 Hello and in this video for how to play firefight second edition, we're going to be talking about buildings and how they affect the game So I've got my VM in here. Yeah, I'm very conveniently placed next to this building here Now can I can I just use them as cover? Can I move into them? How do the buildings work and kind of what do they do? I guess yeah, so buildings buildings are very good for defense and holding yep and they will any units in them Have a defensive bonus and yeah, and a nerve bonus as well, which we can talk about in another video So some scenarios most scenarios will allow you to enter buildings with the standard rules Yeah Some won't which means that they are just blocking blocking cover, but yeah, and then they tend to have other Scenario bonuses, okay, whether you might be school for searching and more things like that Yeah, I'll depend on the mission But generally buildings have a capacity. Yeah tells you how many models can fit inside them And you would typically do that in zones So you'd have like the the underneath here, which would be the the ground level zone and then there's a roof zone Okay, that's a particular example But you could have multiple levels and then then you'd probably zone each one and each zone would have a capacity So, you know, my unit might be on down here and your unit might be up here example So so building like this, let's say this one that would be typically would be two zones Yeah, the ground floor and the roof zone. Okay, so I want to move these Veeamon into this building. How do I do that? You can do that as part of an advanced or sprint action Right, all you have to do is get your leader in contact with the building and then there's obviously not as long as it's not Occupied you can move in as long as your capacity is isn't bigger than the capacity of the of the building itself Okay, so in this case, I've got my leader here. I'm definitely within six So I have to now unless you've got something like anti-grave so you can get straight onto the roof zone Yeah, have to enter at the ground level. Okay, so your guys would be going in occupying under under here And I guess, you know, you so admittedly we haven't got any doors in this one You assume they just basically blast their way in or climb They will find a way of getting into that building. Yes, so I've moved my leader up I can definitely make it now What do I do to indicate that they're inside the building? Obviously if you've got removable roof or anything like that You can then you can place the models in if you don't then you can just leave The leader model next to it so that you know that they're there and you can move your other models too One side put these to one side. Yeah, obviously if you're on the roof Then you'd actually put your you put all your models in and declare that's where they were So your unit is now occupying that building while they're in there They have the defensible keyword. Okay makes their armor one better than it is so your armor I think it's typically five. Yeah, so it would go to sixes. Okay makes them makes them much much much much tougher Also, it helps in if I'm assaulting you yeah as well So you will still have that defensible bonus and you any charge of mine will always be hindered Okay, so I won't get the plus one to attack you so say I've moved into the building now That was a short action kind of then shoot from the building Yep, and you can once you're once you're in it You're you're using the whole of that building surface all that if it's a bigger building in zones the whole of that zones Walls and everything so you will find fire points from from anywhere So you can so you're not using your leader model to draw from you can move from any point Right on the on the outside of the building from that zone For your line of sight and for ranges Okay, so I could measure from here to say like these peacekeepers are your leader over here Or I could be measuring from that corner down to those ones there. Yeah, absolutely. Okay, and okay So let's say we imagine I've shot. I'm still in there. What would happen if you want to then Get me out of that building. How do you get me out? Well, two ways officer. I could try and shoot you out. Yeah, but you'd you'd be You'd have that defensible bonus. Yeah be in cover, right? So it's quite hard or I could try and charge that building and try and defeat you and then occupy that building myself as the winner Right but I said it's a hinder charge and you're defensible. So it's it's quite tough So once a unit's in there, it's much harder to shift them that it would be if they're out and on the open Okay, so what would happen if I was I'd moved on to the roof into a different zone Can you then enter into the bottom and fight your way up or do I occupy the entire building? No, so you're occupying one zone at a time Yeah, and the way to move is you can't sprint or charge within a building from from zone to zone So to for you to get because you don't have anti-graver anything for you to get onto that roof So you'd have to move in in one turn and then the next turn advance up onto the onto the roof So okay But that would mean that the bottom was free and I could I could move in and then I could advance to attack you Or you could come downstairs and advance down to attack me But once we're both in the building we're both defensible right so you can have a scratch You got imagine the sort of scraps inside the building of what's going on Yes, and potentially I guess you could with your jump packs You could jump on top of the building and then move down to attack me down Okay, so buildings there sound like obviously they can really turn the tide of battle if you manage to kind of get inside them Yes, absolutely and the other thing to remember as well as a building like this obviously because you're measuring from Anywhere around if you put a command model in there obviously you're measuring from the edges So it can make that bubble bigger so you make it a command post with a bigger wider command. Okay. That's interesting Okay So in this video you've seen how you can enter buildings and use them to turn the tide of battles when things are getting tough