 So Patch 1.1.0 is now available for you to download on console and PC. The patch notes are out, I'll link them in the video description, they're absolutely massive, but today guys I just want to cover the new Unix, the 6 unique items that have been added into the game, one uber unique and one for every class, and some of these are pretty incredible. We're also going to check out as well the 7 new aspects. How's it going guys, my name is DPJ and if you do enjoy the video leaving a like really helps out and if you like what you're seeing and want to see more, be sure to subscribe. So the patch of 1.1.0 has now arrived, again patch notes if you want to read through them all, I'll link down below, they're absolutely massive, I may bring you a video later on but it's going to be like a 25 minute plus video, but for now I just want to concentrate and talk about the new Unix that are added with this patch that I hear especially for Season 1. Okay so we're going to start with guys, and this is the uber unique, the 7th uber unique in the game which is super super rare. Now I'm going to pronounce this wrong because I can't pronounce things on a good day, but I believe that says the Arhavarian spear of Lycanda. This again is a uber unique item, it's a unique staff, it drops a world tier 4 only guys. Okay so this is what it does, gain a random shrine effect for 10 to 20 seconds after killing an elite enemy, this can only occur once every 30 seconds. Like what? Developers are not, this weapon is an extremely rare drop, we wish you luck in recovering it from the armies of the burning hells. Again yes this is one of the uber unix in the game, the 7th in total, again these are super super rare, not many people in the world have got any of these so your chances of actually getting this are kind of rare. Your odds are pretty low people, but in regards to the unix for each class, one per class these are way more common, so we'll start with the barbarian. And we have the azeroth unique sword, this one, look at here, your core skills have up to a 20% chance to freeze enemies for 3 seconds and deal 0.75 to 1.5 cold damage to them, not bad, not bad whatsoever. Okay so onto the druid, we have flesh render, this is a unique one handed mace, debilitating roar and blood howl, deal 0.5 to 1 damage to nearby poisoned enemies, pretty cool too, not gonna lie. Okay so necromancer, this is my baby here, okay so we have the lidless wall, this is a unique shield. Lucky hit, while you have an active bone storm, hitting an enemy outside of a bone storm has up to a 25 to 25% chance to spawn an additional bone storm at their location. Each of your active sacrifice bonuses increases the chance by 25% and are told to a number of additional bone storms you can have by plus 1. Wow, but you know people, those two handed weapons just make your build so so powerful unless you're going for something specific here, this isn't one for me anyway. Okay so onto the rogue, we have the eagle horn, this is a unique bow. Penetrating shot has a 30 to 8% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with a penetrating shot will make them vulnerable for 3 seconds, that's pretty cool. Okay so lastly here we have the sorcerer and it's called the oculus, this is a unique wand. Gain the effect of the teleport enhancement for free, when you evade using teleport enhancement you are taken to a random location. Wow, okay so developers know what to unaccoply these items. The azeroth which is the barbarian unique and the flesh render unique which is the druid, these items have flat damage effects which scale with power. For example at 820 item power, azeroth deals between 3359 and 6718 damage. Okay so that is pretty cool people. Okay so now we're going to move on to 7 new legendary aspects. Okay so universal ones, these are across the board that can be applied to all characters. Okay so we have audacity, this is a utility aspect. When there are at least 5 close enemies stun them for 2 to 4 seconds, this can only occur once every 20 seconds. We then have craven, this is a mobility aspect. We gain 20 to 4% increased movement speed when moving away from slowed or chilled enemies. Now that is really interesting. Okay so we're going to move on to the barbarian here. Ancestral charge, this is an offensive aspect. Charge cools for 4 ancients who also charge, dealing 50 to 100% of normal damage. Wow, druid. Subterranean, this is an offensive aspect. Poison creepers active also cast landslide in a circle around you. Earth skills deal 10 to 20% increased damage to poisoned enemies, cool. Okay so we have necromancer, this is called the gore kills. This is an offensive aspect. Blood lance will consume blood orbs to also conjure lances from them. Each additional blood lance deals 20 to 50% of normal damage and prioritizes targeting unlanced enemies. Wow, pretty unique. Okay so then we have the rogue. Pestilent points, offensive aspect. Every third cast of puncture is poison imbued with 100 to 150 of normal potency. Jeez. Okay so lastly guys we have the sorcerer. Serian wards, offensive aspect. After spending 200 to 100 mana your next firewall is free to cast and will destroy incoming small missiles. Nice. And there we have it guys. Those are the 7 new uniques and the 7 new aspects. Again patch notes have not long been released, you all can find them all down below in the video description. There's absolutely a ton of them here guys. But if you do want to read them make sure you do. But there we have it guys. If you enjoyed the video leaving a like really helps. If you feel like what you're seeing want to see more be sure to subscribe. And hopefully guys I will see you on that next one.