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Published on Mar 15, 2012
Major Mass Effect 3 / Unreal Engine glitch that's happened to me in at least 15% of my multiplayer games so far. I've yet to see it happen on any character other than Vanguard, and it always starts to glitch right after I bionic charge.
Once the glitch starts happening, the character will start jumping up and down very rapidly just a bit, getting worse and worse until my character appears to be falling through the world. At this point, I can't control the character at all, and sometimes I can't even be killed or found by any other characters or enemies in the game. Other times, I will appear to be falling through the world (or from the sky above the world) and will still apparently be able to be seen by others, as players try to bring me back to life and enemies continually attack me. I also continually take falling damage when no enemies are attacking me.
BioWare, is this even possible to fix? As far as I know, this is a glitch in the Unreal engine, which is terrible and makes multiplayer almost unplayable.