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Uploaded on Jun 1, 2009
A fully automated process wears the edges of 3D objects to get rid of the typical sterile look of virtual worlds. This is the idea of the Eurographics 2007 short paper "Exemplar-based Worn Edges" by Christoph Brachmann, Benjamin Walther-Franks, and Jörn Loviscach. For the paper see: http://www.j3l7h.de/publications.html This has also been published in the German Magazine Digital Production (issue 05/2007, "Kaputte Kanten auf Knopfdruck"), along with a plug-in for Maxon Cinema 4D: http://www.informatik.uni-bremen.de/~...