza and Kyogre here We've got supporting cast of mega Gengar She's going to be dangerous because it can trap us in and cause all sorts of problems You've got to go tomorrow there gonna be a fast faker Pokemon lightning run potentially also that steel typing so prone to carry the steel EMZ as well So we need to be careful with this Zonius around it and the incineroar with the faker and intimidate pressure and then the Criscellia is going to be the main Trick room set on this team and outside of the Gengar that has got access to icy wind and then trick room Criscellia is going to be there probably that the trick room set out of this team to support something like the Kyogre Now what are we going to do against this team? Obviously because there's quite a few physical attackers on the team I do want to intimidate now which intimidate I would I like more than any other? I might bring both to be honest to this game although it does leave our options a little bit Stretch I don't know if I want Zonius in this game though I might feel I feel like I want to go with exactly what we had in the last game to be honest With the lander us now Incineroar requires that Finney and lander us. Yeah, that's what we'll do Feel bad. We keep leaving out. There's only us all the time We keep leaving out the poor thing But we did this early last week and then it just came back with the vengeance and just started kicking butts so Yes, we'll see if we can bring it again and do some more devastation with it in our next episode So there's Incineroar requires it for ourselves and we'll see Gengor Gengor Gengor Criscellia, okay? Hmm we can fake out Criscellia prevent any speed controller We could drag in a certain Gengor to be honest because of our sash and I feel Honestly like it's probably worth it just to get rid of the Gengor with how annoying it can be to deal with and the position that it's gonna put Pokemon in The problem is is if the Criscellia goes for a helping hand But we've got the sash so it doesn't really matter The only thing we could yeah, I've got to fake it out because I don't want a trick room going up. No way And we can drag and send the other thing is we could potentially sword stance, but I don't think you Allow or requires a room to protect this first turn. I think you've got to attack into it So let's see what my opponent does We do mega evolve Gengor is not mega evolving which is really interesting or if it is it's very slow There's a fake out into the Criscellia Dragon is sent is it sash Gengor and it's gone for trick room I have a horrible feeling that's what it's gonna do. I don't understand this. I don't understand I mean the cursed body is fine because we just switching requires are at the next turn anyway Oh, we're protecting it while we adjust our board position because I imagine the Kyogre comes in now all the requests are Just don't understand Maybe they thought yeah, I mean the Kyogre's coming in now. That's yep fine We have to protect requires a and I think we switch in signal out to tap a finny You might see a trick room here. I imagine my opponent's last Pokemon in the back is probably Probably requires a I mean we could have dragon and sent it here But there is the risk of a water spout it would get really in signal chip our session and an ice beam from the Criscellia especially with the The Delta stream gone now That could potentially lose us Requires and we're not gonna kale either of these targets in front of us at the minute So we'll protect as the ice beam. So finny getting a free switch in here, which is really nice There's an icy wind. Yeah, so we're not seeing a trick room, which is Maybe more of a positive than anything else now do we want to Sack and signal or land or us here That's the question. I think we've got to icy wind Whatever we do Hmm, I think kind of predict What do we bring in lander us Hmm, it's my opponent potentially got in the back It's gonna be the requiser I'm gonna bring in lander us to sack that I prefer to keep the fake out I think from in-center or around for a little later if I can We might see the cut Kyogre go for something other than an ice beam or a water type attack Now it's gone for the S beam again. That's why the incineroar would have been good All under us there's another icy wind and let's bring it Think we need to bring in my quasi and then switching Finney out into incineroar Because I don't think there's gonna be a water type attack here And then we've got to fake out to get a soul stance of the next turn And I think that's kind of what we need to be doing To get in a little bit of momentum in this game So get incineroar in the one thing we need to do is Yeah, be careful around this this Kyogre for sure Probably gonna ice beam icy wind again Kyogre protects, okay, so it's definitely can't protect the next turn There's an icy winds Now we'll be able to take an icy wind from the Cresselia without Requiser because of the strong winds And because we've already got an icy wind onto the Kyogre It does put us in a position where we can still guarantee to outspeed at the next turn I think that's what we do Cresselia's a real pain to deal with though, isn't it? If it's Requiser though, we break a potential sash and although we will be slower than at the next turn To take away That's smart. That's smart Oh Skill swap ha nice wind So our sash day is intact gonna get an intimidate off. I mean, that's quite nice. I like I really like the utility of that Intimidate Cress you imagine if Christ got intimidated how crazy would that be? Legit top tier VGC mon and all right, so we'll bring in tapu finny We've still got our sash intact and Do we just attack the Requiser? I just feel like the Ray Protects him more than anything hmm because potentially we could just go for a U-turn out onto the Crest getting damage onto it as well We could actually double the Crest, but I'm just gonna I'm actually gonna go for the Dragon Ascent into the Requiser It is mega-revolving so it's not gonna keep the airlock on the field not interested in going for that icy wind It does it does protect that makes a lot more sense It'd be better chasing the Crest, but I mean Still all right. It's not over the speed drops not great But as long as the Kyogre is not out on the field the moment I Forget we were intimidated by the Crest with me. Yeah hmm Now one of the things we could do is It could heal pulse It's just very well We're gonna be slower than the the Requiser aren't me, but we have got the opportunity now to go for an icy wind if you want to Even up the score and just protect our Requiser Because that Requiser has just protected Yeah, it goes for Dragon Ascent into us. Yeah, I think it would be better gone for the finny there. I Thought miss Requiser there. They don't even care about missing the Cracella. What do we see the Cracella do? Toxic That is grim grim grim grim. That's not good. We need our terrain back up No good. No good. No good. No good. We just minus one. No, we're not minus. They're minus one. We're minus one So it's a speed tie right now Now we could go for the Dragon Ascent into the Requiser. I mean we're plus one, right? I don't think an extreme speed gets the Requiser from here, but we could heal pulse Our own ray. It's a little bit risky because if we lose the speed tie, we definitely lose And we've never won a speed tie before I'm just gonna go for it. I'm going for it I think we'll win It goes for the double protect. Oh my gosh. Oh, no, it doesn't double protect here. Sorry Yeah If we get toxic to you, that's gonna actually win again. He's missed the Requiser. No No miss. Kind of just cycle around Around and around and around, don't we? And this toxic's eating away. That's the whole time Hmm Now potentially here what I could do is just switching in cinder all and then just get rid of the ray because it's gonna go for It's gonna go for the Dragon Ascent into us now, but it might think it will protect this turn So it'll target the Finney which would be ideal So you've like that is a possibility because they'll think oh, well, we're just gonna go on to the protect the Requiser again We're gonna get icy-winded. Let's chase down the Finney this turn And if they do that, that's so good for us They might not as well Dragon Ascent Where you going into? No, it's into us. We should take this though. Oh I don't know if we're gonna take I don't know if we're gonna take an icy wind Hopefully that crest goes before us Or to life up as well Hmm, and then if we lose the ray here We lose to the Kyogre because you've got no way to deal with it. Once the icy wind It's taken down. It's because we left that Cresselia alone for so long. That's that's the biggest problem I see when my miss never misses does it? Come on Ray. Hang on Ah, and there's no way we can take down the combination of Cresselia and in and Kyogre now No We would have been better off just and I'd like that Cresselia We've done the same thing in this match what we did a couple of weeks ago now against the incineroar where we let it snarl and snarl and snarl in front of our Azonis we've just let that Cresselia just do what it likes in front of us and we can't really do much about it now Finney's toxic saw the time the The timers on that completely and all we can do is fake out And we can try for oh, we can't even get a burn because the Cresselia is on the ground now It's got intimidating not levitate So it's protected by the terrain Ah And you know like thinking like Xernius could have been a way better option here for especially against these two Pokemon And scalds aren't doing too bad damage, but we're gonna see another instance Yeah, swap intimidate for intimidate But it really doesn't matter at this point. I could just hit the forfeit button, but I'll give my opponent the benefit of the victory Even though it's cycling down so slowly I'm really disappointed by this. I am really disappointed by this, but I Think this is one we could have definitely won Cresselia is still a very good Pokemon in this format Very good Pokemon in this format. Let's go snow and let's go scald into Cresselia Hmm come on guy. Let's do this There's just no need to take this long really. I'm not complaining, but I mean It's pretty safe. You just you just waterspout Take the Incineroar down and the Finnees pretty much gone anyway after this turn. We'll get the berry No, our berry's gone. So that's fine Hopefully fins right now Skill swap stop skill swapping. I guess the crisis got nothing better to do at this point Yeah, this is taking too long and no one wants to watch this. So what I'm gonna do guys is just hit that forfeit button Say good game to my opponent. Oh, come on Finnie. Yeah, this is ridiculous. This is ridiculous I should have hit the forfeit button the tone before My opponent's one fair and square good game to them. We could have played a lot better There was areas there where we just let ourselves get Kind of overwhelmed by stuff and the fact is that we've just left that Cresselia alone for so long And just let it disrupt the whole time It's got to be something that you've got to like pay attention to and makes make not off those how many times we were sitting on plus two or even plus one with with Requires that where we could have just sniked it rather than concentrating down on that requiser on the opposite end of the field so much So by the bye. Thank you for tuning in though guys. I hope you've enjoyed today's episode We'll be back again tomorrow with more x-ray actions So do tune in for that. Have a great day morning afternoon whatever time of day it is and I will look forward to catching up with You all very soon. So until then take care and bye. Bye