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Overgrowth Alpha 126 changes - Wolfire Games

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Uploaded on Apr 11, 2011

Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire

http://blog.wolfire.com/ David demonstrates some of the new features he added in the last week:

-Initial standing up animations (from ragdoll)
-Added falling damage in ragdoll and non-ragdoll modes
-Added character rotation in editor
-Smooth morph target interpolation
-Added new ragdoll sounds
-Better active ragdolls in tight spaces
-Fixed Mac crash on quit
-Fixed decal copy-paste and grouping
-Can no longer 'win' if there are no enemies in the level
-AI only investigates noises caused by the player
-Fixed visibility check when visibility rays are enabled
-Added ice footstep sounds
-Config.txt saved to write dir instead of program dir

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