 So back in the 90s, I love Doom. If you watch my channel, you know, I probably talk about more than need be And I still play Doom almost nightly. There are so many Levels out there that people have created over the years because the game even before it was released under the GPL was completely Customizable every aspect of it. You can create a whole new game from it And now it's under the GPL license and people have done even more people still work on mods all the time And I've been going through a list of Doom 2 levels just playing and playing to where I haven't had to play the same level twice So as I was going on I was thinking I was looking at The list of levels that people have posted online and there's still an active community But not nearly as active as it used to be obviously the game is pretty old now Still awesome though, and I used to love to make my own Doom levels In fact, the reason I got my first black and white scanner that cost me a couple hundred dollars as a feed-through scanner Was so that I could take pictures of my friends with my film camera Get them developed take those scan them in try to recall in my hand and put my friends into Doom It was awesome I wish I still had the wad file from that from my freshman year of high school Because I can still picture it, but I think the files are gone. They might be on a CD somewhere. Anyway Recently, you know, I did a quick little overview of the Eureka Level editor and I decided at the end of 2018 I am going to make my own doom megawad a megawad is a wad a wad file is contains all the information for your doom game and A megawad is any wad that has 16 or more levels and I decided I'm going to make 32 levels because there's 30 Levels plus two bonus levels in the full game So I was like if I spent an hour a day will take me about a month to create a whole new game just levels and So I did that I started at the you know October November of 2018 and I got most way through and then I had my surgery and that kind of put me behind and I finished up at the very beginning of 2019 the wad is called fbk films by Chris 2018 and it's up on github because as I create levels I post it all to github and There should be a link to that in the description of the video I also got it posted on one of the doom sharing sites But this is just a walkthrough because I know when I play doom levels that people create sometimes I get stuck I think my levels are pretty straightforward, but I also created them So I just want to do a playthrough of the entire 32 Maps and that's what this video is. That's why it's so long So I hope you enjoy it be sure to check out the links in the description to get the files for this if you want to play it yourself and I have already started a 2019 I call it spring hill battle fbk 2019 and I have 28 maps the 27 maps already completed I have to do just a no no 25 because I because I still have to do the last five plus the bonus levels So that'll be posted soon. I'll post a playthrough of that So if you're enjoying that this whole month of doom stuff Yeah, check out my github account or sorry get lab account is where I put the stuff now Although sometimes I sink it over to github and there you will find My project for this where I'm going to be posting not only levels, but eventually I'm gonna start working on Probably my own wall textures or wall flats and ceiling and ground textures. So I Hope you enjoy it and enjoy this walkthrough Oh, and also there is one level that I found a glitch on while playing through where if you go into a secret area and the Lift behind you closes you can't open it. You'll see me type the cheap code to walk through the wall at that point I will fix that on the get lab, but the Doom world or wherever I post the other one probably won't get updated. So just be aware of that Also, I play horrible on some of these levels. So don't make fun of me too much Enjoy these levels this this playthrough of fbk 2018 enjoy Oh