 What's up guys, it's Joval here and in today's video, I want to show you guys how to color grade two different looks First one is gonna be a commercial look So it's gonna be bright clean and white and the second one is gonna be more film look So it's gonna be pretty dirty and it's gonna have a lot of character So I think it's gonna be really interesting seeing how I approach these two different looks and the different methods and steps That I take to create them and as always at the end of this video We're gonna have a giveaway so stay tuned for that, but now let's start color grading Okay, so we're in the vintage resolve and I'm gonna start with the commercial look. We're gonna make it clean We're gonna make it bright. So let's go ahead and start creating our first nodes. So I'm gonna create three nodes first one is going to be Balance second one is gonna be white balance and the third is gonna be our rec 709 transformation So I'm gonna start with the rec 709 Transformation and this footage that I got here is shot on red log 3. So I'm gonna go into my Lutz and I'm gonna go down into red and there we go red log 3 And if your footage is anything else, just make sure you're using the right lot to make the conversion So you can see our footage has now transformed from a log to rec 709 And the next thing I'm gonna do is go to my white balance node because I see the image Just looking a little bit warm and I want to make it more Cool and crisp. So I'm gonna go into my temp and tint and I'm just gonna Make it a little bit cooler Maybe somewhere around there and then going back into my balance node I'm just gonna stretch the highlights a little bit. So I'm just raising up The gain and you can see in the parade right here on the scopes. We're just raising Everything a little bit up. So we're getting more of that bright look and then I'm just gonna pull down my lift To get the shadows in the right place. I don't want to crush them, but I do want them to be On zero here just touching it. So we know that our blacks are not elevated and they're at the right spot So I'm gonna park it somewhere around here and just by doing these three simple nodes We've already come a pretty good way and we have a really good base to work off now So let's continue and see what else we can do. So I'm going to create a set of parallel nodes and In this set I really want to focus on specific colors I want to get some of this green out and I really want to control the individual use Because I'm really this this whole look is more about taking out color other than pushing in color And that's really the key to getting a clean and beautiful look So let's go ahead and do that. I'm gonna create a new node by pressing alt s and then alt p to create a parallel node I'm gonna create a bunch of these. So let's go to our curves and I'm gonna do U versus sat and I'm gonna pick out this green color And let's see what we can do. So I'm just bringing it down and maybe I'll choose a little bit of a wider range here So something like that maybe and then with the blues I'm gonna do something similar So I'm gonna pull that down as well And you can see how much this affects the image and obviously this is too much because it's just starting to look like Black and white out there in the background. So I don't want to push it that much So I'm gonna just control it bring it back a little bit and maybe something Like that So before and after not a major change But we're just starting to take color away and then on this node I really want to control the skin tone So I'm gonna go first for your versus Luma and I I want to see if I can pop her skin Even more and bring everything up even more. So I'm gonna choose the yellows and I'm just raising it up Little bit. So a pretty big difference. Look at the highlights on her face We're just popping her out and then I also want to go into a U-verse saturation again, and I want to take the reds and Yellows and I just want to pop some saturation back into a face because right now Everything just looks kind of desaturated. We're gonna have to get something in this image to be saturated So that doesn't feel overall like desaturated So she's the main focus here if it's a commercial then obviously we're gonna want to focus on her So I'm gonna just pop out the saturation here just by a bit Maybe something like that So yeah, that made a pretty big difference. Just look at that. Let's go full screen and Yeah, that's pretty that's pretty big and let's name this Skin or maybe face and let's move on to the next node So in this next node, I think I'm just gonna add some contrast because I feel like we're missing some of that So I'm gonna just create a pretty simple S-curve Just being careful not to crush the shadows too much And really focusing on giving the highlights that pop Maybe something like that. So yeah, that really gives us some punch to the image and then I just want to go back for a second to our white balance node and Our image is pretty balanced, but it's just a little bit boring for me I want to give it some more of a look but still keep it clean So I am just going to push some more blues. So I'm gonna take my temp down little bit more Maybe something like that Just it just gives the image more of a cool crisp look and I'm gonna leave that last node But if you feel like we need it later on then we'll get back to it So what I really want to do now is create a vignette that is really gonna pop out our subject here so I'm gonna create a new node and Then I'll create a new window I'm gonna feather it out and then I'm gonna go into my curves and just Bring it up bring it up. Yeah Somewhere around there looks pretty nice and then I'm just gonna create an outside node So we're gonna do the reverse We're gonna darken the edges like the outside and I'm gonna do that by pressing galt o and that's just Automatically going to create the opposite node and that one I'm going to pull down There we go. So that's like such a big change if I do a quick before and after for both of these nodes like just look at that like It centers our eyes Immediately into our actor. This looks nice, but it's just a little bit flat. I know just it's just not that much depth in there And if I toggle on these two nodes the vignette nodes I'm just I mean It just made a really big difference So I'm gonna call this vignette and this one is vignette out and then I'm gonna create a new node And I'm gonna go into open effects And I'm gonna search for glow and if you have the free version of the resolve then You won't be able to use glow unfortunately But I'm just gonna make it quick and show you guys how to do it if you do have the full version So I'm gonna bring that down I'm gonna bring the brightness down and then the opacity I'm gonna I'm gonna make it really subtle So, yeah, I think maybe something around that. I'm just gonna call it glow. Let's do a quick before and after So it just helps soften things up and like softens up skin and the other of the highlights It just gives a little bit of a dreamy look, which is really nice and works nicely for a commercial and now I do want to go back to the last node that we made here on the parallel nodes and I just want to mess around with the Blues there in the background a little more because I feel that we might have taken them down Too much and I want to bring some of that back. So I'm gonna go into you versus set and Let's see what we can do. So So I've just added a little bit back The saturation of the blues and I've taken the greens a little bit more down and not a major difference But what I really think we should do now is go back to our balance And I just want to take our blacks a little bit down So maybe something like that. That just looks oh way better And yeah, I think I'm gonna leave it at that and let's go fullscreen And let's see a quick before and after of everything that we've done. So this is where we started and This is our final result. So very clean very bright a little bit to the cooler side of things It just feels more crisp and nice. So this is something that would fit more of a commercial rather than a film or Short talk or something like that and now we can move on and start creating the film look And it's gonna be so much different, but it's gonna be really cool to see. So let's start doing that So for my film look, I really want to get it dirty I want to get it gritty more cinematic and we're gonna do that by first starting off with a film print emulation So we're going to instantly get that film look and then we're gonna end it off with grain and we're really gonna Spice things up. So let's go. So my first note. I'm gonna keep for base This one's gonna be white balance and then this one instead of being a rec 709 It's gonna be a film print emulation So let's go into our lats and I'm going to go into film looks and I'm gonna go for the Fuji D65 So out of the bat, this looks pretty bad, right? but normally we're gonna go into our base node and With the primary wheels, we're gonna Really push up with the gamma and we're gonna stretch out our gain and bring back the lift here the shadows So something like that and then on the white balance node, I'm gonna go and fix that and Then I'm also gonna push quite a bit of saturation into our first note here So now we can really start seeing what we're doing. So back to our white balance node. Let's style it back a little bit Something like that and then we have this And now I'm gonna create a new node and I'm gonna call it Luke So what I want to do here is just bring down the overall exposure There's something like that. I'm just gonna create more of a mood. It's gonna look more cinematic and more dramatic And I do want to push my saturation up even more And then I'm gonna inject some greens into the shadows Then I'm gonna push the highlights kind of towards till Blue something like that and I'm gonna use my gamma to balance things out So maybe somewhere around there and don't worry about her skin because we're getting it all green But we're gonna fix that by isolating the skin on a different node so we're gonna press alt P to create a parallel node and Then I'm just going to select her skin using the qualifier And then I'm also going to create a window just to keep it just on her face And we can also track that if we want and Now I'm gonna go back into my Log wheels and I'm gonna try to counteract this screen color by pushing more towards Jenta So maybe somewhere around here and then I kind of want to desaturate it a little bit and then I'm gonna go back into my look node and Using the log wheels. I just want to clean up These black areas because I feel like we've kind of affected them too much and it doesn't look Very clean. So under my log wheels, I'm gonna push the shadows Until I feel like things are starting to clean up And I'm mainly looking at the darkest areas. So I'm all of this darkness in our hair and like Those parts of the background. So I'm just trying to balance it out So let's see where we are so far Before and after looking pretty nice, but let's keep going I'm gonna create a new parallel node again by clicking control P and Now I really want to control the colors in the background Individually, so I'm gonna go into my curves and I'm gonna go into you versus you and First off, let's select these blues and I want to get them just a little bit more till Some out there and then the greens and then I also want to control the Luminance for this use So now I want to push this even more. So I'm gonna create a new node and I'm gonna take the gain the highlights and I'm gonna take it a little bit towards yellow yellowish green Something like that and then I'm gonna take my lift and push it kind of in the same direction And then I'm gonna counteract that with the gamma So we're pushing it quite a lot and let's see. This is before nice, but like pretty clean and then This is really like giving us a really strong look maybe too strong So I'm gonna go into my node key and I'm just gonna dial it back Until it's kind of a blend between the two So yeah, maybe something like that and then if I go full screen This was before and this is after So this is really giving us Like a strong look really gives it a lot of character and personally I like this So I'm gonna keep it that way and let's call it Look to maybe and I'm gonna go back into my base node and I just want to lift up the shadows just a bit Because they're just a little bit too crushed for my liking and then using the low range I'm just gonna make sure that I'm only grabbing What is actually clipping so take a look at the scopes over here. We can see as I pull this The blacks are Going up and they're not that crushed anymore and then I'm gonna finish this look off with a grain So I'm gonna call it grain. I'm gonna go into open effects and search for grain And let's apply some grain over here I'm gonna go for 16 millimeter 500 t that's gonna be my starting point And I'm really gonna Go crazy here with the grain size Especially because you guys are watching it on YouTube and I'm not really sure if you can if you could see the difference So I'm just gonna exaggerate this a little bit But do this to your taste of course So Yeah, again, I'm not sure if you guys can see this over on YouTube, but I'm just a grain is adding Like let's zoom in here. Let's go full screen actually like this is adding a lot of texture and grit to the image and It's really adding a lot of character. So I'm gonna keep it at that and Then I do want to add even yet actually before the grain. So let's create a power window And then let's pull the curves down And now obviously it's darkening the center, which is not what I want So I'm just gonna click over here to reverse it and now we can see that the outside is getting darker and not the inside So I'm going pretty dramatic with that. I like it and Then I do want to add just a tiny bit of glow Just to bring some softness to the image So before and after Just a small touch, but I really think it helps just take a little bit of that digital edge off And yet it's gonna be it for the film version of this grading and you can see it just looks way more cinematic than the previous one It's way dirtier. It has more color. It has more grit to it while the commercial look was really clean and crisp This one is a lot more Character it's like in your face looks like a movie and I really enjoy this look honestly I like doing this more but obviously depends on the project and the type of look that is needed for that So a commercial is gonna be very different from a film or a short doc or something like that And that's just what I really wanted to highlight with this tutorial. So that is all for this video I really hope it helps you guys out and I hope you enjoyed watching it and you liked it If you did give this video a like and consider subscribing to never miss another one of our videos for today's giveaway One of you guys could win a free one-year junior subscription to art grid or stock footage platform All you gotta do is let us know down in the comments below. What do you want us to talk about next here? Are the three lucky winners from our last giveaway? 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