Tom Campbell:Why Virtual Reality is a Better Model Than String Theory or Holographic Theory





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Published on Dec 14, 2011

The Measurement Problem and the Double Slit Experiment.
In this fascinating interview, physicist Tom Campbell, formerly with and now a consultant for NASA and other agencies, discusses the current problems facing the scientific community's search for a Grand Unified Theory of Everything. String theory, holography, zero-point field theory, and other vogue models have failed to produce any significant results other than speculation, conjecture, and contradiction-hampered popular films such as 'What the Bleep Do We Know?' While Campbell doesn't merely criticize these theories, he offers a fresh interpretation of the root of the problem: the Double Slit Experiment.

Campbell also discusses information theory, virtual reality, process fractals, the quantum erasure experiments, video games, and the unavoidably primary role of conscious observers within our reality.

Through what he calls the data base, he also discusses accessing the Larger Consciousness System, explaining that past life access can be a valuable tool.

Tom has excelled as a working scientist, a professional physicist dedicated to pushing back the frontiers of cutting edge technology, large-system simulation, technology development and integration, and complex system vulnerability and risk analysis.

Tom's Site: http://my-big-toe.com
My Big TOE (entire book - free): http://tinyurl.com/26tgwra

Other Digital Physicists and Virtual Reality Theories:

Edward Fredkin's page: http://www.digitalphilosophy.org
Brian Whitworth's http://brianwhitworth.com/
Whitworth's "The Emergence of the Physical World from Information Processing": http://brianwhitworth.com/BW-VRT1.pdf
Whitworth's "The Light of Existence": http://brianwhitworth.com/BW-VRT3.pdf
Nick Bostrom's "Are you Living in a Computer Simulation?": http://www.simulation-argument.com/si...

Other critics of string theory:

Lee Smolin http://www.thetroublewithphysics.com/
Peter Woit http://www.math.columbia.edu/~woit/wo...

VR in Pop Culture:
The Roots of The Matrix: http://tinyurl.com/36gzsdm
Return to Source: http://www.youtube.com/watch?v=9ysbcz...

Interviewed by Donna Aveni following the Unity North lecture in Atlanta 12/4/11.


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