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Modeling Canyon in World Machine, rendering, part 4 of 4

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Published on Dec 18, 2014

In this tutorial we continue working on imported terrain in Vue. Assign materials to digital terrain, based on image maps and placement references. Same principle can apply in Terragen.
Working with correct mapping mode and layering materials.
Adjusting lighting and atmosphere settings.
Setup render options for best quality and speed.
Be sure check this playlist for related tutorials.
World Machine tutorials, part of the series four. Check all series at geekatplay channel.
You can purchase this and more tutorials, including bonus packs at http://www.geekatplay.com
My inspiration website : http://www.chopinephotography.com
Also check for my Vue and 3D books at amazon.com

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