.process 2016





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Published on Jun 22, 2016

.process is a series of community-driven events, focused on the findings, surprises and learning that happen while we work, design, and create. We believe unexpected discoveries, failed prototypes, unintended outcomes and new approaches and tools often pave the way toward great ideas and innovative products – .process is the attempt to make these hidden outcomes visible. We’ll discuss and share them in open workshops with like-minded creatives and professionals, and learn collaboratively for our future work.

For our first installment we will take a closer look at connecting objects and people: What to consider when connecting machines in order to support people? Or the other way around? How would you design a service that is to be used by a human and a machine? What are the tools, methods, and techniques needed to design hybrid products, that happen in the physical and non-physical? And where does all this leave us and our roles as designers, makers, and citizens? Join us to hear from a great set of speakers and find out together!

.process is a project by Simon Höher, Daniel Edelmeier and Heimatdesign.

Thanks to all supporters:
Dortmunder U, Fraunhofer Institut, Codecentric AG, Innovative Citizen, florida creative lab and Opposition Studios

Video by www.opposition-studios.de/


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