 Did you ever try to capture a motion like a hand or a moving object and extract the moving direction and position? Let us have a look to a time-of-flight-based gesture recognition and a camera-based motion vectoring extracted from and by the camera. A perfect gesture recognition at low MCU load and without any AI works with VL53L5 time-of-flight sensor at 65 degrees field of view and the 8x8 readout matrix to supervise the position of the hand. This tiny device at a few millimeter size needs nothing else than a piece of gesture software, an I2S3 communication with any MCU and a cover glass. In three steps you convert the gesture into your application control. Step one, matrix readout and hand tracking out of the VL53L5 time-of-flight sensor. Step two, gesture recognition by the software running on your MCU. Step three, application control of your final electronic device. The advantages of using VL53L5R, small sensor, cost-effective MCU and a free-of-charge software provided by ST. With a completely different approach you can provide picture and motion. VD56G3 camera is the best technical choice for an e-motion. VD56G3 is a 105 megapixel global shutter camera sensor with a 2.6 micrometer pixel size in and is at top performance. The small sensor size and its silicon wafer stacking provides an ultra-small camera footprint with no around about 6.5 by 6 to 5 square millimeter. The key feature of VD56G3 is the optical flow. VD56G3 groups all pixels into 2,000 points of interest and defines the optical flow. But these each movement on the screen can be visible and can be used to detect movements like a waving hand or moving object. If you want to know more about these products and its applications please contact the local ST representative or visit our dedicated product webpages on st.com. See you soon in Emotion.