 All right, got a new version here is a sit-down There is another version here that has I believe no camera move here and Let's just check it out just to see It's already cool Like that. There's an action of the character does while sitting down. All right I don't think I need to see this version the camera move is fairly subtle Let me remove these stages here Something that and I think for now you're saying here. It's simple sit-down first blocking Just getting a pin in here between Before going into more in between then spline. I think that's all very cool. Once you spline this what's gonna happen is that This side here that arm which seems IK as you go forward and hold on to this You can see how nothing's going on there. So as you continue to refine you'll have to Think in terms of when the body goes forward and the angle of the upper arm is changing It's gonna influence that forearm. You know right now everything is frozen. It's like an IK Arm basically even as we start kind of hiding the forearm You can see how there's not much going on in the in the hands the hand orientation so as you go forward you're gonna have That forearm is gonna go further back. It's gonna change the angle before arm It's gonna change a little bit the rotation of the wrist and then the pivots going to be more in the fingers Where the grip is and then before you pull that's going for polish you will be able to Show be able to show kind of a grip in the fingers two three frames before he's actually pulling That chair. It's a bit minimal. Let me see Then he goes back. Okay. I think once he's flying this you're gonna find this to be really fast Just that move and it's super isolated where it's basically I see a little bit here, but I think this is not that heavy, but I would still have a slight Shift over in the leg. Obviously not that much though. I'm using a different mouse here Sorry, my setup is I'm at my parents house. It's a bit of a different setup here I would move over this lightweight shift and then as he's pulling this you will see a bit more in the chest rotation just moving over and Giving this less of a kind of isolated move That we have right now And even then you probably even shift over a bit more on that sit down because right now You can see a little bit of a pivot in the chin as he goes over I think an overall broader translate screen left. It's gonna help you This is pretty cool. I do like this my only concern is that with a sit down like this now you're This looks by the way like a Star Trek uniform I love it as he's bending over the rotation is to camera, right? So he's bent over like this, but from the front view we basically just see this and I think How is he sitting down like this? There might be This might be too destructive, but I would either sit down more like this so he bends over we can actually see the rotation in the upper body or See how he sits more angled like that pointing this way Then it would be well. He's already Legs more like this and the body is is this is such a weird crappy wireless mouse here He would just bend over You know angle this way so he will be more like that sitting down and then you can always adjust to this final position Where it's a bit more straight on Because even this year gets a bit wonky. I wish you could see Just a bit more You know the different angle of the leg like this and this leg like that, you know, maybe angle like this again It's rough here, but It's always tricky when it's straight on to camera. I'm starting to lose The line of action the the spine curve and all that stuff Other than that, it's cool though. Again. I like that. He has an action like reading the book while sitting down And then as he has this he has good lean over as the push is on the shoulder I like that. It'll drag back on that hands And especially like this here, and if he does was based on reference But I like how you move that leg over it's in its position and this repositions there into can his final settle That's a cool detail And in this here It's pretty good You are a bit picky that forearm just aligns right where the upper arm is Like I like this because we understand the structure of the arm I you always have the upper arm and the forearm separate and here's a bit too much of an overlap for me I mean I will probably Take this and move that arm out this way with my crappy drawing with I'm gonna blame the mouse that I'm using here That so we have oh, this is horrible so that we have that in there. I mean Like even this we see the forearm line here with the upper arm, so it's a bit cleaner even this is better So to me it's again something that what if It's not too bad because we're punching right into for the camera It's a good move and it's it's there's a difference a bigger difference or girl big enough difference to warrant a zoom in here Or like a cut to a closer view But I wonder either by post change or slight camera angle difference So if he sits here cameras like that the cameras moves forward pretty mad and the cameras ever so slightly more this way might be weird So to me it's almost like you want to just tweak the pose of it to be again Just a bit more three-quarter so we're not fully straight on it's not crazy though You have a good silhouette with the book in terms of color silhouettes negative space You know it reads what are you doing with the glasses all that's okay I'm just mostly reacting to just this moment here That's kind of that I mean again picky that bookline is right where that arm is to the tangent So I would bring that book over out a bit more Stuff like that just for cleanliness Other than that. It's it's really cool. I like the long strides into Smaller move here kind of a slowdown So once you spline it'll be things like is this stop move backwards a bit too fast You're gonna have to lean over maybe the body leans back a bit or bigger a weight shift So it doesn't feel like the whole body moves back as one unit, you know, so once you start putting in more breakdowns I would look at Things like that especially this part here is probably the biggest note here in terms of how isolated this move feels Or nothing else in the body is moving and then playing with the end of the body for silhouette And then watch out you have The camera is I would give some handheld here And then there's something going on here right before the cuts Let me just see here see this so we're quite still and then you have whoa that one two one frame here I would just take that out that camera moves keep it fairly still and then we punch into this Because there's no other movement that warrants and move across the cut. So that's just a bit distracting that'll pop there and then Yeah, and there's enough pause Really does this yeah, and there's more breakdowns, you know, so you have moves like this that don't happen Obviously no for over one frame, but it's a pretty big distance for this hand to cover So you're gonna have at least a second here as you get to the book and moves around and all that But that's kind of that it's very cool. I like your composition. I like The colors and the sets the the widescreen Ratio all that's always cool. I don't know. I like this a lot and that's it for me. All right. Thanks All right, there's an email you can sign up You can start whenever you want you can submit whatever you want you get 16 submissions either way the like and subscribe would be awesome All right. Thank you