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Shadowgrounds: Survivor - Test Run

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Published on Feb 19, 2010

Sample Shadowgrounds: Survivor test run. This is a complete walkthrough of 'Dead Colony', the second part of Episode 9 (Final attack), one of the last parts of the game. The best (in my opinion) level in terms of lighting/shadowing and one amongst the few levels where the music is more-or-less synchronized with the intended-to-be atmosphere.

MACHINE SPECS:
AMD Phenom II X4 905e
4GB DDR2-1066 (2x2GB)
GeForce GTX260 (216 cores)
Creative X-Fi Titanium Fatal1ty PRO
DELL E2009W 20" (1680x1050)

All hardware elements at stock frequencies with out-of-the-box air cooling, no modding or any kind of exotic cooling method, just the average PC in the bang-for-the-buck scale.

VIDEO SETTINGS:
1680x1050
Antialiasing 4X
Anisotropic Filtering 4X
Vertical Sync OFF
Rest of Settings VERY HIGH

The game runs very smooth, regardless of the map you're playing in. As it happened with other games, I suspect FRAPS is somewhat limiting the real performance of this title, but the readings are quite good even taking that into account. Framerate ranges from an average of 40.4 FPS to a maximum of 178 FPS. I don't mention the minimum framerate because FRAPS tells me it's 0 FPS, which is not logical, so as I said, the FPS measure is probably a bit higher than this, but as a general measurement, it gives a good indication of how smooth this game runs maxed out at native resolution.

About the game itself... well, I bought the Shadowgrounds Pack on Steam for 5€, and... if you ask me, I could have easily skipped the first Shadowgrounds as I find it poorly made with a not-very-well developed story so... it's a no-no. About this game, Shadowgrounds: Survivor, it's related to the previous events of the first Shadowgrounds title. I like it more in the sense that is has widescreen support, it has PhysX support, runs smooth, it's very playable as a game to kill some free time, but if you expect a solid story, I'd suggest you moving to some other titles.

Even with this... I'd give this game... 6.5/10. The trick is to treat this game more like an arcade game, rather than a full game. If so... you're good to go ;)

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