 What's going on guys, welcome back to the channel and I appreciate you being here. Basically Bungie just dropped a post addressing the issues many people have spoke at about over the past week. Basically since the Curse of Osiris DLC came out, if you didn't know, if you didn't purchase the Curse of Osiris DLC, you were locked out of Trials of the Nine, you were locked out of Heroic Strikes, the Prestige Raids, Faction Rallies and so forth. Now Faction Rallies was supposed to come tomorrow but they've postponed that due to an update which is coming next week which is fixing all of the issues people have spoke up about. Now this post is quite long so bear with me, I'm going to read you through it all and give you my opinions on it. Okay so stay in Bungie here. With the Curse of Osiris now live, it's clear that we've made some mistakes with how we've handled content access. We would like to talk through the reasoning behind our decisions so far and what we can mean to changing moving forward. The Destiny Endgame features a variety of activities and playlists that we want to remain relevant to players as they grow more powerful. In Destiny 1, as your character grew more powerful throughout each expansion, some of our best content like the Waterglass were left behind and it lost its relevance for players, we wanted a better solution for Destiny 2, where all of our Endgame activities could stay relevant as each expansion causes your Guardian to grow more and more powerful. The following were our goals when we separated normal and prestige modes. The normal Leviathan Raid and the normal Nightfall would always stay at a power level that was accessible to all players. Prestige difficulty would always rise to the new power cap, it could be the pinnacle of challenge with the most prestigious rewards but it therefore would require you to earn the latest expansion and be at the new power cap. Additionally the game provides seasonal, time limited PvP playlists, Trials of the Nine and Iron Banner. These activities and their rewards are meant to evolve each season and they utilise new maps so they would require you to earn the latest content. To play the latest season of Iron Banner or Trials and earn new rewards, players would need to earn the Curse of Osiris. We've heard from the community that both of these plans aren't working, the first stage Raid was a novel experience that players value even if they don't own Curse of Osiris and it was a mistake to move their experience at a reach. Throughout the lifetime of the Destiny franchise, Trials is always required that players earn the latest expansion however for Destiny 2, Trials and Nine launch as part of the main game so it's not right for us to move access to it. To make matters worse, our team overlooked the fact that both of these mistakes disabled trophies and achievements for Destiny 2. This was an unacceptable lapse on our part and we can understand the frustration it has Therefore this week we will release a heart fix that will make the following changes. The prestige of life in Raid will be brought back down to a Power 300 and its rewards will drop down to match the new power level. All players will regain access to the prestige Raid. This will allow access to the prestige achievement trophies for all players. This will also allow all players ability to complete the final step of the Legend of Acreus Exotic Shotgun. Trials and Nine will only require Curse of Osiris when it features on a Curse of Osiris map. For all of the weeks it will be available to all players. This will allow access to the least you be judged achievement trophy for all players. Trials and Nine rewards that launch with Destiny 2 will still be accessible to all players. New seasonal rewards that launch with Curse of Osiris such as the new seasonal armor ornaments will require ownership of the Curse of Osiris to require. The prestige nightfall will remain a pinnacle activity at the new 330 power cap. This means prestige nightfall will require ownership of the Curse of Osiris. Because of this we will update the prestige achievement trophies to only reference the prestige raid. Moving forward we are investigating adding a third difficulty to all prestige activities so that we can provide both a challenge that stays relevant with each new expansion and a prestige version that is available to all players. Normal nightfall will only require Curse of Osiris when it features on a Curse of Osiris map. For all of the weeks it will be available to all players. Time limited events iron banner, faction rally and adorning will be made available to all players. We will be postponing tomorrow's faction rally to ensure all of our players can access the activity and the appropriate rewards. Iron banner and faction rally rewards that launch with Destiny 2 will still be accessible to all players. New seasonal rewards that launch with the Curse of Osiris such as the new seasonal armor ornaments will require ownership of the Curse of Osiris to acquire. We expect these changes to go live at the end of the scheduled maintenance to deploy update 1.1.1.1. Moving forward we are also looking to improve and heroic strikes with new challenges new modifiers and free access for all players. Thank you for your patience and feedback as we work to continuously improve the Destiny 2 experience. So what a f-up on their behalf. I mean me personally I was seriously looking forward to faction rallies tomorrow. I didn't know until this actual update that everybody who didn't purchase the DLC was cut from it they wouldn't be able to play it. I knew about heroic strikes and I knew about the first stage raid but even so I mean that is one of the scummiest moves I've ever seen from any and I mean from any game developer ever and I will say it I will straight up say it. Cutting people out of base game content which they purchased is absolutely shocking it really is. I mean it physically angers me it boils my blood. Sitting here recording this video my face is bright red you guys will be glad my webcam is turned off I just don't get it I don't get what were they thinking. It seems to me like they're just turned into a money driven company. I mean obviously yes they want to earn money for their game but put us first put the community first that is definitely not how it feels not in my opinion anyway and as a result of their cock up so many so many things will be changing. I mean it makes sense that the first stage of the raid has been brought back down to our power level 300 as that was a part of base game content which people purchased. Bungie actually taking that away from people who purchased the base game just like Trolls is absolutely shocking so I can understand that decision and to be honest the only way they could actually counter that is like they say looking into adding a third difficulty which will be only accessible to players who do purchase the latest expansion who are able to reach that top level. I just don't agree on them locking people out of the game I mean I just don't get it I don't get what they're thinking. If you don't purchase the DLC you can't play Heroic Strikes something which was part of the base game of Destiny 1. If you don't purchase the DLC you can't play Trials of the Nine something which was available to the base game purchase. If you don't purchase the DLC you can't play the Prestige Nightfall or raid something which was available when you purchase the base game I mean I just don't get what they were thinking here surely and I mean surely they would have known this would cause an uproar. Now another thing which kind of does annoy me here which we will talk about is the Prometheus Lens. Now I've never had more fun in PvP in my entire life I mean it's you know what it is it reminds me of Mayhem because that's what it is it's just absolute carnage and it's super super fun now we knew a nerf was coming this Tuesday that was obviously on the table that already said that but they recently tweeted this as laser tag weekend comes to a close we're making good on our promise to address the fact that the Prometheus Lens is way too powerful sure it's fun but it breaks the crucible for anyone who wants to use a different weapon given a short window we had to make an emergency fix it will be adjusted to be way too weak in January this new exotic will receive a proper play tested design pass now there's a few things that I just don't get here people and it leaves me with questions about the people behind this game so you're telling me they designed an exotic weapon they just threw that or stay through into the game without giving it a proper play test did they actually do that so you're telling me nobody at bungee took this into PvP and tried it out before they allowed everybody to use it is that not like top of a list of something you have to do before you release weapons into the game before you make weapons available in the game I fought for a play test we're in place what is going on people someone explained to me I mean you can't defend this anyone who tries to defend this I just blind they really are I watch skill ups video if you haven't watched it you should definitely check it out you know what I'll link it in the video description he basically reviews destiny 2 and after watching it and reading this and seeing what they released today it's hard not to see destiny 2 from a standpoint of how he views it so yes my one issue with this statement about the Prometheus lens is the fact that they basically admitting that they don't play test weapons properly so yeah but the other issue I've got is isn't there a system in place where they can easily adjust weapons where is the excuse behind not adding random rules to weapons in the game what happened to that I'm pretty sure this is what they stated another great reason for locked parts on individual weapons is the fact that they can go back and adjust one weapon really easy so why can't they do that why can't they do that the Prometheus lens why can't they just copy and paste what the cold heart does to the Prometheus lens why can't they just take down its damage a bit why can't they just reduce its damage by half what happens to this new system this new feature they have in place where they can easily adjust individual weapons without breaking the whole archetype was that just another excuse they put out to us to be lazy in not giving us random laws on weapons who knows but yeah guys I'm slowly slowly losing confidence in bungee as a game developer I really am and on that note people I am out I can't do it no more I'm too tired but let me know what you think about this down below within that comment section thanks as always for stopping by I appreciate you stopping to the end if you have and I will see you on that next one hopefully always in the wrong