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Uploaded on Mar 12, 2009
"elemental" interactive communal soundscape premiered in November 2008 as part of the Revo/oveR collection commissioned for the grand opening of the Taubman Museum of Art in Roanoke, VA. This video focuses primarily on the technical aspects of the installation.
Using Max/MSP/Jitter, a homebrew IR webcam with fish eye lens and a LED-based IR spotlights, entire 24x36-foot exhibit space is converted into an aural sandbox giving visitors an opportunity to generate and shape the ensuing soundscape. Positional data of up to 20 visitors is forwarded to Unity3d using [myu] Max-Unity interoperability toolkit developed at DISIS (http://disis.music.vt.edu). Unity is used for physical simulation of ensuing ripples and the resulting data is sent back to Max for spatialization across a 12-channel (4x3) ceiling-mounted speaker array. Driven by communal interaction, virtual ripples refract from each other spawning an algorithmically generated aural fireworks.