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Paper Isaac - Progress Report 5

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Published on Mar 13, 2013

HELP NEEDED! You can contribute to the soundtrack: https://amos.me/games/paper-isaac

In this update, again lots of progress. The floors generated now include a selection of special rooms, which have the right layout for the most part. There's even a few boss rooms ready, just waiting for the bosses themselves to be implemented.

And more importantly, state is preserved across rooms - the map (which got ugly since it displays different colors for special rooms) shows cleared rooms as a slightly lighter shade of grey.

Anywho, getting very close to a fully-playable basement/cellar pair of floors :)

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