 All right, let's play this All right, cool So like you said, this is a little very rough stages and that's okay I think you are definitely good to go in terms of clear You know clear beats and everything. I think the only tweaks that I would do are at the beginning. So right now you have Wing goes up creature comes in at the same time So all I would do is it's gonna be super picky take this stone and move it over here So that the tip of the wing is always clear and a clear silhouette at all times I know this is super picky And then I would delay the entrance of the dragon So that way we just see this and then the wing is moving Then it can always go go down to this like you can come up a bit flutter and go down a bit here Then it comes in That way, you know, we have like the audience sees all of this. Oh, what is this? Okay, what's that and then it moves and it definitely will move over here going Oh, no, there's blood and it's moving a bit and it's trembling and you could have a little bit of You know like all your detailed stuff you're gonna put in Trembles the head, you know, the jaw opens. It's in pain Then the creature comes in was that way we had enough time. This doesn't have to be long Right, you can just do quick little move in after a second or so creature comes in You know and in terms of this I Probably wouldn't do a flap here if you're going starting in specifics Also, watch out your path feels like it's going down and then this just make sure it's on an actual motion path Or at least legal in space. This feels like it's crabbing a bit right at the beginning there And then I'm here. I will keep it a level here So legs will be technically like this just like a nicer glide And then I would do the flaps around here ish to break for a stop So this is more of a glide in Lean back, then you flap for a stop flap flap flap flap flap That's cool timing wise watch out. It feels like you're coming to a stop here Especially here you're going forward stop and then you shoot forward So as you continue forward with the shot to smooth it out watch out that the momentum is all Boom boom and slows down through here Since it is now on the ground on this friction and all that good stuff So watch out for that then it gets to here, which is cool And I would just pump that up, you know, like the wings would be further back And you can have a bit of a roar forward kind of It's the bigger like get out of here mama is pissed or papa is pissed or whatever it is, right? It is pissed So comes in here lands boom boom boom more of a roar you can even do like a roar forward with one step Again, it's you know, like a nice triangle pose you got your legs here But one leg is further back one goes forward to get a nice strong triangular Forster with the head out get out of here Then you can do a bit of a quicker head turn It's actually not the bad given the weight. Let's see. Let's pretend it's all done and then a turn It's actually cool It's slower imagine still kind of looking than a faster look over here. It's actually really cool I wouldn't change that timing there. It's nice Then you can always do this and then by now I would slow it down a tiny bit because it's kind of looking at it Not that it needs to understand what's going on. It knows what's going on But I was just in terms of contrast and texture turned and here step step slow Then use that time that you that you added here and take it out Of here so it's turn Step step hold a bit. It's looking at a stepping which is just slower Then you speed up because he wants to get there Then it does all of this here The tricky thing about this one just watch out because you're going behind the kid which is cool But then you go in front of it and there's a lot of movement the horns are moving the head is moving And we almost miss the the the kid going up here the baby whatever it is So ideally personally what I would do is I wouldn't go further than this You can always go like that and then go back again But like to me it seems like you want to go and be very clean in your silhouette So that if it's here and sniffs maybe the top it turns the head towards us a bit And when that goes up You have This moment you mean like there's so much covering We kind of see it here, but I think if you keep this all within this area You know and the head is up here The other head is here horns out, you know, and then it's very clear You can then you can almost have you know, it dies and the muscles relax and everything and it starts to The neck and everything in this section starts to go down And then it's completely flat except the head slides off the parents Head and then plop and as it slides off it can the bigger one can go a bit screen left Give it a bit more room because it can't believe. Oh no, it's actually dead Then it plops and then imagine let's see here you're here So this would be head here, but imagine this would be this head will be here That makes sense. No that's just kind of Shift it back by this much And then it can do this and do it I know probably give this another second So once it goes down I would do this Hold a bit go back a bit or go up in a bit of a faster move I know we're getting kind of the human behavior, but I just push this a bit more So it goes Just it's not also swimming and I know this is still rough But I would just look at cleaner silhouette and keep this like I said for the back So it can plop down and slide down the face Then it would do this and go up a bit faster and hold a bit And then go And I think Yeah, I'll keep it as a second a second longer Because then you can almost do a full on roar And then you can almost show how it stops the roar and brings the head down Again this is another beat and I sure if you need it But it could be an interesting contrast of Roar Because get out of here Versus roar and pain And then end it with head going back Mouth closed and just having that sad head down Looking at a dead child Just for contrast and you can end it almost on that on that head Looking at a dead child Just for contrast and you can end it almost on that on that sad note versus another Roar But I mean can easily also just end it here and that's the pain the pain of loss That would be the way to cut it. That's kind of up to you And then switch out you got this This arrow goes and tired and tired. I need to let him All right, that's it for that. Thank you All right, there's an email you can sign up You can start whenever you want. You can submit whatever you want. You get 16 submissions Either way a like and subscribe would be awesome. All right. Thank you