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Ira Krakow's Camera Positioning Blender 2.49b Tutorial

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Uploaded on Oct 30, 2009

Positioning the camera is a vital part of rendering a scene. In this tutorial, I will show you how to position the camera so that you can focus it on a particular object, as well as to move it around so that you can render the scene from close up, from far away, or at any angle. I will also show how to do a "fly around" - animating the camera as if it was flying above the ground, alternating from close up to far away. I used Version 2.49b in this tutorial.

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