Update 0.5 - The community driven campaign system is in!
Factions will fight for control of ocean regions and ports. Engage in diplomatic missions for the human factions to either break or to keep the peace. Defend against small chaos raids and larger invasions.
As well as the new campaign, new fleets enter into battle.
Nurgle The hideous Plaguecrushers and Plagueships of Nurgle spread disease and rot in their wake.
Slaanesh Between the Hellrammer’s fanatical crews, the Hellslicer’s sharp blades cutting your sails to ribbons and the siren calls of the Hellship turning even your own crew against you, the minions of the Prince of Pleasure are not to be trifled with.
Tzeentch Sailing on wings of magic the Great Winged Terror descends at lightning speed, while Chaos Sorcerers unleash hellish magics from their Bane Towers.
High Elves The Elves are the greatest seafarers in the Old World. No other nation can match their deep knowledge of the sea and all its mysteries. No other race can match the speed of Elf warships, the skill of the Elf sailors or the long range of their devastating weapons.
Allies Recruit allies to sail with you across the ocean. NB: Some captains will only sail with famous or infamous captains, you may have to build up your reputation (not to mention your coffers) first.
More wizards Wizards from all eight colleges of magic are available to hire, Bright and Grey were there previously, but we’ve added Amber, Amethyst, Celestial, Golden, Light and Jade.