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SGS2008: Building Communities & Social Interaction In & Around Games

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Published on Jul 30, 2008

Social networking and games go hand in hand. Whether it's taking advantage of the relationship data in social networks to build novel gameplay or building community among people who play games, game developers are discovering clever ways to build real communities around the games they're developing. Hear from our panel of thought leaders about what it takes to successfully integrate community and social interaction into the next generation of games.

Panelists:
» Jim Greer - CEO, Kongregate
» Amy Jo Kim - CEO, Shufflebrain
» Mark Pincus - Founder and CEO, Zynga Game Network
» Dave Williams - SVP, Shockwave, AddictingGames

Moderator:
» Brandon Sheffield - Gamasutra

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