Skylight Freerange 2: Gachduine - New Enemy Types




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Published on Feb 22, 2015

©2015 Dragoon Entertainment


A video showing the enemies new to Skylight Freerange 2: Gachduine. All new enemies belong to the Cult of the Symbiote faction.

Sanguines - Looks and functions exactly as human enemies, complete with weapon type variety, though they are named differently and classified as Symbiote Monsters. They have higher than normal HP and every hit on them causes their blood to immolate, inflicting Fire splash damage to all allies and enemies in melee range. Using a Glacier on them will remove their Fire splash damage.

Coheres - Symbiote Monsters with low Attack, but high Physical and Elemental Defense. They have the ability to merge with other Coheres, absorbing their HP and Attack into themselves. A Glacier will remove both their high Defense and their ability to merge/be merged with. Coheres are weak to Fire, but a Glacier to remove their defense may be needed for full effectiveness.

Spectres - Symbiote Monsters with 2x Speed Counter Gain, sniper sight and unlimited attack range. Their HP and Attack are low, and they are weak to Fire. Glaciers can remove their 2x speed, but it is faster to take them down conventionally.

Miners - The most intimidating of the standard enemies, Miners boast high HP, Attack, Physical Defense and Elemental Defense, none of which can be Glaciered away. However, they are very slow in terms of Speed Counter gains (40% standard), and Sulfur Balls, Ignore Defense/Defense Crusher and rapid-fire stun are the most effective ways of dealing with them.

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