 Well, today is just one of those days where the news isn't going to stop. I was actually working on some of my OLED content and it doesn't really matter at this moment because Takahashi Machizuki, the person who is truly probably literally the person responsible for all of the Switch Pro hype out there, put out a new article today and he ain't backing down. It certainly sounds like Switch Pro is still a thing. In fact, he's going as far as to say almost 11 different companies already have dev kits for it. Things are getting spicy. So Takahashi Machizuki is a writer for Bloomberg and I'm just going to literally read this article because it's probably hidden for a lot of you guys. I have a paid subscription specifically because of all these rumors last year. So here's what it says. This was written by Takahashi Machizuki and Olga Kareff and says many people were surprised to learn that Nintendo Company's new video game console is missing a common feature of rival systems, support for high fidelity 4K graphics. Perhaps most perplexed were the numerous developers who were working out 4K games using a software toolkit provided by Nintendo. Employees at 11 game companies said their teams were in possession of Nintendo's 4K development kit for the Switch. The company spanned the globe ranging from large publishers to small studios and include at least one that's never made a console game before, Zynga Inc. According to the employees who asked not to be identified because they weren't authorized to talk about the projects publicly. The latest model of the best selling Nintendo Switch is set to go on sale October 8th and it'll support a larger screen and the current versions use OLED technology but for better color and contrast and a $350 cost more than its predecessor. But a system capable of handling 4K games isn't expected to be released until late next year at the earliest. People familiar with the plan said that leaves Nintendo at a technical disadvantage to rivals whose shares have soared this year while Nintendo's have lost 20%. It also risks alienating developers who have spent months tailoring their games to take advantage of upgraded hardware capabilities. Nintendo responded to this list of questions by saying Bloomberg's reporting is inaccurate and declined to specify which parts of the information it was referring to. Bloomberg began reporting details of the product more than a year ago including a bigger OLED display, the fall release and higher price point. It was supposed to contain a faster chip from Nvidia that would enable 4K graphics when connected to a television. People familiar with the plan said in March, Nvidia declined to comment. The 4K capability didn't come to pass, it's unclear exactly when the design changed. The reason, according to a person familiar with Nintendo's hardware planning, was component shortages, a far reaching problem born out of the COVID-19 pandemic. After unveiling the Switch OLED, Nintendo said it had no plans for launching any other model at this time. By the time Nintendo showed off the new console in July, the company had already handed out 4K kits to outside developers and asked them to design software to support the higher resolution. A development kit which has used to test unfinished games is a standard instrument in the game making process. The Nintendo Switch kit contains extra memory to accommodate debugging software and additional ports to facilitate a connection to a computer but otherwise has similar capabilities to the hardware that customers would have at home. The kit for the original Switch, like the consumer products, transmits a video to a TV or monitor at 1080p resolution. The new one does 4K. The lack of 4K in next month's product is significant because it puts the Nintendo system at a technical disadvantage. Microsoft Corporation and Sony GroupCorp have offered 4K-capable consoles for several years and released even more powerful hardware in 2020 that continues to see insatiable demand. The Nintendo Switch, which came out in 2017, is still selling well. An early pre-order for the Switch OLED in the US and Japan suggests it will be another hit, though Microsoft's Xbox Series X and Sony's PlayStation 5 are only going to grow stronger as more games come out that take advantage of their increased power. Others declined to speculate on Nintendo's plans for another console, but said they expected to release their 4K Switch games during or after the second half of next year. Last month, Zingo said that Star Wars Hunters, a game for the Switch and smartphones, will likely be delayed until 2022 after initially being planned for release this year. Although Bloomberg identified 11 companies using the 4K kits, the actual number is probably much higher. Nintendo could still decide not to release a 4K Switch, but Kyoto, Japan-based company, has quietly shelved numerous products over the years for strategic reasons or technical challenges. One noteworthy example is a sleep monitor called Quality of Life that the company unveiled in 2014. It's actually not called Quality of Life, that's a complete mischaracterization of what it is. It's a Quality of Life device, that's not what the device is called. Anyways, the company unveiled in 2014 and never sold, they've also done this with things like the Vitality Sensor, for developers that expanded considerable resources, preparing for a 4K console, the lack of an upgrade would complicate Pans as many add the burden of converting their projects to support lesser hardware. Also, Samus Hunter put out something about this as well, so I'm just going to read Samus Hunter's tweet here quick, I didn't actually have it up and ready to go for the first time ever. But here's what she said, early this year I said that Nintendo was developing two consoles and the OLED is the first, Switch Pro will eventually release, but games support will be similar to the Game Boy Color, but first party titles that until 2024 will continue to be compatible with the base model. Later the new Pro model will become the new base version with a new exclusive game. I don't have much information for third party support, it's possible that they could provide cloud versions for the base model until then. So yeah, that is obviously all the information we have at this point. All of that to say, the Switch Pro rumors are back baby, you guys thought we were done with the tinfoil hat, you thought we were done, oh we ain't said not anything, but I noted when Switch OLED was announced, quote me on this, I noted that Switch OLED is just following the plan Nintendo did with 3DS, they released 3DS XL, one year later the new Nintendo 3DS dropped. Now we have the Switch version of the XL and the OLED, one year later Nintendo Switch Pro or new Nintendo Switch, whatever the hell they actually call the thing Pro is just a made up fan moniker, some people say oh it's based on a pen, Sony, well the iPhone Pros aren't a thing, anyways, point is folks that an upgraded 4K Switch is very much still in the cards and if Takahashi Machizuki is to be believed, the reason he was so strongly pushing it is because a bunch of developers already have dev kits. Now it's just a question is when can Nintendo manufacture enough of them to release, literally not now, but maybe next year. I don't know what I said was going to happen, this model, this current OLED model was going to replace the base Switch by holiday next year and have the price drop by $50, why do you think that's the case, again just me projecting the future here. You guys let me know what you think about this, down in the comments below I am with Andrew Robert Jansson on Nintendo Prime, hopefully I'll catch you at tonight's podcast, we have Super Metal Dave coming on, so that's fun, Super Metal Dave will be here, that podcast begins at 9 o'clock tonight, it's live, hope to see you there.