 Well, Litz, you wanna move on to Rain? I think so. Again, as we were talking about Sandell, what, who does Rain, who plays Rain? Who's, what player to play them? I think Rain's always been kind of a flashy character that appeals to people that like to hit buttons. Yeah. Rain's though quite a bit different in this game. Rain has traditionally been a ninja. In this game, in Luke King's new era, he's been completely reimagined as a mage. He's the high mage in Sandell's court and his moveset has substantially changed. There will be little hints and fun nons to the previous versions of Rain, like you'd expect, but he's gonna be one of them more radically altered characters. I think it's an interesting new take. And like we've done in the new era, like all the characters will have, they're still somewhat who you know. There's still stuff that's gonna bring you back to them that you loved using when you were younger, but they've definitely changed. Yeah, he probably has like mostly new moves to go with his new role, like his new power set. It's pretty neat, so let's check it out. Let's do it. So you'll notice right off the bat, he has a new weapon, which is his wizard staff. And he uses it in most of his normal attacks. And he is definitely now much less of a physical fighter than he ever has been before. He's a very powerful mage, and he uses it in most of his attacks. It's a couple of normals I really wanted to talk about. Like you can see even his swing. So that using his foot, he literally uses his water staff. This is definitely a good thing to do. I love the kick up, the kick up. It's so good. And you'll notice the water leaves the top, gets in there and then comes back to the top. Right, I absolutely love it. So let's start off with a couple normals I really wanted to show. He's forward two, forward two, one, three. Is this like really good range, mid, quick. He's also got forward three, which is an overhead, and then a double overhead, and he gets a pop up. That'll be one of his most important items. And then one other normal I really wanted to show was the standing four, which even though he's no longer a ninja, he still has tremendous leg strength. So strongly, he can actually kick you across the world. Now this is an interesting one, because if you hold it, he gets a combo. And he can also cancel out of the hold to fake you out. Okay. There you go. See, I'm good. And let's check out his throw, which is a nice nod to the classic water bubble. He goes in with you and then you burst out. So you can see his normal attacks are very fresh and different. And I think the water effects are awesome. So you wanna go into his special moves? I think so. So he has some really interesting zoning tools. I mean, some might even call him a premier zoner. Let's start with his straight projectile, which takes up a ton of real estate, is fairly quick and has some interesting ways that you can change it. If you EX it, he gets a full knockdown. He can actually hold it down and get a stagger. And you can actually cancel out of this hold down. So you can mix up doing the move, timing, yeah, doing different timings, doing EX or canceling out of it. Keep the opponent guessing. When you have a projectile like that that takes up a ton of space, what's the one thing no, the opponent's gonna try to do to beat it? Jump? Jump. And that's not gonna be super effective because he has an anti-air version. And this has a very neat EX. It actually allows him to pop up for combos. So I think it's pretty cool. Again, it makes a full, you know, full spring projectile become kind of an offensive tool up close. Now, one thing would be, well, what happens if they're using projectiles against him? And he has the water bubble where he surrounds himself in water and any projectile is gonna be negated. It'll actually just be destroyed when it's the water bubble. And this is something that he can set up, go behind, go in the middle of. Works as a shield. Exactly. But if you EX it, it surrounds him and travels with him. Gotta walk him down. Exactly. So then you can go in, do his lows, do his overhead, all that good stuff when he has the water shield on. Gotcha. Now, there's other ways you can get in. You can set these water portals and he can set them anywhere he wants. And then he can actually warp through them. So you could do cool stuff, like set one here, go in when you wanna get out, warp back to where you were. Or when you're in, you can set one, do some fun zoning, and then use this to get back in. And then you can go straight into combos, fun stuff like that. Now, once you've established that you're willing to teleport or throw out some of these fireballs and the opponent's scared to move, you can start using the whirlpool. And he has close, even far. These will go in the ground. And if the opponent walks into it, they get popped up for combos. Unless I just grab the top of his staff and throw it at them. Yes, it is so cool, okay. Another move he has is Geyser. This is a pretty good advancing special he does do in one of these here. And if he EX it, it has armor. So it's a good wake-up attack, a good way to be pressure. And then they're gonna be one of his best combos in this. And then lastly, one more awesome full range move that kind of shows the full extent of his power. So cool. And this is a move that he can actually hold or cancel and just drop down. So you can do stuff like you're doing your water ball and what's called a fireball. And it's literally the opposite of that. Go into this, fake out the opponent. You can actually drop down. You can set up, you can do all kind of stuff. Set up portals, be doing that Thunder God move, cancel it, go through the portal. Just all kind of options on the screen. I think he's gonna be a really interesting character to kind of freeze them up full screen and get in and start doing his mix ups. And speaking of the mix ups, let's kind of show how he can use his cameo and go with that. I assigned him Striker because I think a cop teaming with a wizard is the exact kind of thing you'd see in Mortal Kombat, right? So the first thing I'll show with Striker is he has his grenade toss straight out of MK3, comes in, throws the double grenades. They can either go low or high. And you can imagine, these are ambush moves, which means they can come out while Rain is doing his attacks. So you can do stuff like you're doing your straight water beam while he's doing his grenades. You can also aid you in combos. So you can do stuff like, Striker also has a set of baton moves. He's got KotBop, where he comes in and does an overhead, and the classic baton sweep from MK3. So these are lows and overheads. So, great easy. They're access to both of them. Yes. So, one thing you could do, you got your overhead, you're gonna stand blocking all the time because they don't want to get popped up. What am I supposed to do? Sweep them. You can also do this in a string. So in overhead, overhead, you can do overhead, low. Then they get used to the timing. They're like, oh, I'm one of these like ninja killer or sonic people with good reflexes. I can, you know, I can fuzzy that. Then you start doing stuff like, KotBop, mix it up. So just from this 50-50, he can use Striker to have more 50-50s. That's how you beat Sonic Fox. That's the key, that's all you have to do. Like a famous football player once said, it's more than a 50-50. Got it. Lastly, Striker has one more move, which I think is probably my favorite. My favorite thing is he used a sports reference. Well, sort of, Striker comes from behind and he handcuffs you, and this gives you a reset. Then you get a bunch of advantage and you can go for a mix-up. Okay. So you get into your combos with a handcuff move, then go in and continue your offense. So like you could start a combo with your overhead, go into the handcuffs, and then make them guess low. Got it. It's super fun. That's really cool. Yeah. So I think that's rain and Striker, and I maybe go into his fatal blow. Let's take a look. And I'll just say Striker is my favorite fatal blow. Okay. Right, that was rain. Yep. Very exciting. People get their hands on rain soon. That'll be awesome. He's definitely not washed up. Nope. Nope, some fresh moves to make your opponent salty. Nice.