 Next question. We took from the course and this was a question by Simon or Simon. Thanks again, Simon. He asked, how do I drill down and link maps? This question is more related to Kostlans, the tool we use, you're the founder of and we show in the course. So people might be interesting to sort of create a hierarchy of maps. We get that question a lot, like how do you, if you have multiple journeys or journeys that sort of are similar but different a little bit, how do you link them together and like sort of create a journey map ecosystem? So once you're ready to go beyond a single map and want to do two, three, four, five, six maps, then it becomes interesting how do you actually link them together? That's what this question is about and I think you're going to show us, right Daniel? Yeah, I'm sharing my screen now. All right, perfect. Yeah, and this is an example mapping in Kostlans. It's made on one of our templates. There's a lot of great templates there and this is a level two map about food ordering and one step here is explore different options on the level two and what we did here was just to add a link to a more detailed map. So here we just added the URL to the more detailed map and by clicking that you will come to this detailed map that we first have created and just grab the URL and put in the other map and here we have the details explanation of this. So this is a level three map because let's say this was something that we were going to develop and go and explain. Is it loading? Yeah, it's loading. It's super slow because I'm streaming at the same time but it's coming. Yeah, there it is. So those are exploring different options and here we have a more detailed map and each card has their URL. So we have taken the card in the level two map and just put that URL here. So if I click this I will go back and I would have to be loading again. I will go back to the other map and I will see that card. So it's super easy to go between maps and cards. So here I get that card which was done in a level three map. Can you, I don't know if you can do that quickly, but open them like inside two browser tabs and then switch between them? Yeah, you see it here. That's the way to work in the, now I showed how you go between them so you don't have to go out in the map please and find them. But here I have the level two map and here I have the level three map. So this is how you practically work with it. But for someone that goes into this one that you invite, they have to be able to find this by clicking here, but then they will have it of course in different tabs because that's the way to work with it. And this is a way to make sure that you don't over clutter your level two maps because the level two maps are so important for decisions, getting budgets, explaining things, getting stakeholders on board. And level three maps are usually very important to be able to actually do something in this explore different option problem that we have to develop. Makes sense. So maybe you should have reframed this question and wrote it down, like how do I create a map ecosystem? Yeah, exactly. But the trick here is that you can create links to maps and then have them have different detail level maps in separate, they're separate, I don't know, thing. Yeah, yeah, separate maps. Because maybe it's here about rating. Then we could do a level four about how do I go about for understanding ratings and then we go even deeper. Because it's so easy that customer journeys, service blueprints becomes like hairy monsters with 250 cards. And people say, of course we get a good overview, but what overview do you get with 250 cards? The problem is that really quickly nobody actually starts using them because they lose their practical application. I think that's that's what people, that's one of the we're drifting off a little bit in this question. But that's a big mistake. I see people making that they rather go for completeness and being accurate in a map instead of being pragmatic. I think being pragmatic with journey mapping is like your number one priority and not being complete, not being accurate, using it as a tool. So don't make a map with 250 cards. That's smart. Please promise not to do that.