Thoughts on Implants - PlanetSide 2





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Published on Jan 30, 2014

TL;DW - Implants are not Pay 2 Win in concept, but could be (at least for a short while,) depending on how powerful 'not' having an implant in the slot is. They fill the void of a "moment to moment" rewards system, they will provide an additional revenue stream, and they will allow players some additional customization. However, the current proposition is missing a huge opportunity to deepen the roles of classes, and will even be harmful to the current class flow, based on what a handful of Implant suggestions are intent on accomplishing. Lastly, the way you "earn" implants shouldn't be wholly based around killing enemies, as objective play is as important (if not, more important,) and may be overlooked by the current system.

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::Related Links::
Implants on the Roadmap - http://brinx.it/wqz

::Attached Videos::
NC6 Gauss SAW for Beginners - http://youtu.be/BJO3uZGL79A
Better Payment Models? - http://youtu.be/5W4klmjyHlM
Flash [solo] Combat Guide - http://youtu.be/p8Bv2nYnuDo

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