 Hello friends, welcome back to another episode here on the channel. I hope you're all doing great and for anyone new to the channel, my name is Lee, also known as Osiris. Today we're going to kick off with our week three analysis, team analysis, the Southwest score bunnies. If I move out the way, you can, you can see there's the pretty logo and our team in the background because I've got my green screen up. So I need to do something, but our week three preparation for a match against Joe, the New York oblivion. So as we're going into week three, our record at the minute is 1-1, poker Alex week one we lost to and then we had Jin week two, we managed to eke out the win, which was amazing. So 1-1, week three not getting any easier going up against Joe and it's going to be insanely hard. If you've missed any of the content that we've done so far, I want to catch up with how we're getting on, where the team, the draft and things like that all started from. I'll link the playlist up in the top right corner. You can check that out. Do after this video though. So we're going to get into it today. Let's go across to this screen where we can see Joe's team. So New York oblivion as we all know, Joe is an incredible player. So that already makes it super difficult, super difficult to start off with, but he had an amazing draft as well and an incredible draft. So as you can see getting his tier one picks Incinero and Mungus like super staples in any sort of VG format gives him a lot of room to kind of support, disrupt, slow the game down if he needs to. And then we've got the High Dragon and the Gigalith followed up by the Jellison Clefkey. The Rotom Fan. We need to update this because the Rotom Fan is not anymore. You switch that Rotom Fan and the Diggers before Kanto Sandslash and Gotharita. So then we go down to Tapilele, another grade free pick, the Bravery and Selgo. So let's go through the team. What are the threats? Big threats are he's obviously got a good trick room mod. He's got the Gigalith there to perform super well under trick room. He's got the Gotharita as well that can trap set up the trick room as well. Gigalith probably the best Pokemon under trick room along with the Mungus that board position something we've got to be very scared of. Obviously we got good trick room mods as self. Obviously with the the Torco mod right here as well. Definitely helps us out. Threatens us kind of both of those. If you've got the board position out, so the trick room isn't the worst thing for us. And then other mods that he's got obviously the Tapilele with the Selgo, the Unburden there going to be a pain, a final gambit as well, something that we need to watch out for because it can just get rid of something very early on. And then the Bravery. Obviously we've got double Intimidate on our team. So we need to be watching out for that Bravery and its own right a very good Dynamax Pokemon going to provide airstream support for the rest of his team, Klefki as well, Prankster Pokemon and then the Hydraegin kind of an all round Pokemon with the Tapilele kind of got to watch out because we don't want to get ourselves into a situation where we've got the Reaters out in the field and Joe's able to get these these specific big sweepers in next to it and kind of trap us in and remove threats. So it's a really solid team overall. I think it's probably one of the better drafts in all honesty. I think he switches that he's made to the sand slash and got three are really nice. He's got that kind of sand rush ability there with the the Kanto sand slash that works with the Gigalith like an auto fast mode as well, which is amazing. And so there's lots to kind of consider here. And so let's jump over into showdown and here we are. Here's a team that I have prepared this week coming into it and it is I feel like I don't know like am I being brave or if I'm being really ridiculously stupid with this team. But for some reason I feel like I have to be kind of I have to just go like and kind of think outside the box outside the box outside the box and just some so far outside the box that Joe's just not going to know what's going on with this team at all. And I feel a little bit like that myself, but I do believe in the build and the concept. There is some logic behind the madness here. So persimmon and obviously Joe has got intimidated with the Incinero so we can take advantage of that. If not anything else, it can kind of put a lot of pressure on a lot of these Pokemon. You know, he's got things like the the the tapalilla are going to threaten us really, really hard. But this persimmon with the solvest as long as what I'm asked even a specs psychic in the terrain will be able to take that with this spread pick up a knockout and return with the iron head and the knockoffs quite good utility. Obviously, we've got to watch out for that bravery as well, which can cause us all sorts of issues and but in general persimmon going to be really good utility going to be able to suck up those those special attacks with the assault vest and dish out a lot of damage and also at the same time provide speed control with the acrobatics and then kind of just punish if we can get those knockoffs kind of gone and on to the other side of the field, I guess. Then we move on to the star of the show choice scarf is humoral. So I'm just going to pull Joe's team back up. Now, if you look at the speed tiers of Joe's entire team, nothing hits above 98 or 97. I'm pretty sure it's 98 high dragon, right? So we've got nothing faster than that on the on his team 85 80 the cell goes the exception obviously with the unburdened, but we can't physically outspeed that with a roll stat. Sand slash is another one with the gigalith course. That's going to be a bit of an issue as well, but sand slash. I don't know if I'm like super worried about sand slash to be honest, maybe I should be maybe that'll come back to bite me, but the fact is the zoomer all with a scarf and cannot speed everything on his team. So it hits his team speeds that as base 100 max speed Pokemon. So what we've done with a zoomer all I was thinking like tapu lele with its terrain is going to be a really annoying, really annoying. We don't have a way to kind of set up our own terrain without attacking. So I was like, ah, zoomer all gets steel roller gets rid of terrain hits super hard and hits the tapu lele for amazing damage. So we've got a way to one shot tapu lele with a zoomer all we've got a one way to one shot hide dragon with with a zoomer all obviously got to watch out for intimidate support from incineroar, but if we've got persimmon next to zoomer all we don't need to worry about it too much. Do we and then the other two moves are sulk and fake tears and these are primarily to support obviously the sulk supports jolteon and venus all like super well and then the fake tears again will support jolteon venus all but more so the jolteon. So this is zoomer all is out speed jolteon by one speed stats. So we've got quite a bulky jolteon and again for the same reasons I don't need to go like super fast with jolteon because the majority of just team are not going to be able to hit that benchmark anyway. So we're going to out speed everything. Hit that one six seven just under speed the zoomer all so we can get that kind of sulk combination off with the jolteon if we want to or fake tears off with the zoomer all and then like nuke it with something like rising voltage now I've went for safety goggles here in jolteon because one of the combinations I could see us having issues with of course is going to be that bravery and the mungus and jolteon in that situation not going to really have a great time. It's just going to get hit by bravery attacks can airstream in front of us do whatever it wants pretty much but this way with the safety goggles and obviously a zoomer all as well with the SAP SIPA be able to ignore the rage powder from the mungus and get that fake tears onto the bravery and then smack it with a max lightning which is the idea behind it. We've got sunny day as well is kind of another option on jolteon. It gives us a way to get rid of the sand or other weather that might pop there could be a little bit annoying to deal with and also then that helps us kind of set up the venus or if you want again jolteon going to be the majority of everything unless we see a stray scarf the only issue with jolteon in this team is that it's probably one of the only Pokemon that we've got access to the corn hit at HP stat to take a final gambit so final gambit from a selgo will be able to take jolteon down so it'll be a trade one for one zoomerill and I think a selgo hits 187 HP stat or 189 I believe I think it's the same as venus so yeah 187 I think which we should probably change that although I can't because I've already done the team okay 187 so jolteon corn final gambit we're going to be a little bit subjected to that it makes it a little bit difficult but jolteon in a lot of ways is going to be really good against your team you know it hits a jelisin for great damage and it's a bravery for very good damage you've got the shadow ball there which can kind of cover the tapu lele or the jelisin if we can't get that kind of soak or fake tears combination off and but that will allow jolteon to be a lot more offensive you know the the vault up there is really nice because the clefki predominantly going to be either set up screens or thunder waving stuff you would imagine so at least with the vault up so we can kind of get around that to a certain extent and so that is that then we'll move on to the venus so here now venu I do feel like it's going to be really useful maybe late game and if we can kind of resist pulling the trigger early on with a giant a dynamax or a gigantic max and venus so can be a really good late game Pokemon especially if we can get there the sunny day up to overwrite any any sand that's potentially on the field and then that I'll just allow venus all to be in a great position I've opted not to go for sleep powder it seems a little bit strange but I think that protects a lot more valuable and I really do need all of these attacks I think to hit everything on joes on joes team we're going to need the earth power for incinero sludge bomb from moongus for the tapulele so we kind of need all that coverage the the the coba berry as well gives us a little bit of protection a little extra protection against the bravery which I feel a little bit more vulnerable against than I do against the tapulele where I feel like a zoomerall is just the best counter that we've got to tapulele straight out knocks it out with that steel roller so we don't need to worry about that too much and obviously with something like the jellison that gets that sap strength it will only power up a zoomerall as well so yeah I think we could have went down a different route with a zoomerall we could have went for a belliedrum route but I feel like it's really predictable and it's something that John might protect and predict and prepare for okay so that's a venus so it's pretty straightforward pretty bulky and it will be able to act in trick room as well if we if we if the trick room goes up it's not going to be a preferable way to play in this game which makes a little bit you know I think I think we're better out of trick room than we are in trick room and then that moves on to right period obviously the big thing that threatens right period is going to be the jellison and I think more more so than anything else now I did think about running Thunder Punch here but I think the fact that Clefki and I could see Clefki come to this match and setting up screens and that could be really obnoxious for us to deal with without breakbreak might be a better utility for us and it also helps us hit something like Hydragan for a little bit better damage as well and the Pasha Berry there just to give us a little bit of staying power against the jellison you can maybe see a combination of like air stream and water spout come out which just gives us a little bit of slot solidarity there and so yeah max speed right period should allow us to get the jump on things like Incineroar and obviously the Gigalith the Goth reader and that's probably about it outside of like a Moongis and so yeah but I mean max speed makes sense because we don't want to get in part and shot if we can help it and then we move on to the final member of the team Mimikyu I think Mimikyu is going to be amazing here now again I haven't opted for trick room opted for taunt I think Joe's going to prepare for that but taunt still going to be a valuable option I think the safeguard is going to be the best option for us as well seems a little bit strange but I think particularly against this team you got our Moongis with spore you're going to have got the Rita with potentially hypnosis you're going to have clefki with thunder wave there's lots of potential status effects that could kind of be coming out from from from Joe's team so I think the safeguard protects pretty much everything and make sure that persimmon doesn't get thunderwaved either way and nothing gets put to sleep as well obviously we've got the immunity there already with with the zoomerill but we don't have the immunity against hypnosis which Mimikyu can do and the safeguard at least gets around mental herbs you know we just set that up and we're kind of we're safe so the the rest of the set shadow claw and play rough with the life or max speed max attack pretty straightforward we just want to be making sure if we are hitting things like how dragon we're getting a knock out things like tapile we're getting a knock out things like bravery we're doing good damage to and things like jealousy you know we're not having to play that two-term waiting game with the phantom force and we can just go for that shadow claw and just get some big damage onto the field again it is going to be a little bit subjected to things like intimidate from the incineroar but at the same time if we can position like persimmon well enough on the field and kind of protect it as well because like if we've got a zoomerill persimmon out we've got the protection against the tapile we don't really worry about too much and the same can be said for the mimikyu persimmon as well we've got that protection from the tapile where we were going to be able to knock it out and then persimmon can be kind of freed up to do what it wants there is the argument and I did think about this a lot of gone willow wasp on mimikyu because then it and it does allow us to get something like the bravery burn it shut it down same can be said with the sound slash in the gigalith but I kind of felt like lumbary is going to be a really really obvious thing that joke we play in the bravery so rather than waste that slot we could take maybe some time to either switch our board position up in an awkward position or just start getting damage on the board because I think that's going to be so important and if we can now damage them obviously we're going to win the game so that is the aim of the game and so that's the team in a nutshell I know this isn't the longest episode at all but I'm due to play Joe in like a couple of minutes so I want to actually do this video before I did the match because if I play the match and it goes terribly I'm going to have a different outlook on the team aren't I and the same can be said if I win the match so I'd rather come into this kind of like uninfluenced so to speak so as I say keep an eye out for the match when we're drawing it and when we throw it up I will talk with Joe see when he wants to put it up but I will put this up probably tonight or early tomorrow morning just so you've got an overview of the team selection and touching base and things like that and I'm in the process of working on a backroom staff as well so we're going to have a few more friends join us for these videos which will make a little bit more fun and we'll be able to do a little bit longer of a section talking about the teams how the drafts going in general and some ideas around how to prepare because at the minute with the amount of time I've got right now I'm kind of just having to throw these teams together with ideas that I've got behind the scenes where it'd be nice to kind of come on do it together and put the team together as we go and so hope you've enjoyed today's episode thank you so much friends for tuning in I know it's been a bit of a waffle all the way through but hopefully you have enjoyed the concept behind the team and I hope you enjoy this week's episode so keep an eye out for it and I'll catch you very soon with that episode of the Draftly versus Joe the New York oblivion take care of yourselves friends more important than anything and I'll see you all very soon so until then take care bye bye