 What's going on guys it's your boy DPJ here today with another destiny video now yesterday we got our third and final stream under April 12th update in a video yesterday I spoke about all changes coming to weapon types and certain exotics and if you missed that you'll find it either on my channel or the link in that video description if you guys do want to check it out today we will talk about all changes made to PvP mentioned via the stream yesterday so let's get straight into it and let's start with vives or reviving first off they have extended the time it takes to revive a teammate so when you guys are playing trials etc there's a big difference even when wearing exotics such as a light beyond nemesis or crust of alpha looping there's still a noticeable difference especially when trying to sprint revive this is mainly due to the fact you have to get closer to your teammates ghost to revive them changes to reviving or being revived don't end there the overshoot you receive is also less powerful also specifically in trials they have added an additional two seconds to the five second timer you have before you can revive your teammates so if you are playing trials of a Cyrus your body dies instead of waiting five seconds before you can revive them you have to wait seven seconds if your teammate dies again in the same round and extra seven seconds will be added to revive time so four in seconds will be that you have to wait before you can revive them moving on and let's check out changes made to ammo and let's start with special ammo they have changed it to now you spawn in with special ammo at the start of the game then additionally a special ammo crate will spawn in way later than usual at the three minute mark and then a further two minutes after that this will significantly in my opinion reduce the amount of special ammo you'll be able to play with in a single game the change to be made across the board in all game types with the exception of mayhem mayhem has been left untouched because mayhem is well mayhem changes again have been made across the board with heavy ammo and when it spawns in heavy ammo now will only show up once per game and that being at the five minute mark obviously this change doesn't affect trials and elimination but every other game mode across the board heavy ammo will only spawning once at that five minute mark obviously again with the exception of mayhem which is being unchanged moving on and let's talk about changes made to that motherfucking RNG that loots now across the board in all PvP modes legend days will be dropping at an increased rate so you'll be definitely see more than usual other changes coming the Lord Shack's weekly banties if completed you'll be able to land yourself with loot of a light scope to a 335 trials of a size will also receive changes the banties via lance and the trials of a size will drop loot once completed up to a 330 light score the 99 mercury lighthouse chest will now drop armor and weapons up to a 335 light score they've also given us the option to complete their his eyes will upon you bounty on a daily basis if that's what you want to do now iron banners also receive changes to all legendary n-grams have been removed from the iron banner loot table and in replacement of them you'll be receiving iron banner gear instead the rank 3 and 5 iron banner packages will contain an artifact and gold shell these will drop at a 320 light score and the iron banner rank 5 packages also been changed so the gear you get from it will drop up to a 335 light score but guys that is the end of what they mentioned on stream with the changes coming to PvP like I said if you missed my video yesterday where I talked about all changes coming to weapons across the board it will be linked in that video description if you do want to check it out guys hope you enjoyed the video do drop a like would appreciate your support tell me your thoughts on all changes down below in that comment section if you have any and I'll catch you guys on that next one